Player Matchup

Hachiman
Hachiman
Azreal37
Hachiman
Level 82
God Stats
5W - 3L
1,670 SR
Queue Stats
43W - 44L
1,543 Elo+
Party 2
Thoth
Thoth
BlazingVirtue
Thoth
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 42L
1,461 Elo+
Party 2
Kali
Kali
C4RR
Kali
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
254W - 230L
1,342 Elo+
Solo
Surtr
Surtr
Law1067
Surtr
Level 107
God Stats
5W - 8L
1,500 SR
Queue Stats
351W - 333L
1,378 Elo+
Solo
Bacchus
Bacchus
X_-Ochoa-_X
Bacchus
Level 144
God Stats
12W - 7L
1,585 SR
Queue Stats
255W - 256L
1,428 Elo+
Solo
Team Averages
Level 112
1,551 SR
1,430 Elo+

VS

Team Averages
Level 136
1,526 SR
1,435 Elo+
Hachiman
Hachiman
 
Hachiman
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ApacheWar
Sol
Level 104
God Stats
6W - 4L
1,669 SR
Queue Stats
7W - 4L
1,500 Elo+
Solo
Fenrir
Fenrir
DROBODAN
Fenrir
Level 106
God Stats
53W - 52L
1,463 SR
Queue Stats
466W - 447L
1,509 Elo+
Solo
Bacchus
Bacchus
Paulie_WaInuts
Bacchus
Level 119
God Stats
6W - 6L
1,500 SR
Queue Stats
42W - 46L
1,244 Elo+
Party 1
Cupid
Cupid
darkmare89_ttv
Cupid
Level 159
God Stats
17W - 12L
1,495 SR
Queue Stats
327W - 322L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Azreal37
Hachiman
11
1 / 4 / 0
6,434
429
6,318
9,899
3,554
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 3 / 0
7,636
509
6,000
6,740
2,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
C4RR
Kali
13
0 / 1 / 1
6,890
459
4,440
12,717
6,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
Law1067
Surtr
13
2 / 2 / 0
8,287
552
11,371
16,536
11,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
X_-Ochoa-_X
Bacchus
12
1 / 1 / 1
7,038
469
8,983
8,010
4,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
2 / 3 / 1
7,708
514
9,020
13,792
5,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 1 / 1
8,447
563
6,411
12,411
4,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
DROBODAN
Fenrir
14
3 / 0 / 1
7,785
519
5,079
11,172
5,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 0 / 3
6,889
459
6,135
13,209
12,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 1 / 0
7,235
482
4,484
11,944
5,080
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
5
Kills
11
11
Deaths
5
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
3
1
0.83
W
4
1
1
4.5
L
Hachiman
Azreal37
Hachiman
1
4
0
0.25
L
1
3
0
0.33
L
Kali
C4RR
Kali
0
1
1
0.5
W
Fenrir
DROBODAN
Fenrir
3
0
1
3.5
L
Surtr
Law1067
Surtr
2
2
0
1
W
0
0
3
1.5
L
Bacchus
X_-Ochoa-_X
Bacchus
1
1
1
1.5
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,112
Damage
31,129
53,902
Taken
62,528
28,314
Mitigated
33,149
10,889
Healing
30,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
9,020
3,987
0
6,789
13,792
5,893
30
826
12,966
0
68,340
W
6,411
2,189
86
7,453
12,411
4,038
2,095
4,859
7,552
72,962
0
L
Hachiman
Azreal37
Hachiman
6,318
3,153
0
2,728
9,899
3,554
290
2,183
7,716
0
41,058
L
6,000
53
0
340
6,740
2,697
0
4,384
2,356
50,220
2,583
L
Kali
C4RR
Kali
4,440
1,585
0
3,052
12,717
6,041
65
2,353
10,364
0
57,269
W
Fenrir
DROBODAN
Fenrir
5,079
561
0
4,678
11,172
5,531
365
1,429
9,743
0
63,552
L
Surtr
Law1067
Surtr
11,371
3,859
0
3,517
16,536
11,174
276
1,318
15,218
691
67,528
W
6,135
607
0
4,785
13,209
12,607
0
3,346
9,863
24,370
568
L
Bacchus
X_-Ochoa-_X
Bacchus
8,983
921
148
1,104
8,010
4,848
0
2,125
5,885
37,918
2,220
W
4,484
2,480
412
6,139
11,944
5,080
0
4,443
7,501
0
49,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,285
Gold Earned
38,064
387
Minions Killed
474
0
Camps Cleared
0
1,518,031
Distance Traveled
1,454,620
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,708
514
124
8
0
248,330
0
W
Sol
8,447
563
125
8
0
288,997
0
L
Hachiman
6,434
429
67
4
0
269,636
5
L
Thoth
7,636
509
77
5
0
273,759
0
L
Kali
6,890
459
83
6
0
377,549
0
W
Fenrir
7,785
519
97
6
0
332,860
0
L
Surtr
8,287
552
102
7
0
285,411
6
W
Bacchus
6,889
459
35
2
0
295,592
2
L
Bacchus
7,038
469
58
4
0
311,676
1
W
Cupid
7,235
482
93
6
0
288,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role