Player Matchup

Geb
Geb
Legndary69
Geb
Level 39
God Stats
5W - 1L
1,899 SR
Queue Stats
63W - 44L
1,364 Elo+
Solo
Ishtar
Ishtar
LizardlyWizard
Ishtar
Level 55
God Stats
9W - 5L
1,613 SR
Queue Stats
358W - 341L
1,478 Elo+
Party 1
Bellona
Bellona
VeraJaye
Bellona
Level 29
God Stats
42W - 31L
1,432 SR
Queue Stats
86W - 95L
1,386 Elo+
Party 1
Baba Yaga
Baba Yaga
delanra
Baba Yaga
Level 49
God Stats
5W - 1L
1,305 SR
Queue Stats
316W - 292L
1,518 Elo+
Party 1
Gilgamesh
Gilgamesh
mrtanman919
Gilgamesh
Level 62
God Stats
5W - 4L
1,511 SR
Queue Stats
20W - 18L
1,426 Elo+
Solo
Team Averages
Level 47
1,552 SR
1,434 Elo+

VS

Team Averages
Level 41
1,510 SR
1,424 Elo+
Kukulkan
Kukulkan
AsasinJ6737
Kukulkan
Level 45
God Stats
5W - 5L
1,706 SR
Queue Stats
150W - 160L
1,399 Elo+
Solo
Bacchus
Bacchus
Donde Juul
Bacchus
Level 26
God Stats
6W - 9L
1,500 SR
Queue Stats
21W - 25L
1,404 Elo+
Party 2
Surtr
Surtr
MEX_788
Surtr
Level 41
God Stats
1W - 2L
1,283 SR
Queue Stats
15W - 20L
1,399 Elo+
Party 3
Sol
Sol
PurpleDripp
Sol
Level 64
God Stats
13W - 11L
1,560 SR
Queue Stats
101W - 91L
1,495 Elo+
Party 2
Lancelot
Lancelot
temp-84579507
Lancelot
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 9L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 4
8,487
499
3,722
12,849
12,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 1 / 2
8,598
506
6,011
7,391
3,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
VeraJaye
Bellona
14
3 / 1 / 4
9,365
551
5,588
12,459
15,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baba Yaga
delanra
Baba Yaga
16
5 / 0 / 5
9,728
572
9,330
6,847
3,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
mrtanman919
Gilgamesh
18
5 / 4 / 6
9,977
587
8,719
19,717
17,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AsasinJ6737
Kukulkan
14
1 / 5 / 1
8,225
484
7,745
9,311
3,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
Donde Juul
Bacchus
13
1 / 1 / 0
8,017
472
4,164
11,789
15,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
MEX_788
Surtr
7
0 / 3 / 1
6,205
365
1,725
5,275
2,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

13
1 / 2 / 1
7,425
437
6,154
7,733
2,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lancelot
temp-84579507
Lancelot
14
3 / 5 / 1
7,955
468
7,904
13,605
7,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
15
Kills
6
6
Deaths
16
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AsasinJ6737
Kukulkan
1
5
1
0.3
L
Bacchus
Donde Juul
Bacchus
1
1
0
1
W
1
0
4
3
W
1
1
2
2
L
Surtr
MEX_788
Surtr
0
3
1
0.17
L
1
2
1
0.75
W
Bellona
VeraJaye
Bellona
3
1
4
5
W
Baba Yaga
delanra
Baba Yaga
5
0
5
7.5
W
Gilgamesh
mrtanman919
Gilgamesh
5
4
6
2
L
Lancelot
temp-84579507
Lancelot
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,370
Damage
27,692
59,263
Taken
47,713
52,283
Mitigated
30,714
18,448
Healing
8,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AsasinJ6737
Kukulkan
7,745
1,101
0
250
9,311
3,524
0
5,913
3,398
59,312
3,187
L
Bacchus
Donde Juul
Bacchus
4,164
380
155
3,889
11,789
15,049
0
3,801
7,898
23,375
2,228
W
3,722
472
0
2,308
12,849
12,998
701
6,255
6,518
28,094
3,850
W
6,011
3,075
0
3,289
7,391
3,634
1,588
3,686
3,705
0
66,596
L
Surtr
MEX_788
Surtr
1,725
1,010
0
1,153
5,275
2,489
0
0
5,013
519
21,288
L
6,154
2,591
0
2,346
7,733
2,575
0
969
6,764
52,930
6,527
W
Bellona
VeraJaye
Bellona
5,588
2,020
0
3,904
12,459
15,548
662
1,167
11,023
427
53,872
W
Baba Yaga
delanra
Baba Yaga
9,330
669
0
1,972
6,847
3,012
652
4,046
2,476
60,983
0
W
Gilgamesh
mrtanman919
Gilgamesh
8,719
3,816
0
6,975
19,717
17,091
123
2,069
17,522
0
96,601
L
Lancelot
temp-84579507
Lancelot
7,904
2,257
0
680
13,605
7,077
0
2,379
10,964
0
63,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,155
Gold Earned
37,827
486
Minions Killed
392
0
Camps Cleared
0
1,592,617
Distance Traveled
1,417,376
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,225
484
123
7
0
282,549
0
L
Bacchus
8,017
472
33
2
0
358,281
0
W
Geb
8,487
499
34
2
0
310,280
0
W
Ishtar
8,598
506
121
7
0
297,324
2
L
Surtr
6,205
365
40
2
0
137,395
0
L
Sol
7,425
437
105
6
0
316,862
1
W
Bellona
9,365
551
88
5
0
285,559
4
W
Baba Yaga
9,728
572
110
6
0
353,363
2
W
Gilgamesh
9,977
587
133
8
0
346,091
0
L
Lancelot
7,955
468
91
5
0
322,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role