Player Matchup

Chang'e
Chang'e
Broccoliclown
Chang'e
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,469 Elo+
Solo
Thanatos
Thanatos
DaraGaluska
Thanatos
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,238 Elo+
Party 1
Vamana
Vamana
Kőbányai
Vamana
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
jabokov
Nu Wa
Level 128
God Stats
0W - 2L
1,297 SR
Queue Stats
100W - 99L
1,460 Elo+
Solo
Izanami
Izanami
vEclips
Izanami
Level 69
God Stats
1W - 4L
1,319 SR
Queue Stats
114W - 99L
1,483 Elo+
Solo
Team Averages
Level 76
1,423 SR
1,430 Elo+

VS

Team Averages
Level 113
1,511 SR
1,530 Elo+
Sol
Sol
FaranFlash
Sol
Level 116
God Stats
41W - 25L
1,898 SR
Queue Stats
48W - 32L
1,836 Elo+
Solo
King Arthur
King Arthur
Heartless_Plague
King Arthur
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 72L
1,409 Elo+
Solo
Cthulhu
Cthulhu
IV23I
Cthulhu
Level 68
God Stats
3W - 2L
1,253 SR
Queue Stats
224W - 224L
1,395 Elo+
Solo
Ao Kuang
Ao Kuang
elias_killer_55
Ao Kuang
Level 105
God Stats
7W - 14L
1,412 SR
Queue Stats
189W - 190L
1,515 Elo+
Solo
Chiron
Chiron
xXCrazyDartXx
Chiron
Level 150
God Stats
5W - 4L
1,495 SR
Queue Stats
204W - 197L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
8
2 / 3 / 1
5,160
516
4,625
7,765
2,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
DaraGaluska
Thanatos
7
1 / 5 / 2
4,509
451
4,008
9,361
3,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
Kőbányai
Vamana
9
2 / 3 / 0
5,340
534
4,299
7,653
5,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
jabokov
Nu Wa
8
1 / 3 / 1
5,104
510
3,467
7,514
2,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
vEclips
Izanami
9
1 / 2 / 0
5,142
514
2,236
4,570
1,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 3
6,590
659
5,115
5,230
1,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

King Arthur
Heartless_Plague
King Arthur
10
3 / 3 / 0
5,766
577
5,974
9,241
7,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cthulhu
IV23I
Cthulhu
9
0 / 0 / 4
4,937
494
2,789
5,529
4,042
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ao Kuang
10
8 / 2 / 2
6,625
663
6,215
9,560
3,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
2 / 1 / 2
5,732
573
3,901
4,275
1,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
7
Kills
16
16
Deaths
8
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chang'e
2
3
1
0.83
L
Thanatos
DaraGaluska
Thanatos
1
5
2
0.4
W
3
2
3
2.25
W
King Arthur
Heartless_Plague
King Arthur
3
3
0
1
W
Cthulhu
IV23I
Cthulhu
0
0
4
2
L
Vamana
Kőbányai
Vamana
2
3
0
0.67
W
Ao Kuang
8
2
2
4.5
L
Nu Wa
jabokov
Nu Wa
1
3
1
0.5
L
Izanami
vEclips
Izanami
1
2
0
0.5
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,635
Damage
23,994
36,863
Taken
33,835
15,607
Mitigated
17,888
8,933
Healing
9,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
4,625
441
816
2,270
7,765
2,512
0
4,372
3,305
19,784
451
L
Thanatos
DaraGaluska
Thanatos
4,008
1,480
0
3,365
9,361
3,665
0
3,680
5,642
0
20,329
W
5,115
2,729
0
2,401
5,230
1,551
1,815
1,669
3,561
45,218
875
W
King Arthur
Heartless_Plague
King Arthur
5,974
1,271
0
1,062
9,241
7,735
0
550
8,212
0
32,047
W
Cthulhu
IV23I
Cthulhu
2,789
152
0
1,157
5,529
4,042
87
1,682
3,847
24,810
593
L
Vamana
Kőbányai
Vamana
4,299
2,161
0
1,112
7,653
5,575
0
1,883
5,354
0
26,312
W
Ao Kuang
6,215
1,333
0
3,207
9,560
3,201
0
1,985
7,491
34,585
0
L
Nu Wa
jabokov
Nu Wa
3,467
1,591
452
657
7,514
2,329
0
2,825
4,689
20,893
1,505
L
Izanami
vEclips
Izanami
2,236
1,371
0
261
4,570
1,526
0
1,290
3,280
0
33,695
W
3,901
1,099
376
1,417
4,275
1,359
0
1,984
2,291
0
39,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,255
Gold Earned
29,650
170
Minions Killed
282
0
Camps Cleared
0
927,111
Distance Traveled
947,523
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,160
516
24
2
0
200,519
0
L
Thanatos
4,509
451
28
3
0
205,030
0
W
Sol
6,590
659
73
7
0
168,453
0
W
King Arthur
5,766
577
51
5
0
196,284
2
W
Cthulhu
4,937
494
30
3
0
211,023
0
L
Vamana
5,340
534
38
4
0
171,683
0
W
Ao Kuang
6,625
663
51
5
0
189,364
0
L
Nu Wa
5,104
510
28
3
0
171,225
0
L
Izanami
5,142
514
52
5
0
178,654
0
W
Chiron
5,732
573
77
8
0
182,399
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role