Player Matchup

Set
Set
ButHesNotARapper
Set
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 73L
1,438 Elo+
Solo
Nu Wa
Nu Wa
SNESQWK
Nu Wa
Level 96
God Stats
1W - 2L
1,652 SR
Queue Stats
10W - 20L
1,322 Elo+
Solo
Hercules
Hercules
ZestyAli
Hercules
Level 104
God Stats
9W - 7L
1,787 SR
Queue Stats
27W - 23L
1,667 Elo+
Solo
Team Averages
Level 89
1,646 SR
1,475 Elo+

VS

Team Averages
Level 73
1,555 SR
1,527 Elo+
Ravana
Ravana
TheWoods2197
Ravana
Level 77
God Stats
22W - 27L
1,466 SR
Queue Stats
209W - 216L
1,407 Elo+
Solo
Scylla
Scylla
longlifebuds
Scylla
Level 116
God Stats
2W - 3L
1,351 SR
Queue Stats
42W - 35L
1,552 Elo+
Party 1
Skadi
Skadi
nickadillion
Skadi
Level 25
God Stats
1W - 0L
1,848 SR
Queue Stats
26W - 20L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 3
7,157
716
2,871
9,098
9,050
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
SNESQWK
Nu Wa
11
1 / 3 / 1
6,798
680
4,634
6,683
2,484
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
ZestyAli
Hercules
12
2 / 3 / 1
7,165
717
7,718
11,077
10,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
12
0 / 1 / 6
7,054
705
6,002
7,314
4,976
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
12
4 / 2 / 2
7,623
762
7,197
5,916
2,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 0 / 3
7,349
735
8,064
6,580
2,442
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
3
Kills
6
6
Deaths
3
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
0
3
1.5
L
Nu Wa
SNESQWK
Nu Wa
1
3
1
0.5
W
Ravana
0
1
6
3
L
Hercules
ZestyAli
Hercules
2
3
1
0.83
W
Scylla
4
2
2
2.5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,223
Damage
21,263
26,858
Taken
19,810
21,870
Mitigated
9,599
3,544
Healing
2,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,871
807
0
1,010
9,098
9,050
0
1,896
7,022
0
25,366
L
Nu Wa
SNESQWK
Nu Wa
4,634
1,656
0
0
6,683
2,484
0
1,836
4,636
21,398
885
W
Ravana
6,002
1,441
0
593
7,314
4,976
34
1,889
5,141
0
24,997
L
Hercules
ZestyAli
Hercules
7,718
2,307
0
2,534
11,077
10,336
0
2,797
7,931
0
20,252
W
Scylla
7,197
921
0
992
5,916
2,181
141
1,218
4,574
22,782
2,022
W
8,064
3,622
0
1,311
6,580
2,442
406
1,536
4,928
0
30,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,120
Gold Earned
22,026
102
Minions Killed
136
0
Camps Cleared
0
529,559
Distance Traveled
555,801
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,157
716
42
4
0
195,553
0
L
Nu Wa
6,798
680
34
3
0
152,280
0
W
Ravana
7,054
705
33
3
0
208,380
0
L
Hercules
7,165
717
26
3
0
181,726
0
W
Scylla
7,623
762
56
6
0
162,832
0
W
Skadi
7,349
735
47
5
0
184,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role