Player Matchup

Skadi
Skadi
Go11y
Skadi
Level 94
God Stats
2W - 0L
1,731 SR
Queue Stats
65W - 60L
1,483 Elo+
Solo
Ganesha
Ganesha
JDaddyBags
Ganesha
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,317 Elo+
Party 1
Olorun
Olorun
Pumpkins776
Olorun
Level 155
God Stats
2W - 0L
1,715 SR
Queue Stats
30W - 34L
1,402 Elo+
Party 1
Cerberus
Cerberus
fluffly371
Cerberus
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 128L
1,502 Elo+
Solo
Atlas
Atlas
ttbn
Atlas
Level 99
God Stats
23W - 15L
1,735 SR
Queue Stats
427W - 437L
1,416 Elo+
Solo
Team Averages
Level 118
1,636 SR
1,424 Elo+

VS

Team Averages
Level 140
1,537 SR
1,419 Elo+
Tsukuyomi
Tsukuyomi
CHESARE 1
Tsukuyomi
Level 167
God Stats
7W - 2L
1,690 SR
Queue Stats
267W - 263L
1,572 Elo+
Solo
Bakasura
Bakasura
GreatGouda
Bakasura
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 69L
1,255 Elo+
Party 2
Kumbhakarna
Kumbhakarna
WaywardSön
Kumbhakarna
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 128L
1,255 Elo+
Party 2
Rama
Rama
gardell4
Rama
Level 115
God Stats
1W - 1L
1,735 SR
Queue Stats
28W - 25L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ravenrach
Baron Samedi
Level 161
God Stats
2W - 3L
1,258 SR
Queue Stats
274W - 248L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Go11y
Skadi
19
11 / 4 / 12
12,151
810
23,878
15,072
8,860
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ganesha
JDaddyBags
Ganesha
18
0 / 5 / 23
11,224
748
9,242
20,619
29,287
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
17
2 / 5 / 22
10,561
704
13,870
16,852
10,849
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
fluffly371
Cerberus
19
6 / 3 / 22
12,375
825
19,164
26,181
35,104
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
ttbn
Atlas
20
15 / 3 / 17
13,130
875
25,322
20,881
27,966
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CHESARE 1
Tsukuyomi
16
6 / 10 / 7
10,632
709
18,271
18,206
9,803
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
GreatGouda
Bakasura
17
4 / 8 / 7
10,349
690
10,898
19,530
13,161
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
WaywardSön
Kumbhakarna
19
1 / 5 / 17
10,762
717
11,043
29,987
27,184
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rama
19
3 / 4 / 11
10,815
721
24,010
17,805
8,749
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Baron Samedi
ravenrach
Baron Samedi
18
6 / 7 / 6
11,303
754
24,331
15,824
8,842
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
68
34
Kills
20
20
Deaths
34
96
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
CHESARE 1
Tsukuyomi
6
10
7
0.95
W
Skadi
Go11y
Skadi
11
4
12
4.25
L
Bakasura
GreatGouda
Bakasura
4
8
7
0.94
W
Ganesha
JDaddyBags
Ganesha
0
5
23
2.3
W
Olorun
2
5
22
2.6
L
Kumbhakarna
WaywardSön
Kumbhakarna
1
5
17
1.9
W
Cerberus
fluffly371
Cerberus
6
3
22
5.67
L
Rama
3
4
11
2.13
L
Baron Samedi
ravenrach
Baron Samedi
6
7
6
1.29
W
Atlas
ttbn
Atlas
15
3
17
7.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,476
Damage
88,553
99,605
Taken
101,352
112,066
Mitigated
67,739
34,612
Healing
32,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
CHESARE 1
Tsukuyomi
18,271
4,090
678
1,170
18,206
9,803
0
12,432
5,357
0
33,056
W
Skadi
Go11y
Skadi
23,878
11,201
979
3,003
15,072
8,860
0
3,589
10,593
0
46,030
L
Bakasura
GreatGouda
Bakasura
10,898
6,642
1,451
4,820
19,530
13,161
0
7,978
11,260
0
10,804
W
Ganesha
JDaddyBags
Ganesha
9,242
913
2,047
2,553
20,619
29,287
283
5,454
14,450
14,177
562
W
Olorun
13,870
8,645
5,543
5,080
16,852
10,849
2,813
6,489
9,915
28,585
0
L
Kumbhakarna
WaywardSön
Kumbhakarna
11,043
1,069
862
8,000
29,987
27,184
0
18,657
10,709
18,403
2,453
W
Cerberus
fluffly371
Cerberus
19,164
1,083
1,161
10,798
26,181
35,104
648
9,062
16,999
35,448
1,291
L
Rama
24,010
19,980
1,922
6,027
17,805
8,749
0
11,554
6,033
0
39,643
L
Baron Samedi
ravenrach
Baron Samedi
24,331
1,127
4,510
2,828
15,824
8,842
0
12,680
2,748
42,729
0
W
Atlas
ttbn
Atlas
25,322
8,765
1,004
2,444
20,881
27,966
486
9,095
11,551
38,391
2,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,441
Gold Earned
53,861
215
Minions Killed
147
0
Camps Cleared
0
1,193,756
Distance Traveled
1,165,750
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,632
709
22
1
0
189,800
0
W
Skadi
12,151
810
68
5
0
233,462
0
L
Bakasura
10,349
690
21
1
0
227,090
0
W
Ganesha
11,224
748
2
0
0
257,603
0
W
Olorun
10,561
704
37
2
0
218,189
0
L
Kumbhakarna
10,762
717
17
1
0
285,627
0
W
Cerberus
12,375
825
65
4
0
251,190
0
L
Rama
10,815
721
41
3
0
236,671
0
L
Baron Samedi
11,303
754
46
3
0
226,562
0
W
Atlas
13,130
875
43
3
0
233,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role