Player Matchup

Anubis
Anubis
FireBlazePT
Anubis
Level 81
God Stats
19W - 20L
1,645 SR
Queue Stats
20W - 22L
1,611 Elo+
Party 2
Tyr
Tyr
SilentStreamr
Tyr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 41L
1,579 Elo+
Solo
Anhur
Anhur
vsFrost
Anhur
Level 108
God Stats
2W - 2L
1,640 SR
Queue Stats
19W - 18L
1,566 Elo+
Party 2
Team Averages
Level 92
1,595 SR
1,585 Elo+

VS

Team Averages
Level 65
1,679 SR
1,617 Elo+
Cthulhu
Cthulhu
Crimon22
Cthulhu
Level 24
God Stats
5W - 6L
1,687 SR
Queue Stats
51W - 52L
1,613 Elo+
Party 1
Anhur
Anhur
Robinderen
Anhur
Level 109
God Stats
5W - 1L
1,849 SR
Queue Stats
56W - 45L
1,632 Elo+
Party 1
Vulcan
Vulcan
UnbanDuck
Vulcan
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 72L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
1 / 5 / 2
7,360
736
5,040
8,224
3,342
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
3 / 1 / 1
6,862
686
3,738
4,252
2,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
vsFrost
Anhur
13
1 / 4 / 0
7,512
751
4,147
11,572
3,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Crimon22
Cthulhu
14
2 / 1 / 7
8,293
829
3,954
7,389
5,479
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
14
7 / 2 / 3
9,295
930
12,471
10,665
2,781
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
UnbanDuck
Vulcan
13
1 / 2 / 4
7,678
768
4,387
3,614
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
5
Kills
10
10
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Crimon22
Cthulhu
2
1
7
5.5
L
Anubis
1
5
2
0.4
W
Anhur
7
2
3
4.25
L
3
1
1
3.5
W
Vulcan
UnbanDuck
Vulcan
1
2
4
1.5
L
Anhur
vsFrost
Anhur
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,925
Damage
20,812
24,048
Taken
21,668
8,419
Mitigated
9,507
3,323
Healing
1,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Crimon22
Cthulhu
3,954
207
0
250
7,389
5,479
253
1,899
5,378
17,241
887
L
Anubis
5,040
294
0
1,438
8,224
3,342
32
2,882
5,315
33,601
0
W
Anhur
12,471
8,367
0
1,131
10,665
2,781
1,142
2,779
7,772
0
41,854
L
3,738
143
0
472
4,252
2,025
0
1,660
2,592
0
7,622
W
Vulcan
UnbanDuck
Vulcan
4,387
1,627
0
503
3,614
1,247
397
387
3,116
33,467
1,684
L
Anhur
vsFrost
Anhur
4,147
2,899
0
1,413
11,572
3,052
0
3,392
8,117
0
24,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,734
Gold Earned
25,266
117
Minions Killed
154
0
Camps Cleared
0
468,970
Distance Traveled
582,401
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,293
829
25
3
0
211,969
0
L
Anubis
7,360
736
50
5
0
168,129
0
W
Anhur
9,295
930
72
7
0
163,248
0
L
Tyr
6,862
686
15
2
0
103,548
0
W
Vulcan
7,678
768
57
6
0
207,184
0
L
Anhur
7,512
751
52
5
0
197,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role