Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Aztid
Guan Yu
Level 68
God Stats
1W - 1L
1,497 SR
Queue Stats
39W - 31L
1,491 Elo+
Solo
Loki
Loki
Scrim_09
Loki
Level 67
God Stats
1W - 2L
1,193 SR
Queue Stats
73W - 66L
1,588 Elo+
Party 2
Ganesha
Ganesha
punctdani
Ganesha
Level 155
God Stats
0W - 2L
1,264 SR
Queue Stats
163W - 181L
1,455 Elo+
Solo
Rama
Rama
steinkop
Rama
Level 63
God Stats
0W - 1L
1,496 SR
Queue Stats
52W - 43L
1,487 Elo+
Party 2
Team Averages
Level 81
1,390 SR
1,504 Elo+

VS

Team Averages
Level 107
1,449 SR
1,483 Elo+
Bacchus
Bacchus
 
Bacchus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
EMINGS55
Bastet
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 48L
1,460 Elo+
Party 1
Raijin
Raijin
EMREIS82
Raijin
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 48L
1,460 Elo+
Party 1
Zeus
Zeus
WlmShk
Zeus
Level 159
God Stats
15W - 8L
1,244 SR
Queue Stats
703W - 703L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
4 / 2 / 2
5,611
1,122
5,591
6,456
3,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Aztid
Guan Yu
11
3 / 2 / 3
5,851
1,170
1,954
7,937
4,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Loki
1
0 / 0 / 0
1,212
242
0
0
0
Ganesha
punctdani
Ganesha
12
0 / 1 / 7
5,295
1,059
2,814
6,025
5,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rama
1
0 / 0 / 0
1,212
242
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
1 / 1 / 4
5,725
1,145
3,723
5,499
3,744
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
 
Guan Yu
10
0 / 2 / 4
5,672
1,134
2,500
4,932
1,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bastet
EMINGS55
Bastet
10
2 / 2 / 3
5,837
1,167
3,696
3,893
1,376
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
EMREIS82
Raijin
10
2 / 1 / 3
5,816
1,163
5,039
3,491
1,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
WlmShk
Zeus
9
0 / 1 / 3
5,143
1,029
2,959
2,935
789
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
22
7
Kills
5
5
Deaths
7
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
4
2
2
2.5
W
Bacchus
 
Bacchus
1
1
4
3
W
Guan Yu
 
Guan Yu
0
2
4
1
L
Guan Yu
Aztid
Guan Yu
3
2
3
2.25
W
Bastet
EMINGS55
Bastet
2
2
3
1.75
W
Raijin
EMREIS82
Raijin
2
1
3
3.5
L
Loki
0
0
0
0
W
Zeus
WlmShk
Zeus
0
1
3
1.5
L
Ganesha
punctdani
Ganesha
0
1
7
3.5
L
Rama
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,359
Damage
17,917
20,418
Taken
20,750
12,498
Mitigated
9,078
10,227
Healing
7,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
5,591
565
580
884
6,456
3,163
0
4,396
2,060
0
9,126
W
Bacchus
 
Bacchus
3,723
266
310
1,572
5,499
3,744
90
401
5,098
5,320
951
W
Guan Yu
 
Guan Yu
2,500
366
1,720
888
4,932
1,963
83
745
4,187
0
6,337
L
Guan Yu
Aztid
Guan Yu
1,954
303
4,190
2,976
7,937
4,303
0
3,654
4,283
0
4,474
W
Bastet
EMINGS55
Bastet
3,696
933
59
372
3,893
1,376
0
1,020
2,873
0
6,192
W
Raijin
EMREIS82
Raijin
5,039
644
395
576
3,491
1,206
410
342
3,149
11,867
0
L
Loki
0
0
0
0
0
0
0
0
0
0
0
W
Zeus
WlmShk
Zeus
2,959
174
458
761
2,935
789
266
234
2,701
7,657
0
L
Ganesha
punctdani
Ganesha
2,814
246
532
1,065
6,025
5,032
0
3,100
2,925
10,448
151
L
Rama
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,181
Gold Earned
28,193
35
Minions Killed
42
0
Camps Cleared
0
319,786
Distance Traveled
531,951
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,611
1,122
12
2
0
118,612
0
W
Bacchus
5,725
1,145
9
2
0
96,713
0
W
Guan Yu
5,672
1,134
7
1
0
117,076
0
L
Guan Yu
5,851
1,170
22
4
0
113,518
0
W
Bastet
5,837
1,167
1
0
0
112,756
0
W
Raijin
5,816
1,163
15
3
0
104,545
1
L
Loki
1,212
242
0
0
0
0
0
W
Zeus
5,143
1,029
10
2
0
100,861
0
L
Ganesha
5,295
1,059
1
0
0
87,656
0
L
Rama
1,212
242
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role