Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Gavin_McPurn
Susano
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
247W - 243L
1,480 Elo+
Solo
Janus
Janus
LegendGaminq
Janus
Level 71
God Stats
6W - 9L
1,518 SR
Queue Stats
234W - 216L
1,476 Elo+
Solo
Anubis
Anubis
MukeLamone
Anubis
Level 67
God Stats
13W - 12L
1,218 SR
Queue Stats
21W - 27L
1,500 Elo+
Party 1
Ishtar
Ishtar
RogueFacter
Ishtar
Level 98
God Stats
3W - 2L
1,218 SR
Queue Stats
18W - 28L
1,500 Elo+
Party 1
Team Averages
Level 86
1,391 SR
1,491 Elo+

VS

Team Averages
Level 71
1,500 SR
1,418 Elo+
Izanami
Izanami
 
Izanami
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Avg D Energy
Zhong Kui
Level 71
God Stats
7W - 7L
1,500 SR
Queue Stats
224W - 207L
1,481 Elo+
Solo
Serqet
Serqet
CrimsonChin1134
Serqet
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 49L
1,416 Elo+
Solo
Ratatoskr
Ratatoskr
ElLetosk8
Ratatoskr
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 107L
1,446 Elo+
Solo
Anubis
Anubis
OSTI DWONG Qc
Anubis
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
6
0 / 1 / 1
3,725
621
285
3,501
2,581
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Susano
9
4 / 0 / 1
4,826
804
4,245
5,385
1,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
5 / 0 / 1
4,955
826
2,373
3,765
969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
MukeLamone
Anubis
8
4 / 1 / 1
4,860
810
2,920
3,028
1,274
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Ishtar
6
0 / 1 / 1
3,555
593
978
3,311
1,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
0 / 1 / 2
4,111
685
1,537
2,801
934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Avg D Energy
Zhong Kui
6
2 / 1 / 0
3,852
642
2,793
4,154
2,573
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
1 / 3 / 0
3,620
603
1,220
4,063
1,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
ElLetosk8
Ratatoskr
6
0 / 4 / 1
3,633
606
1,392
5,184
1,931
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

5
0 / 4 / 0
3,413
569
1,085
3,377
1,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
13
Kills
3
3
Deaths
13
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
1
1
0.5
L
Izanami
 
Izanami
0
1
2
1
L
Zhong Kui
Avg D Energy
Zhong Kui
2
1
0
2
L
1
3
0
0.33
L
Ratatoskr
ElLetosk8
Ratatoskr
0
4
1
0.13
W
Susano
4
0
1
4.5
W
5
0
1
5.5
W
Anubis
MukeLamone
Anubis
4
1
1
4.5
L
0
4
0
0
W
Ishtar
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,801
Damage
8,027
18,990
Taken
19,579
7,563
Mitigated
7,930
5,403
Healing
3,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
285
132
0
224
3,501
2,581
0
473
3,028
8,722
2,348
L
Izanami
 
Izanami
1,537
1,052
0
578
2,801
934
0
116
2,685
0
25,005
L
Zhong Kui
Avg D Energy
Zhong Kui
2,793
201
0
656
4,154
2,573
0
482
3,664
13,807
0
L
1,220
508
0
1,060
4,063
1,129
0
287
3,752
0
12,053
L
Ratatoskr
ElLetosk8
Ratatoskr
1,392
282
0
794
5,184
1,931
0
2,752
2,432
0
14,049
W
Susano
4,245
1,258
0
2,735
5,385
1,720
0
1,467
3,872
0
27,435
W
2,373
333
0
725
3,765
969
0
832
2,863
27,207
0
W
Anubis
MukeLamone
Anubis
2,920
489
0
969
3,028
1,274
0
0
3,028
22,331
0
L
1,085
180
17
103
3,377
1,363
0
1,755
1,468
11,513
0
W
Ishtar
978
805
0
750
3,311
1,019
0
990
2,321
0
15,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,921
Gold Earned
18,629
163
Minions Killed
122
0
Camps Cleared
0
608,304
Distance Traveled
573,049
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
3,725
621
14
2
0
102,120
0
L
Izanami
4,111
685
44
7
0
103,056
0
L
Zhong Kui
3,852
642
16
3
0
119,097
0
L
Serqet
3,620
603
26
4
0
100,419
1
L
Ratatoskr
3,633
606
15
3
0
131,549
0
W
Susano
4,826
804
56
9
0
158,666
2
W
Janus
4,955
826
47
8
0
123,518
0
W
Anubis
4,860
810
28
5
0
122,250
0
L
Anubis
3,413
569
21
4
0
118,928
1
W
Ishtar
3,555
593
18
3
0
101,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role