Player Matchup

Serqet
Serqet
 
Serqet
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Drcipres
Guan Yu
Level 168
God Stats
7W - 8L
1,955 SR
Queue Stats
131W - 115L
1,560 Elo+
Solo
Hercules
Hercules
LÏun
Hercules
Level 133
God Stats
9W - 10L
1,263 SR
Queue Stats
314W - 276L
1,684 Elo+
Solo
Team Averages
Level 134
1,544 SR
1,549 Elo+

VS

Team Averages
Level 139
1,488 SR
1,657 Elo+
Horus
Horus
Dẹmon
Horus
Level 156
God Stats
9W - 2L
1,500 SR
Queue Stats
230W - 59L
1,804 Elo+
Party 2
Sol
Sol
EdusinX
Sol
Level 54
God Stats
3W - 0L
1,712 SR
Queue Stats
73W - 61L
1,503 Elo+
Party 1
Chiron
Chiron
Fabio
Chiron
Level 160
God Stats
2W - 0L
1,802 SR
Queue Stats
54W - 29L
1,755 Elo+
Party 2
Awilix
Awilix
Ptolomey
Awilix
Level 199
God Stats
7W - 6L
1,092 SR
Queue Stats
364W - 193L
1,734 Elo+
Party 2
Charon
Charon
RowTy
Charon
Level 128
God Stats
1W - 1L
1,335 SR
Queue Stats
47W - 45L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
2 / 3 / 6
6,871
529
5,211
9,572
4,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
 
Poseidon
13
0 / 3 / 0
6,842
526
6,329
7,918
2,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ares
 
Ares
11
0 / 4 / 2
6,449
496
6,253
14,080
13,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
Drcipres
Guan Yu
15
4 / 0 / 0
8,911
685
8,664
10,304
7,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
LÏun
Hercules
13
5 / 2 / 2
7,600
585
8,030
9,756
5,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Dẹmon
Horus
13
4 / 0 / 7
8,022
617
7,009
12,862
13,102
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sol
11
1 / 6 / 4
6,385
491
3,899
8,848
2,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
Fabio
Chiron
16
1 / 0 / 4
8,412
647
6,316
9,023
4,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Awilix
Ptolomey
Awilix
16
6 / 1 / 3
8,245
634
8,955
11,402
4,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charon
RowTy
Charon
11
0 / 4 / 0
6,153
473
4,938
11,570
5,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
30
11
Kills
12
12
Deaths
11
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
3
6
1.67
L
Poseidon
 
Poseidon
0
3
0
0
L
Ares
 
Ares
0
4
2
0.25
L
Guan Yu
Drcipres
Guan Yu
4
0
0
4
W
Horus
Dẹmon
Horus
4
0
7
7.5
W
Sol
1
6
4
0.5
W
Chiron
Fabio
Chiron
1
0
4
3
L
Hercules
LÏun
Hercules
5
2
2
3
W
Awilix
Ptolomey
Awilix
6
1
3
7.5
W
Charon
RowTy
Charon
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,487
Damage
31,117
51,630
Taken
53,705
33,180
Mitigated
30,731
16,023
Healing
20,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
5,211
963
0
875
9,572
4,438
0
724
8,789
0
52,562
L
Poseidon
 
Poseidon
6,329
694
0
1,967
7,918
2,403
0
0
7,918
62,348
0
L
Ares
 
Ares
6,253
557
0
4,294
14,080
13,844
0
1,491
12,589
26,849
0
L
Guan Yu
Drcipres
Guan Yu
8,664
1,031
34
6,901
10,304
7,367
0
3,827
5,527
0
69,008
W
Horus
Dẹmon
Horus
7,009
2,742
2,235
5,537
12,862
13,102
0
3,416
9,278
0
27,231
W
Sol
3,899
2,273
0
1,136
8,848
2,811
1,177
2,274
6,326
32,048
0
W
Chiron
Fabio
Chiron
6,316
3,332
247
3,504
9,023
4,280
926
5,457
3,566
0
86,126
L
Hercules
LÏun
Hercules
8,030
2,161
0
1,952
9,756
5,128
0
1,786
7,970
0
65,675
W
Awilix
Ptolomey
Awilix
8,955
3,218
0
5,972
11,402
4,918
0
1,435
9,543
0
75,980
W
Charon
RowTy
Charon
4,938
1,166
0
2,266
11,570
5,620
0
0
10,645
34,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,673
Gold Earned
37,217
451
Minions Killed
407
0
Camps Cleared
0
1,400,340
Distance Traveled
1,331,141
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,871
529
72
6
0
305,291
0
L
Poseidon
6,842
526
112
9
0
281,429
4
L
Ares
6,449
496
31
2
0
258,511
1
L
Guan Yu
8,911
685
116
9
0
275,334
4
W
Horus
8,022
617
28
2
0
299,661
0
W
Sol
6,385
491
53
4
0
231,154
0
W
Chiron
8,412
647
153
12
0
257,220
1
L
Hercules
7,600
585
120
9
0
279,775
1
W
Awilix
8,245
634
122
9
0
320,352
0
W
Charon
6,153
473
51
4
0
222,754
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role