Player Matchup

Bacchus
Bacchus
Funkhoe
Bacchus
Level 28
God Stats
5W - 1L
1,592 SR
Queue Stats
253W - 314L
1,421 Elo+
Party 3
Baron Samedi
Baron Samedi
KinginNorth
Baron Samedi
Level 66
God Stats
1W - 4L
1,500 SR
Queue Stats
134W - 151L
1,431 Elo+
Party 3
Janus
Janus
OvOBackWoodBiri0
Janus
Level 45
God Stats
34W - 42L
1,112 SR
Queue Stats
414W - 428L
1,338 Elo+
Solo
Da Ji
Da Ji
SonBlaku
Da Ji
Level 15
God Stats
11W - 9L
1,387 SR
Queue Stats
11W - 16L
1,246 Elo+
Party 1
Izanami
Izanami
Untam3d_L57
Izanami
Level 34
God Stats
9W - 6L
1,406 SR
Queue Stats
18W - 26L
1,275 Elo+
Party 1
Team Averages
Level 38
1,399 SR
1,342 Elo+

VS

Team Averages
Level 25
1,510 SR
1,411 Elo+
Neith
Neith
AFriendlyAya
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Poseidon
Poseidon
Bakzian
Poseidon
Level 46
God Stats
2W - 2L
1,720 SR
Queue Stats
64W - 70L
1,461 Elo+
Solo
Xbalanque
Xbalanque
RavnicaRaven
Xbalanque
Level 7
God Stats
4W - 8L
1,393 SR
Queue Stats
4W - 11L
1,321 Elo+
Party 2
Mulan
Mulan
Viragon
Mulan
Level 7
God Stats
1W - 3L
1,582 SR
Queue Stats
1W - 3L
1,472 Elo+
Party 2
Cthulhu
Cthulhu
drreanimator
Cthulhu
Level 63
God Stats
3W - 8L
1,353 SR
Queue Stats
4W - 12L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Funkhoe
Bacchus
18
0 / 0 / 27
11,959
1,196
6,076
10,974
15,266
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
KinginNorth
Baron Samedi
17
9 / 1 / 14
11,971
1,197
14,637
9,527
5,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
14 / 1 / 18
13,757
1,376
33,573
7,221
3,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Da Ji
SonBlaku
Da Ji
17
3 / 3 / 16
10,893
1,089
7,655
10,728
7,079
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Untam3d_L57
Izanami
18
9 / 0 / 12
12,254
1,225
14,953
6,764
3,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

304

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 13 / 1
10,039
1,004
5,569
20,249
7,118
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Bakzian
Poseidon
14
0 / 2 / 1
8,878
888
1,695
1,839
629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
RavnicaRaven
Xbalanque
15
1 / 6 / 4
10,125
1,013
15,463
18,164
6,408
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
Viragon
Mulan
15
0 / 8 / 4
9,736
974
5,474
20,425
13,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
drreanimator
Cthulhu
16
2 / 6 / 2
10,510
1,051
10,286
20,174
17,381
Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
17
35
Kills
5
5
Deaths
35
87
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
13
1
0.19
L
Poseidon
Bakzian
Poseidon
0
2
1
0.25
W
Bacchus
Funkhoe
Bacchus
0
0
27
13.5
W
Baron Samedi
KinginNorth
Baron Samedi
9
1
14
16
W
14
1
18
23
L
Xbalanque
RavnicaRaven
Xbalanque
1
6
4
0.5
W
Da Ji
SonBlaku
Da Ji
3
3
16
3.67
W
Izanami
Untam3d_L57
Izanami
9
0
12
15
L
Mulan
Viragon
Mulan
0
8
4
0.25
L
Cthulhu
drreanimator
Cthulhu
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,894
Damage
38,487
45,214
Taken
80,851
35,598
Mitigated
45,022
5,744
Healing
2,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,569
2,840
0
476
20,249
7,118
0
13,296
6,269
0
20,984
L
Poseidon
Bakzian
Poseidon
1,695
310
0
0
1,839
629
0
1,279
424
6,028
0
W
Bacchus
Funkhoe
Bacchus
6,076
273
0
1,135
10,974
15,266
0
2,208
8,766
12,049
0
W
Baron Samedi
KinginNorth
Baron Samedi
14,637
1,666
795
2,715
9,527
5,664
0
2,985
6,542
24,721
132
W
33,573
586
0
1,099
7,221
3,824
0
1,092
6,129
55,236
0
L
Xbalanque
RavnicaRaven
Xbalanque
15,463
9,315
0
288
18,164
6,408
0
11,549
5,883
0
39,011
W
Da Ji
SonBlaku
Da Ji
7,655
4,221
0
0
10,728
7,079
0
2,403
8,325
0
20,000
W
Izanami
Untam3d_L57
Izanami
14,953
11,169
0
0
6,764
3,765
0
3,433
3,331
0
50,205
L
Mulan
Viragon
Mulan
5,474
944
0
97
20,425
13,486
0
12,804
7,214
178
17,084
L
Cthulhu
drreanimator
Cthulhu
10,286
256
611
1,150
20,174
17,381
0
12,563
6,822
26,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,834
Gold Earned
49,288
226
Minions Killed
159
8
Camps Cleared
3
924,806
Distance Traveled
709,114
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,039
1,004
32
3
0
136,775
0
L
Poseidon
8,878
888
3
0
0
29,253
0
W
Bacchus
11,959
1,196
11
1
0
193,780
0
W
Baron Samedi
11,971
1,197
30
3
3
172,184
0
W
Janus
13,757
1,376
49
5
3
210,802
0
L
Xbalanque
10,125
1,013
61
6
2
163,506
0
W
Da Ji
10,893
1,089
30
3
2
172,613
0
W
Izanami
12,254
1,225
106
11
0
175,427
0
L
Mulan
9,736
974
28
3
0
184,295
0
L
Cthulhu
10,510
1,051
35
4
1
195,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role