Player Matchup

Charon
Charon
HairyManBaby
Charon
Level 146
God Stats
4W - 4L
1,431 SR
Queue Stats
32W - 36L
1,535 Elo+
Party 3
Gilgamesh
Gilgamesh
LaTz0
Gilgamesh
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 50L
1,553 Elo+
Party 1
Charybdis
Charybdis
StarksWinter
Charybdis
Level 140
God Stats
1W - 1L
1,320 SR
Queue Stats
68W - 55L
1,574 Elo+
Party 3
Horus
Horus
boomerzan
Horus
Level 154
God Stats
10W - 3L
1,214 SR
Queue Stats
71W - 74L
1,503 Elo+
Party 3
Xing Tian
Xing Tian
itsZekeTheFreak
Xing Tian
Level 154
God Stats
11W - 10L
1,516 SR
Queue Stats
69W - 64L
1,582 Elo+
Party 1
Team Averages
Level 151
1,396 SR
1,549 Elo+

VS

Team Averages
Level 154
1,593 SR
1,566 Elo+
Ishtar
Ishtar
 
Ishtar
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Depressiοn
King Arthur
Level 156
God Stats
1W - 3L
1,313 SR
Queue Stats
248W - 243L
1,499 Elo+
Solo
Geb
Geb
Renegade61
Geb
Level 153
God Stats
11W - 10L
1,718 SR
Queue Stats
82W - 65L
1,635 Elo+
Party 2
Surtr
Surtr
SimplyDarian
Surtr
Level 157
God Stats
27W - 25L
1,543 SR
Queue Stats
101W - 95L
1,559 Elo+
Party 2
Ra
Ra
boogs0326
Ra
Level 149
God Stats
2W - 4L
1,891 SR
Queue Stats
115W - 90L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
11
0 / 1 / 0
5,651
565
3,499
6,268
2,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
LaTz0
Gilgamesh
12
2 / 1 / 4
6,088
609
4,808
8,903
4,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
StarksWinter
Charybdis
11
1 / 0 / 0
5,878
588
4,367
5,271
1,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
boomerzan
Horus
12
5 / 0 / 2
7,118
712
9,480
7,672
5,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
itsZekeTheFreak
Xing Tian
11
1 / 0 / 2
6,182
618
1,301
5,988
4,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
0 / 0 / 0
4,897
490
4,598
5,147
1,797
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Depressiοn
King Arthur
9
0 / 5 / 0
5,217
522
3,936
12,385
4,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 2 / 0
4,912
491
2,742
8,596
5,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
1 / 2 / 1
5,130
513
4,196
7,272
3,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 0 / 1
6,509
651
3,651
4,149
1,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
9
Kills
2
2
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
0
0
0
L
King Arthur
Depressiοn
King Arthur
0
5
0
0
W
Charon
0
1
0
0
W
Gilgamesh
LaTz0
Gilgamesh
2
1
4
4
L
0
2
0
0
L
1
2
1
0.75
W
Charybdis
StarksWinter
Charybdis
1
0
0
1
L
1
0
1
1.5
W
Horus
boomerzan
Horus
5
0
2
6
W
Xing Tian
itsZekeTheFreak
Xing Tian
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,455
Damage
19,123
34,102
Taken
37,549
18,703
Mitigated
17,739
11,169
Healing
12,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
4,598
2,665
0
2,457
5,147
1,797
0
340
4,807
0
41,596
L
King Arthur
Depressiοn
King Arthur
3,936
437
0
2,944
12,385
4,805
0
0
11,893
0
35,541
W
Charon
3,499
132
0
1,288
6,268
2,777
0
1,897
4,085
42,263
732
W
Gilgamesh
LaTz0
Gilgamesh
4,808
1,543
0
1,032
8,903
4,304
0
2,157
6,576
0
54,699
L
2,742
219
113
2,263
8,596
5,936
0
612
7,871
19,373
0
L
4,196
1,634
0
2,614
7,272
3,672
0
1,672
5,425
1,249
33,791
W
Charybdis
StarksWinter
Charybdis
4,367
2,636
0
3,999
5,271
1,977
0
569
4,702
0
60,029
L
3,651
579
611
1,774
4,149
1,529
0
1,569
2,390
55,033
97
W
Horus
boomerzan
Horus
9,480
3,569
120
2,974
7,672
5,102
0
726
6,946
0
50,574
W
Xing Tian
itsZekeTheFreak
Xing Tian
1,301
122
0
1,756
5,988
4,543
0
915
5,059
21,435
2,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,917
Gold Earned
26,665
404
Minions Killed
312
0
Camps Cleared
0
1,092,772
Distance Traveled
1,046,982
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
4,897
490
63
6
0
180,766
1
L
King Arthur
5,217
522
58
6
0
184,693
1
W
Charon
5,651
565
88
9
0
210,531
4
W
Gilgamesh
6,088
609
82
8
0
258,939
0
L
Geb
4,912
491
20
2
0
211,247
0
L
Surtr
5,130
513
68
7
0
235,296
1
W
Charybdis
5,878
588
93
9
0
179,112
2
L
Ra
6,509
651
103
10
0
234,980
2
W
Horus
7,118
712
86
9
0
210,786
2
W
Xing Tian
6,182
618
55
6
0
233,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role