Player Matchup

Yemoja
Yemoja
GUterrorz
Yemoja
Level 104
God Stats
1W - 0L
1,504 SR
Queue Stats
40W - 27L
1,465 Elo+
Party 2
Osiris
Osiris
MikieJAllDay
Osiris
Level 57
God Stats
4W - 5L
1,287 SR
Queue Stats
60W - 57L
1,400 Elo+
Solo
Kukulkan
Kukulkan
guacbjaq
Kukulkan
Level 84
God Stats
13W - 4L
1,718 SR
Queue Stats
34W - 28L
1,465 Elo+
Party 2
Team Averages
Level 82
1,503 SR
1,443 Elo+

VS

Team Averages
Level 46
1,508 SR
1,287 Elo+
Bacchus
Bacchus
Dsolari10
Bacchus
Level 44
God Stats
3W - 7L
1,472 SR
Queue Stats
20W - 29L
1,241 Elo+
Party 1
Merlin
Merlin
Miguelito011566
Merlin
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 52L
1,168 Elo+
Party 1
Ishtar
Ishtar
WARDCRGAMER0
Ishtar
Level 47
God Stats
8W - 4L
1,553 SR
Queue Stats
98W - 100L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
GUterrorz
Yemoja
15
4 / 0 / 9
9,199
767
5,120
7,129
5,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Osiris
14
2 / 0 / 11
8,817
735
8,890
10,564
10,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
guacbjaq
Kukulkan
15
7 / 0 / 5
10,062
839
13,569
6,667
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dsolari10
Bacchus
11
0 / 3 / 0
6,971
581
3,950
11,807
12,070
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 3 / 0
6,995
583
4,480
8,374
3,036
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Ishtar
12
0 / 7 / 0
7,091
591
7,059
12,549
5,039
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
0
13
Kills
0
0
Deaths
13
25
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Dsolari10
Bacchus
0
3
0
0
W
Yemoja
GUterrorz
Yemoja
4
0
9
8.5
L
0
3
0
0
W
Osiris
2
0
11
7.5
L
Ishtar
0
7
0
0
W
Kukulkan
guacbjaq
Kukulkan
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,579
Damage
15,489
24,360
Taken
32,730
19,888
Mitigated
20,145
5,198
Healing
4,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Dsolari10
Bacchus
3,950
219
0
1,594
11,807
12,070
0
6,675
4,171
11,431
1,946
W
Yemoja
GUterrorz
Yemoja
5,120
1,314
2,254
278
7,129
5,871
728
2,438
4,691
16,291
0
L
4,480
336
0
751
8,374
3,036
0
3,926
3,749
27,892
496
W
Osiris
8,890
2,018
0
2,666
10,564
10,775
404
2,573
7,991
0
27,336
L
Ishtar
7,059
2,037
251
1,457
12,549
5,039
0
6,750
4,852
0
26,748
W
Kukulkan
guacbjaq
Kukulkan
13,569
1,726
0
0
6,667
3,242
1,400
2,854
3,813
64,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,078
Gold Earned
21,057
161
Minions Killed
96
0
Camps Cleared
0
634,221
Distance Traveled
598,752
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,971
581
13
1
0
222,729
0
W
Yemoja
9,199
767
33
3
0
196,229
0
L
Merlin
6,995
583
42
4
0
182,989
0
W
Osiris
8,817
735
37
3
0
235,353
4
L
Ishtar
7,091
591
41
3
0
193,034
0
W
Kukulkan
10,062
839
91
8
0
202,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role