Player Matchup

Charon
Charon
Gold I
 
Charon
Gold I
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold II
GenesisLoki
Sobek
Gold II
Level 86
God Stats
3W - 2L
1,692 SR
Queue Stats
57W - 48L
1,613 MMR
Solo
Camazotz
Camazotz
Gold II
Kinepik
Camazotz
Gold II
Level 148
God Stats
5W - 5L
1,293 SR
Queue Stats
93W - 77L
1,597 MMR
Solo
Hel
Hel
Platinum V
Peaches_An_Plums
Hel
Platinum V
Level 126
God Stats
20W - 13L
1,944 SR
Queue Stats
317W - 313L
1,591 MMR
Solo
Hachiman
Hachiman
Gold III
TophMcGoph
Hachiman
Gold III
Level 205
God Stats
11W - 7L
1,300 SR
Queue Stats
120W - 122L
1,672 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 152
1,546 SR
1,595 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 171
1,446 SR
1,630 MMR
Fafnir
Fafnir
Gold II
Ephidemic
Fafnir
Gold II
Level 154
God Stats
3W - 6L
1,500 SR
Queue Stats
379W - 385L
1,609 MMR
Solo
Susano
Susano
Silver I
ImJaiir
Susano
Silver I
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 134L
1,585 MMR
Solo
Danzaburou
Danzaburou
Platinum IV
PianoSoul
Danzaburou
Platinum IV
Level 187
God Stats
2W - 5L
1,470 SR
Queue Stats
198W - 189L
1,849 MMR
Party 1
Ra
Ra
Gold III
Rëvo
Ra
Gold III
Level 199
God Stats
5W - 8L
1,478 SR
Queue Stats
113W - 113L
1,625 MMR
Solo
Mulan
Mulan
Gold V
kalil2nice
Mulan
Gold V
Level 154
God Stats
1W - 2L
1,281 SR
Queue Stats
180W - 188L
1,480 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
15
2 / 0 / 4
8,739
583
7,081
6,143
3,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 1 / 7
8,447
563
5,520
12,119
10,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
Kinepik
Camazotz
15
7 / 0 / 5
9,049
603
9,604
13,508
6,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 1 / 0
10,579
705
10,107
8,791
4,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hachiman
TophMcGoph
Hachiman
15
4 / 1 / 5
9,182
612
9,520
10,774
4,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
Bake KujiraAo KuangVamanaAthena

VS

Bans
ArachneRatatoskrThanatosEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Ephidemic
Fafnir
10
1 / 3 / 1
7,048
470
5,061
14,143
13,504
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Susano
ImJaiir
Susano
12
0 / 6 / 1
6,892
459
4,181
13,903
5,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
PianoSoul
Danzaburou
12
1 / 4 / 0
7,849
523
5,600
9,891
4,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
14
0 / 3 / 0
8,402
560
3,938
9,138
4,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
12
1 / 5 / 0
7,332
489
3,014
13,441
6,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
21
Kills
3
3
Deaths
21
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
2
0
4
4
L
Fafnir
Ephidemic
Fafnir
1
3
1
0.5
W
2
1
7
5.5
L
Susano
ImJaiir
Susano
0
6
1
0.08
W
Camazotz
Kinepik
Camazotz
7
0
5
9.5
W
6
1
0
6
L
Danzaburou
PianoSoul
Danzaburou
1
4
0
0.25
L
Ra
0
3
0
0
W
Hachiman
TophMcGoph
Hachiman
4
1
5
6.5
L
Mulan
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,832
Damage
21,794
51,335
Taken
60,516
28,966
Mitigated
33,276
21,389
Healing
15,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
7,081
615
0
750
6,143
3,021
0
2,065
3,969
65,205
3,640
L
Fafnir
Ephidemic
Fafnir
5,061
1,374
0
3,012
14,143
13,504
0
3,536
10,515
14,791
0
W
5,520
887
0
4,099
12,119
10,719
0
2,011
10,108
26,892
0
L
Susano
ImJaiir
Susano
4,181
1,148
0
4,211
13,903
5,211
0
2,129
11,654
0
56,233
W
Camazotz
Kinepik
Camazotz
9,604
3,533
0
5,654
13,508
6,280
349
2,640
10,776
0
69,912
W
10,107
448
99
5,420
8,791
4,263
0
0
8,791
82,947
1,364
L
Danzaburou
PianoSoul
Danzaburou
5,600
2,244
0
2,461
9,891
4,128
618
938
8,949
0
62,432
L
Ra
3,938
207
563
2,830
9,138
4,004
0
5,808
2,932
77,800
1,700
W
Hachiman
TophMcGoph
Hachiman
9,520
4,531
0
5,367
10,774
4,683
189
2,082
8,692
0
86,256
L
Mulan
3,014
361
0
2,350
13,441
6,429
0
8,708
3,840
0
52,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,996
Gold Earned
37,523
521
Minions Killed
463
0
Camps Cleared
0
1,605,680
Distance Traveled
1,492,401
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,739
583
129
9
0
322,025
3
L
Fafnir
7,048
470
19
1
0
301,000
0
W
Sobek
8,447
563
31
2
0
322,334
4
L
Susano
6,892
459
91
6
0
338,206
2
W
Camazotz
9,049
603
88
6
0
363,382
0
W
Hel
10,579
705
145
10
0
291,551
9
L
Danzaburou
7,849
523
97
6
0
281,995
2
L
Ra
8,402
560
163
11
0
302,026
2
W
Hachiman
9,182
612
128
9
0
306,388
3
L
Mulan
7,332
489
93
6
0
269,174
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role