Player Matchup

Merlin
Merlin
 
Merlin
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
OL BRIST
Izanami
Level 103
God Stats
2W - 3L
1,285 SR
Queue Stats
98W - 129L
1,385 Elo+
Party 1
King Arthur
King Arthur
SlashedHat11
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Odin
Odin
ThiccPear8202
Odin
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,180 Elo+
Party 2
Hel
Hel
curtis25025378
Hel
Level 141
God Stats
0W - 3L
1,500 SR
Queue Stats
73W - 105L
1,242 Elo+
Party 1
Team Averages
Level 101
1,457 SR
1,361 Elo+

VS

Team Averages
Level 113
1,520 SR
1,500 Elo+
Baba Yaga
Baba Yaga
CShnazy
Baba Yaga
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
253W - 246L
1,544 Elo+
Party 3
Vamana
Vamana
Ryukware
Vamana
Level 136
God Stats
4W - 4L
1,292 SR
Queue Stats
212W - 193L
1,459 Elo+
Solo
Artemis
Artemis
Tacoos07
Artemis
Level 66
God Stats
6W - 6L
1,586 SR
Queue Stats
148W - 162L
1,509 Elo+
Party 3
Nike
Nike
ajr_warrior
Nike
Level 125
God Stats
3W - 3L
1,700 SR
Queue Stats
181W - 174L
1,490 Elo+
Solo
Hel
Hel
crazyjoker4200
Hel
Level 127
God Stats
4W - 2L
1,522 SR
Queue Stats
166W - 160L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
3 / 5 / 3
9,134
703
12,584
11,998
5,718
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
OL BRIST
Izanami
16
2 / 5 / 5
9,331
718
12,882
17,742
8,445
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
SlashedHat11
King Arthur
10
0 / 9 / 3
7,110
547
2,549
18,380
16,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Breastplate

Breastplate

+20
Physical Protection

14
3 / 6 / 3
8,482
652
15,872
20,749
24,622
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 4 / 5
8,487
653
7,787
14,766
7,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CShnazy
Baba Yaga
18
5 / 0 / 17
10,581
814
8,990
10,299
4,881
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Vamana
Ryukware
Vamana
17
5 / 3 / 18
10,223
786
19,653
19,019
20,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Tacoos07
Artemis
18
12 / 2 / 14
11,438
880
18,513
12,130
5,321
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

17
5 / 3 / 18
10,555
812
16,124
21,205
12,583
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
2 / 2 / 22
9,747
750
14,997
16,190
8,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
118
9
Kills
29
29
Deaths
10
19
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
5
3
0.9
W
Baba Yaga
CShnazy
Baba Yaga
5
0
17
13.5
L
Izanami
OL BRIST
Izanami
2
5
5
0.9
W
Vamana
Ryukware
Vamana
5
3
18
4.67
L
King Arthur
SlashedHat11
King Arthur
0
9
3
0.17
W
Artemis
Tacoos07
Artemis
12
2
14
9.5
L
3
6
3
0.75
W
5
3
18
4.67
W
2
2
22
6.5
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,674
Damage
78,277
83,635
Taken
78,843
61,870
Mitigated
51,744
27,008
Healing
44,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
12,584
246
710
721
11,998
5,718
0
3,376
8,384
27,055
0
W
Baba Yaga
CShnazy
Baba Yaga
8,990
1,245
1,595
2,964
10,299
4,881
1,705
2,979
7,320
23,383
0
L
Izanami
OL BRIST
Izanami
12,882
8,044
328
3,040
17,742
8,445
0
2,756
14,634
0
31,473
W
Vamana
Ryukware
Vamana
19,653
10,152
2,302
4,169
19,019
20,488
2,075
4,359
14,300
0
33,157
L
King Arthur
SlashedHat11
King Arthur
2,549
779
0
230
18,380
16,051
0
5,965
11,969
0
4,639
W
Artemis
Tacoos07
Artemis
18,513
10,462
116
692
12,130
5,321
2,793
3,259
7,767
0
31,968
L
15,872
3,183
992
3,018
20,749
24,622
0
7,394
12,872
3,476
21,161
W
16,124
1,451
1,903
6,258
21,205
12,583
1,027
5,777
14,696
3,141
28,426
W
14,997
107
14,337
10,366
16,190
8,471
197
6,117
9,972
25,474
1,275
L
7,787
121
10,247
7,722
14,766
7,034
0
5,352
9,311
19,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,544
Gold Earned
52,544
118
Minions Killed
146
0
Camps Cleared
0
974,318
Distance Traveled
1,248,258
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,134
703
31
2
0
200,233
0
W
Baba Yaga
10,581
814
30
2
0
241,111
0
L
Izanami
9,331
718
37
3
0
187,176
0
W
Vamana
10,223
786
21
2
0
245,714
0
L
King Arthur
7,110
547
6
0
0
176,012
0
W
Artemis
11,438
880
47
4
0
232,799
0
L
Odin
8,482
652
15
1
0
205,166
0
W
Nike
10,555
812
28
2
0
259,004
0
W
Hel
9,747
750
20
2
0
269,630
0
L
Hel
8,487
653
29
2
0
205,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role