Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
JD_9095
Hercules
Level 126
God Stats
1W - 1L
1,547 SR
Queue Stats
15W - 17L
1,450 Elo+
Party 1
Apollo
Apollo
RBT_SkateS
Apollo
Level 125
God Stats
0W - 2L
1,300 SR
Queue Stats
8W - 15L
1,268 Elo+
Party 1
Chronos
Chronos
doomislove
Chronos
Level 109
God Stats
6W - 4L
1,863 SR
Queue Stats
151W - 152L
1,394 Elo+
Solo
Team Averages
Level 121
1,542 SR
1,422 Elo+

VS

Team Averages
Level 125
1,587 SR
1,489 Elo+
Nu Wa
Nu Wa
CherryBerrii
Nu Wa
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 69L
1,479 Elo+
Solo
Chernobog
Chernobog
Dank_Lordz
Chernobog
Level 126
God Stats
2W - 0L
1,778 SR
Queue Stats
22W - 22L
1,559 Elo+
Solo
Tyr
Tyr
Danny_Deleto2020
Tyr
Level 154
God Stats
34W - 29L
1,640 SR
Queue Stats
297W - 278L
1,457 Elo+
Solo
Yemoja
Yemoja
Manny_Fannny0
Yemoja
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,523 Elo+
Solo
Medusa
Medusa
Nico_Vieyra3004
Medusa
Level 103
God Stats
7W - 6L
1,518 SR
Queue Stats
55W - 58L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
0 / 1 / 0
5,374
537
1,399
6,923
6,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fenrir
 
Fenrir
8
1 / 1 / 0
5,030
503
2,550
7,198
3,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
JD_9095
Hercules
10
1 / 0 / 0
5,744
574
5,734
8,411
5,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
RBT_SkateS
Apollo
9
0 / 1 / 0
4,983
498
4,341
7,977
3,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chronos
doomislove
Chronos
9
0 / 2 / 0
5,091
509
1,922
5,591
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
6,168
617
3,881
4,127
1,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Dank_Lordz
Chernobog
12
2 / 0 / 2
6,046
605
5,592
8,028
2,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 0
5,851
585
4,888
9,125
6,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

10
0 / 0 / 2
5,523
552
3,738
7,021
4,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
1 / 0 / 1
5,183
518
4,994
5,430
1,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
2
Kills
5
5
Deaths
2
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
1
0
0
L
Fenrir
 
Fenrir
1
1
0
1
W
2
1
2
3
W
Chernobog
Dank_Lordz
Chernobog
2
0
2
3
W
0
1
0
0
L
Hercules
JD_9095
Hercules
1
0
0
1
W
0
0
2
1
W
1
0
1
1.5
L
Apollo
RBT_SkateS
Apollo
0
1
0
0
L
Chronos
doomislove
Chronos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,946
Damage
23,093
36,100
Taken
33,731
19,098
Mitigated
17,194
11,350
Healing
12,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
1,399
358
3,163
2,288
6,923
6,063
0
1,993
4,930
7,361
0
L
Fenrir
 
Fenrir
2,550
621
0
2,270
7,198
3,008
0
1,158
6,040
0
30,681
W
3,881
1,081
0
625
4,127
1,134
742
668
3,459
33,456
3,183
W
Chernobog
Dank_Lordz
Chernobog
5,592
2,931
0
4,087
8,028
2,972
519
1,281
6,747
0
54,257
W
4,888
388
0
3,129
9,125
6,983
0
0
8,423
0
46,673
L
Hercules
JD_9095
Hercules
5,734
2,273
0
1,992
8,411
5,078
0
308
8,103
0
42,036
W
3,738
688
1,008
2,671
7,021
4,237
0
1,010
6,011
21,065
0
W
4,994
2,069
0
1,463
5,430
1,868
0
362
5,068
0
43,141
L
Apollo
RBT_SkateS
Apollo
4,341
2,316
0
710
7,977
3,220
0
2,275
5,702
0
46,779
L
Chronos
doomislove
Chronos
1,922
190
0
927
5,591
1,729
0
1,825
3,766
35,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,222
Gold Earned
28,771
278
Minions Killed
328
0
Camps Cleared
0
959,107
Distance Traveled
960,755
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,374
537
8
1
0
178,591
4
L
Fenrir
5,030
503
50
5
0
175,781
4
W
Nu Wa
6,168
617
71
7
0
181,585
0
W
Chernobog
6,046
605
91
9
0
207,563
1
W
Tyr
5,851
585
72
7
0
208,742
3
L
Hercules
5,744
574
77
8
0
200,976
0
W
Yemoja
5,523
552
33
3
0
181,157
1
W
Medusa
5,183
518
61
6
0
181,708
2
L
Apollo
4,983
498
83
8
0
204,231
0
L
Chronos
5,091
509
60
6
0
199,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role