Player Matchup

Jormungandr
Jormungandr
Achomy
Jormungandr
Level 38
God Stats
17W - 13L
1,440 SR
Queue Stats
258W - 242L
1,379 Elo+
Solo
Ishtar
Ishtar
bb_boqufis
Ishtar
Level 42
God Stats
13W - 16L
1,741 SR
Queue Stats
212W - 203L
1,462 Elo+
Party 1
Nemesis
Nemesis
knagaknaga
Nemesis
Level 40
God Stats
5W - 7L
1,406 SR
Queue Stats
25W - 37L
1,427 Elo+
Solo
Medusa
Medusa
packerbackergoli
Medusa
Level 28
God Stats
4W - 4L
1,561 SR
Queue Stats
130W - 116L
1,433 Elo+
Party 1
Hades
Hades
yrunvus85
Hades
Level 58
God Stats
6W - 8L
1,244 SR
Queue Stats
297W - 261L
1,453 Elo+
Party 1
Team Averages
Level 41
1,478 SR
1,431 Elo+

VS

Team Averages
Level 58
1,335 SR
1,328 Elo+
Susano
Susano
Bengin13
Susano
Level 46
God Stats
6W - 7L
1,238 SR
Queue Stats
92W - 110L
1,322 Elo+
Solo
Khepri
Khepri
Lamjo Thmin
Khepri
Level 27
God Stats
0W - 2L
1,196 SR
Queue Stats
0W - 2L
1,151 Elo+
Party 2
Artemis
Artemis
Spic3yPickl3
Artemis
Level 112
God Stats
5W - 10L
1,196 SR
Queue Stats
65W - 69L
1,309 Elo+
Party 2
Bellona
Bellona
berk91
Bellona
Level 68
God Stats
6W - 10L
1,543 SR
Queue Stats
94W - 95L
1,460 Elo+
Solo
Merlin
Merlin
olas1996
Merlin
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 33L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Achomy
Jormungandr
14
3 / 1 / 9
9,521
529
9,413
14,125
11,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ishtar
bb_boqufis
Ishtar
15
0 / 1 / 2
9,497
528
3,584
10,365
3,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
knagaknaga
Nemesis
19
8 / 0 / 6
10,743
597
12,626
16,954
8,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
3 / 3 / 5
8,489
472
9,209
13,794
5,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
yrunvus85
Hades
16
4 / 3 / 6
10,339
574
13,074
19,851
17,631
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Bengin13
Susano
13
1 / 4 / 4
7,964
442
11,783
18,623
7,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
11
1 / 4 / 1
7,817
434
4,822
12,710
12,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Spic3yPickl3
Artemis
12
2 / 3 / 1
7,729
429
11,718
9,543
4,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
berk91
Bellona
12
2 / 6 / 0
7,548
419
10,498
19,941
22,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
olas1996
Merlin
15
2 / 2 / 1
8,594
477
8,804
8,619
3,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
18
Kills
8
8
Deaths
19
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Achomy
Jormungandr
3
1
9
7.5
L
Susano
Bengin13
Susano
1
4
4
0.75
L
Khepri
1
4
1
0.38
L
Artemis
Spic3yPickl3
Artemis
2
3
1
0.83
W
Ishtar
bb_boqufis
Ishtar
0
1
2
1
L
Bellona
berk91
Bellona
2
6
0
0.33
W
Nemesis
knagaknaga
Nemesis
8
0
6
11
L
Merlin
olas1996
Merlin
2
2
1
1.25
W
3
3
5
1.83
W
Hades
yrunvus85
Hades
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,906
Damage
47,625
75,089
Taken
69,436
46,983
Mitigated
51,038
26,447
Healing
18,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Achomy
Jormungandr
9,413
1,807
0
3,748
14,125
11,427
0
3,334
10,719
45,176
0
L
Susano
Bengin13
Susano
11,783
3,159
0
7,182
18,623
7,908
119
3,744
14,879
0
64,280
L
Khepri
4,822
447
0
2,096
12,710
12,842
210
3,706
9,004
25,652
2,111
L
Artemis
Spic3yPickl3
Artemis
11,718
4,358
0
2,618
9,543
4,541
920
4,548
4,995
0
54,040
W
Ishtar
bb_boqufis
Ishtar
3,584
1,906
0
2,206
10,365
3,983
668
4,524
5,253
0
73,005
L
Bellona
berk91
Bellona
10,498
3,401
0
4,802
19,941
22,205
0
8,064
11,877
0
43,317
W
Nemesis
knagaknaga
Nemesis
12,626
5,602
0
8,237
16,954
8,409
0
1,354
15,322
0
109,141
L
Merlin
olas1996
Merlin
8,804
477
0
2,067
8,619
3,542
557
2,086
6,533
54,998
571
W
9,209
5,029
0
1,696
13,794
5,533
357
2,581
11,105
0
47,438
W
Hades
yrunvus85
Hades
13,074
2,105
403
10,157
19,851
17,631
120
1,463
17,473
86,868
2,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,589
Gold Earned
39,652
534
Minions Killed
337
0
Camps Cleared
0
1,667,085
Distance Traveled
1,648,746
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,521
529
71
4
0
269,677
0
L
Susano
7,964
442
79
4
0
387,128
0
L
Khepri
7,817
434
34
2
0
333,502
2
L
Artemis
7,729
429
76
4
0
284,375
4
W
Ishtar
9,497
528
126
7
0
301,944
0
L
Bellona
7,548
419
40
2
0
312,879
0
W
Nemesis
10,743
597
158
9
0
446,942
0
L
Merlin
8,594
477
108
6
0
330,862
0
W
Medusa
8,489
472
58
3
0
359,321
0
W
Hades
10,339
574
121
7
0
289,201
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role