Player Matchup

Artemis
Artemis
DaddyDokusei
Artemis
Level 29
God Stats
5W - 4L
1,691 SR
Queue Stats
36W - 38L
1,541 Elo+
Party 3
Chang'e
Chang'e
MistaHon
Chang'e
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,567 Elo+
Party 3
Ratatoskr
Ratatoskr
MooseStrength
Ratatoskr
Level 43
God Stats
2W - 1L
1,518 SR
Queue Stats
76W - 68L
1,572 Elo+
Party 3
Gilgamesh
Gilgamesh
NastyMafia212
Gilgamesh
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 103L
1,476 Elo+
Solo
Cabrakan
Cabrakan
Tikalaka
Cabrakan
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 28L
1,464 Elo+
Party 3
Team Averages
Level 73
1,542 SR
1,524 Elo+

VS

Team Averages
Level 113
1,610 SR
1,527 Elo+
Fenrir
Fenrir
DYA_FACE
Fenrir
Level 61
God Stats
3W - 5L
1,650 SR
Queue Stats
12W - 21L
1,427 Elo+
Solo
Ganesha
Ganesha
Kazẻ
Ganesha
Level 159
God Stats
1W - 3L
1,500 SR
Queue Stats
403W - 350L
1,641 Elo+
Party 1
Artemis
Artemis
NamesGarth
Artemis
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 48L
1,445 Elo+
Party 2
Nu Wa
Nu Wa
Wisemech
Nu Wa
Level 156
God Stats
1W - 1L
1,723 SR
Queue Stats
55W - 44L
1,647 Elo+
Party 1
King Arthur
King Arthur
articclam
King Arthur
Level 103
God Stats
4W - 3L
1,674 SR
Queue Stats
73W - 65L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DaddyDokusei
Artemis
16
4 / 0 / 4
10,010
527
10,193
7,342
3,444
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
MistaHon
Chang'e
16
3 / 1 / 3
10,239
539
10,518
12,959
5,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
MooseStrength
Ratatoskr
18
5 / 1 / 7
10,273
541
11,247
18,093
10,107
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
NastyMafia212
Gilgamesh
17
3 / 0 / 5
10,833
570
10,019
17,428
22,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
Tikalaka
Cabrakan
13
2 / 1 / 9
9,106
479
6,567
16,849
17,334
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DYA_FACE
Fenrir
13
1 / 4 / 1
7,844
413
4,787
14,185
7,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ganesha
Kazẻ
Ganesha
12
0 / 3 / 3
8,683
457
8,223
18,737
18,690
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
NamesGarth
Artemis
16
1 / 5 / 0
9,298
489
7,914
12,267
5,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
Wisemech
Nu Wa
17
1 / 0 / 1
10,347
545
13,956
6,735
2,874
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
articclam
King Arthur
15
0 / 5 / 0
9,145
481
10,601
18,573
20,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
17
Kills
3
3
Deaths
17
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DYA_FACE
Fenrir
1
4
1
0.38
W
Artemis
DaddyDokusei
Artemis
4
0
4
6
L
Ganesha
Kazẻ
Ganesha
0
3
3
0.5
W
Chang'e
MistaHon
Chang'e
3
1
3
4.5
W
Ratatoskr
MooseStrength
Ratatoskr
5
1
7
8.5
L
Artemis
NamesGarth
Artemis
1
5
0
0.2
W
Gilgamesh
NastyMafia212
Gilgamesh
3
0
5
5.5
W
Cabrakan
Tikalaka
Cabrakan
2
1
9
6.5
L
Nu Wa
Wisemech
Nu Wa
1
0
1
1.5
L
King Arthur
articclam
King Arthur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,544
Damage
45,481
72,671
Taken
70,497
59,049
Mitigated
54,969
19,958
Healing
13,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DYA_FACE
Fenrir
4,787
376
0
1,701
14,185
7,189
0
3,501
10,481
0
48,897
W
Artemis
DaddyDokusei
Artemis
10,193
5,808
0
3,249
7,342
3,444
1,280
3,126
4,216
0
90,412
L
Ganesha
Kazẻ
Ganesha
8,223
363
0
3,916
18,737
18,690
0
4,482
14,203
37,370
0
W
Chang'e
MistaHon
Chang'e
10,518
350
3,103
5,819
12,959
5,223
455
5,337
7,513
86,945
770
W
Ratatoskr
MooseStrength
Ratatoskr
11,247
4,247
0
1,963
18,093
10,107
523
4,560
13,500
0
109,913
L
Artemis
NamesGarth
Artemis
7,914
2,997
0
3,264
12,267
5,861
476
1,448
10,763
0
78,383
W
Gilgamesh
NastyMafia212
Gilgamesh
10,019
2,544
0
3,586
17,428
22,941
364
2,511
14,746
0
80,379
W
Cabrakan
Tikalaka
Cabrakan
6,567
877
0
2,238
16,849
17,334
253
6,525
10,177
24,229
3,199
L
Nu Wa
Wisemech
Nu Wa
13,956
1,478
0
2,377
6,735
2,874
247
3,560
3,175
111,001
3,939
L
King Arthur
articclam
King Arthur
10,601
851
0
1,815
18,573
20,355
0
2,646
15,109
0
72,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,461
Gold Earned
45,317
606
Minions Killed
540
0
Camps Cleared
0
1,831,258
Distance Traveled
1,836,946
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,844
413
81
4
0
379,617
0
W
Artemis
10,010
527
140
7
0
328,429
0
L
Ganesha
8,683
457
5
0
0
394,210
8
W
Chang'e
10,239
539
160
8
0
363,442
0
W
Ratatoskr
10,273
541
141
7
0
450,683
0
L
Artemis
9,298
489
153
8
0
337,705
0
W
Gilgamesh
10,833
570
132
7
0
383,203
3
W
Cabrakan
9,106
479
33
2
0
305,501
0
L
Nu Wa
10,347
545
187
10
0
372,226
4
L
King Arthur
9,145
481
114
6
0
353,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role