Player Matchup

Surtr
Surtr
DroPz WizZard
Surtr
Level 88
God Stats
4W - 2L
1,285 SR
Queue Stats
33W - 37L
1,402 Elo+
Solo
Bakasura
Bakasura
Klose64
Bakasura
Level 125
God Stats
10W - 5L
1,854 SR
Queue Stats
123W - 144L
1,474 Elo+
Solo
Ra
Ra
LRGAMES
Ra
Level 128
God Stats
4W - 4L
1,748 SR
Queue Stats
29W - 38L
1,421 Elo+
Solo
Arachne
Arachne
gokugamer51
Arachne
Level 106
God Stats
176W - 153L
1,564 SR
Queue Stats
176W - 155L
1,444 Elo+
Solo
Bastet
Bastet
t1jorgee
Bastet
Level 38
God Stats
30W - 28L
1,344 SR
Queue Stats
150W - 158L
1,479 Elo+
Solo
Team Averages
Level 97
1,559 SR
1,444 Elo+

VS

Team Averages
Level 121
1,488 SR
1,510 Elo+
Neith
Neith
Futres
Neith
Level 123
God Stats
7W - 5L
1,580 SR
Queue Stats
148W - 135L
1,517 Elo+
Party 1
Amaterasu
Amaterasu
L-Gregoly
Amaterasu
Level 108
God Stats
0W - 2L
1,287 SR
Queue Stats
135W - 145L
1,479 Elo+
Solo
Shiva
Shiva
PedroAngel
Shiva
Level 101
God Stats
6W - 2L
1,696 SR
Queue Stats
69W - 48L
1,510 Elo+
Party 1
Fenrir
Fenrir
Torrela
Fenrir
Level 125
God Stats
10W - 18L
1,380 SR
Queue Stats
258W - 234L
1,512 Elo+
Party 1
Agni
Agni
henriquesagat
Agni
Level 147
God Stats
6W - 3L
1,500 SR
Queue Stats
124W - 120L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 4
8,574
536
8,157
10,503
10,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
Klose64
Bakasura
16
3 / 2 / 4
9,609
601
12,302
16,024
15,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 5 / 2
8,625
539
8,506
14,657
5,551
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
gokugamer51
Arachne
15
4 / 1 / 4
8,708
544
8,331
13,210
5,630
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bastet
t1jorgee
Bastet
15
6 / 2 / 5
8,795
550
10,866
15,895
7,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Futres
Neith
15
2 / 2 / 0
8,847
553
9,035
10,481
5,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Amaterasu
L-Gregoly
Amaterasu
10
0 / 5 / 1
6,873
430
6,236
12,525
9,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
13
2 / 5 / 3
8,112
507
5,660
14,528
11,533
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Torrela
Fenrir
13
3 / 5 / 3
7,746
484
12,447
16,875
8,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 4 / 2
8,554
535
11,090
11,352
4,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
21
Kills
10
10
Deaths
21
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
0
4
7
L
Neith
Futres
Neith
2
2
0
1
W
Bakasura
Klose64
Bakasura
3
2
4
2.5
L
Amaterasu
L-Gregoly
Amaterasu
0
5
1
0.1
W
3
5
2
0.8
L
Shiva
2
5
3
0.7
L
Fenrir
Torrela
Fenrir
3
5
3
0.9
W
Arachne
gokugamer51
Arachne
4
1
4
6
L
3
4
2
1
W
Bastet
t1jorgee
Bastet
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,162
Damage
44,468
70,289
Taken
65,761
44,168
Mitigated
38,288
26,542
Healing
13,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,157
2,075
0
3,508
10,503
10,781
294
0
10,503
870
49,611
L
Neith
Futres
Neith
9,035
4,313
0
6,106
10,481
5,154
394
71
10,149
0
85,971
W
Bakasura
Klose64
Bakasura
12,302
7,037
0
6,710
16,024
15,178
483
0
16,024
0
60,247
L
Amaterasu
L-Gregoly
Amaterasu
6,236
2,818
0
2,276
12,525
9,097
0
187
9,963
0
37,859
W
8,506
175
405
5,223
14,657
5,551
132
8,938
5,235
57,785
2,468
L
Shiva
5,660
445
220
1,704
14,528
11,533
0
2,156
10,681
0
34,516
L
Fenrir
Torrela
Fenrir
12,447
2,703
0
1,350
16,875
8,272
0
1,638
14,218
0
54,127
W
Arachne
gokugamer51
Arachne
8,331
5,624
0
5,479
13,210
5,630
715
240
12,962
0
54,587
L
11,090
1,360
0
2,120
11,352
4,232
0
4,300
6,666
62,049
0
W
Bastet
t1jorgee
Bastet
10,866
4,482
0
5,217
15,895
7,028
0
1,288
14,475
0
68,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,311
Gold Earned
40,132
475
Minions Killed
504
0
Camps Cleared
0
1,813,428
Distance Traveled
1,501,685
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,574
536
69
4
0
342,241
3
L
Neith
8,847
553
173
11
0
286,065
2
W
Bakasura
9,609
601
139
9
0
357,765
4
L
Amaterasu
6,873
430
67
4
0
214,762
1
W
Ra
8,625
539
87
5
0
332,828
0
L
Shiva
8,112
507
73
5
0
340,906
7
L
Fenrir
7,746
484
79
5
0
351,823
0
W
Arachne
8,708
544
91
6
0
376,079
6
L
Agni
8,554
535
112
7
0
308,129
0
W
Bastet
8,795
550
89
6
0
404,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role