Player Matchup

Geb
Geb
Gold IV
TheGoldenRocket
Geb
Gold IV
Level 109
God Stats
1W - 1L
1,304 SR
Queue Stats
46W - 48L
1,454 MMR
Party 1
Arachne
Arachne
Gold IV
Trill Majestyy
Arachne
Gold IV
Level 158
God Stats
12W - 7L
1,307 SR
Queue Stats
46W - 48L
1,454 MMR
Party 1
Sol
Sol
Gold III
tw1tchma1n2951
Sol
Gold III
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 49L
1,433 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,370 SR
1,447 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 115
1,577 SR
1,433 MMR
Fenrir
Fenrir
Gold V
DEMΩN
Fenrir
Gold V
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
258W - 278L
1,438 MMR
Solo
Poseidon
Poseidon
Bronze III
DarthRogue115
Poseidon
Bronze III
Level 169
God Stats
0W - 1L
1,521 SR
Queue Stats
0W - 2L
1,437 MMR
Solo
Ishtar
Ishtar
Bronze III
ThatComplex
Ishtar
Bronze III
Level 63
God Stats
0W - 1L
1,709 SR
Queue Stats
5W - 8L
1,425 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 10
8,663
788
6,387
10,143
9,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
6 / 2 / 8
9,592
872
16,222
13,390
6,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

16
7 / 1 / 5
10,021
911
12,658
9,518
3,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Bans
KuzenboBake KujiraThothNe ZhaVulcan

VS

Bans
AchillesAthenaScyllaKumbhakarnaBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DEMΩN
Fenrir
12
0 / 3 / 3
7,192
654
6,011
14,935
14,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
DarthRogue115
Poseidon
11
2 / 8 / 2
7,756
705
5,530
11,016
4,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
12
2 / 4 / 1
7,979
725
8,604
13,236
6,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
15
Kills
4
4
Deaths
15
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DEMΩN
Fenrir
0
3
3
0.5
L
Poseidon
DarthRogue115
Poseidon
2
8
2
0.38
L
Ishtar
2
4
1
0.63
W
2
1
10
7
W
6
2
8
5
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,267
Damage
20,145
33,051
Taken
39,187
19,505
Mitigated
25,030
12,656
Healing
2,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DEMΩN
Fenrir
6,011
599
0
934
14,935
14,563
0
8,204
6,214
0
15,666
L
Poseidon
DarthRogue115
Poseidon
5,530
1,010
0
500
11,016
4,461
0
4,437
6,396
30,390
0
L
Ishtar
8,604
4,488
0
1,446
13,236
6,006
0
4,941
8,095
0
26,826
W
6,387
391
159
2,297
10,143
9,313
465
2,102
7,546
15,459
290
W
16,222
11,295
0
5,690
13,390
6,263
574
2,540
10,237
0
47,154
W
12,658
5,949
0
4,510
9,518
3,929
1,980
434
8,798
49,251
2,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,276
Gold Earned
22,927
135
Minions Killed
131
0
Camps Cleared
0
664,537
Distance Traveled
611,493
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,192
654
21
2
0
247,086
4
L
Poseidon
7,756
705
63
6
0
175,118
2
L
Ishtar
7,979
725
47
4
0
189,289
2
W
Geb
8,663
788
21
2
0
232,396
0
W
Arachne
9,592
872
42
4
0
216,085
0
W
Sol
10,021
911
72
7
0
216,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role