Player Matchup

Neith
Neith
Holtfryer
Neith
Level 16
God Stats
5W - 4L
1,655 SR
Queue Stats
24W - 29L
1,429 Elo+
Party 1
Terra
Terra
Neffers
Terra
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,409 Elo+
Solo
Tyr
Tyr
XxSmok3yXx
Tyr
Level 86
God Stats
10W - 7L
1,735 SR
Queue Stats
11W - 10L
1,573 Elo+
Solo
Agni
Agni
alliekins
Agni
Level 117
God Stats
10W - 4L
1,632 SR
Queue Stats
119W - 140L
1,448 Elo+
Party 1
Thor
Thor
bloodylimbs_
Thor
Level 127
God Stats
0W - 2L
1,188 SR
Queue Stats
16W - 34L
1,407 Elo+
Solo
Team Averages
Level 91
1,542 SR
1,453 Elo+

VS

Team Averages
Level 106
1,676 SR
1,533 Elo+
Baron Samedi
Baron Samedi
Ch3aPgAr
Baron Samedi
Level 129
God Stats
1W - 4L
1,500 SR
Queue Stats
132W - 143L
1,448 Elo+
Solo
Hachiman
Hachiman
SrCabezaHongo
Hachiman
Level 17
God Stats
6W - 2L
1,818 SR
Queue Stats
74W - 66L
1,682 Elo+
Solo
Lancelot
Lancelot
SunriseAtDusk
Lancelot
Level 126
God Stats
2W - 0L
1,833 SR
Queue Stats
14W - 14L
1,494 Elo+
Party 2
Surtr
Surtr
TheRealRigby23
Surtr
Level 156
God Stats
4W - 2L
1,550 SR
Queue Stats
17W - 13L
1,495 Elo+
Solo
Merlin
Merlin
YungObiii
Merlin
Level 104
God Stats
3W - 0L
1,680 SR
Queue Stats
33W - 25L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Holtfryer
Neith
14
1 / 4 / 3
7,292
810
7,086
9,197
4,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
Neffers
Terra
12
2 / 3 / 2
7,138
793
1,581
7,027
5,492
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
2 / 1 / 2
6,916
768
7,103
9,641
8,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Agni
13
2 / 1 / 2
7,184
798
6,675
6,611
2,761
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

12
0 / 2 / 4
6,645
738
3,043
6,677
2,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ch3aPgAr
Baron Samedi
14
4 / 2 / 5
8,025
892
7,963
7,646
4,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
SrCabezaHongo
Hachiman
15
4 / 1 / 6
8,266
918
11,889
4,316
1,744
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
SunriseAtDusk
Lancelot
13
1 / 1 / 6
7,389
821
8,595
7,196
3,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 1 / 3
7,056
784
3,665
10,845
9,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
YungObiii
Merlin
14
1 / 2 / 4
7,500
833
3,306
6,771
2,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
7
Kills
11
11
Deaths
7
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Ch3aPgAr
Baron Samedi
4
2
5
3.25
L
Neith
Holtfryer
Neith
1
4
3
0.63
L
Terra
Neffers
Terra
2
3
2
1
W
Hachiman
SrCabezaHongo
Hachiman
4
1
6
7
W
Lancelot
SunriseAtDusk
Lancelot
1
1
6
4
W
1
1
3
2.5
L
2
1
2
3
W
Merlin
YungObiii
Merlin
1
2
4
1.5
L
Agni
2
1
2
3
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,488
Damage
35,418
39,153
Taken
36,774
23,917
Mitigated
21,892
4,524
Healing
9,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Ch3aPgAr
Baron Samedi
7,963
277
1,968
2,501
7,646
4,731
245
858
6,677
19,138
1,395
L
Neith
Holtfryer
Neith
7,086
2,735
0
1,345
9,197
4,058
0
2,270
6,692
0
28,410
L
Terra
Neffers
Terra
1,581
209
1,162
1,367
7,027
5,492
0
2,174
4,768
3,412
0
W
Hachiman
SrCabezaHongo
Hachiman
11,889
8,651
0
1,365
4,316
1,744
1,674
1,161
2,902
0
34,500
W
Lancelot
SunriseAtDusk
Lancelot
8,595
2,192
0
490
7,196
3,158
315
657
6,479
0
23,093
W
3,665
863
0
2,073
10,845
9,400
385
2,024
8,617
196
9,245
L
7,103
339
0
400
9,641
8,876
97
3,126
6,394
0
9,444
W
Merlin
YungObiii
Merlin
3,306
371
0
640
6,771
2,859
0
2,722
3,843
20,079
2,118
L
Agni
6,675
399
0
250
6,611
2,761
0
1,294
5,269
17,773
0
L
3,043
359
0
0
6,677
2,730
0
2,053
4,577
0
10,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,175
Gold Earned
38,236
118
Minions Killed
183
0
Camps Cleared
0
864,002
Distance Traveled
921,248
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,025
892
32
4
0
181,308
0
L
Neith
7,292
810
55
6
0
168,519
0
L
Terra
7,138
793
2
0
0
137,780
0
W
Hachiman
8,266
918
54
6
0
173,856
0
W
Lancelot
7,389
821
37
4
0
205,931
0
W
Surtr
7,056
784
17
2
0
186,187
4
L
Tyr
6,916
768
11
1
0
204,165
0
W
Merlin
7,500
833
43
5
0
173,966
0
L
Agni
7,184
798
29
3
0
188,534
0
L
Thor
6,645
738
21
2
0
165,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role