Player Matchup

Surtr
Surtr
 
Surtr
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
CeLeborCrush
Sol
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,397 Elo+
Party 2
Charybdis
Charybdis
Hicugaya
Charybdis
Level 109
God Stats
1W - 1L
1,715 SR
Queue Stats
5W - 9L
1,397 Elo+
Party 2
Team Averages
Level 72
1,572 SR
1,431 Elo+

VS

Team Averages
Level 115
1,476 SR
1,422 Elo+
Izanami
Izanami
Ribou
Izanami
Level 130
God Stats
2W - 3L
1,117 SR
Queue Stats
475W - 490L
1,431 Elo+
Solo
Chaac
Chaac
malcacare
Chaac
Level 120
God Stats
6W - 2L
1,549 SR
Queue Stats
32W - 37L
1,456 Elo+
Party 1
Zeus
Zeus
saimraja
Zeus
Level 96
God Stats
6W - 1L
1,762 SR
Queue Stats
173W - 204L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
8
0 / 7 / 1
5,567
619
3,513
12,958
8,478
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
1 / 4 / 0
6,119
680
5,264
7,349
2,407
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Hicugaya
Charybdis
9
0 / 7 / 0
5,689
632
4,471
8,840
3,130
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ribou
Izanami
12
3 / 1 / 10
7,978
886
7,097
5,993
2,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
malcacare
Chaac
13
8 / 1 / 7
8,698
966
11,063
11,768
9,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
13
7 / 0 / 7
8,247
916
7,458
4,080
1,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
42
1
Kills
18
18
Deaths
2
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
7
1
0.07
L
1
4
0
0.25
L
Charybdis
Hicugaya
Charybdis
0
7
0
0
W
Izanami
Ribou
Izanami
3
1
10
8
W
Chaac
malcacare
Chaac
8
1
7
11.5
W
Zeus
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,248
Damage
25,618
29,147
Taken
21,841
14,015
Mitigated
13,375
1,584
Healing
2,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
3,513
1,348
0
527
12,958
8,478
0
3,959
8,625
382
9,603
L
5,264
1,543
0
416
7,349
2,407
0
1,699
5,510
13,062
0
L
Charybdis
Hicugaya
Charybdis
4,471
3,391
0
641
8,840
3,130
0
1,388
7,368
0
16,818
W
Izanami
Ribou
Izanami
7,097
3,601
0
0
5,993
2,251
1,164
1,112
4,881
0
33,888
W
Chaac
malcacare
Chaac
11,063
1,324
0
1,916
11,768
9,696
485
3,404
8,355
812
31,607
W
Zeus
7,458
1,105
0
360
4,080
1,428
799
1,034
3,046
25,276
282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,375
Gold Earned
24,923
58
Minions Killed
160
0
Camps Cleared
0
418,834
Distance Traveled
511,285
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,567
619
16
2
0
156,360
0
L
Sol
6,119
680
16
2
0
142,182
0
L
Charybdis
5,689
632
26
3
0
120,292
0
W
Izanami
7,978
886
65
7
0
158,816
0
W
Chaac
8,698
966
47
5
0
179,187
0
W
Zeus
8,247
916
48
5
0
173,282
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role