Player Matchup

Sobek
Sobek
Gold IV
NoSaints
Sobek
Gold IV
Level 108
God Stats
3W - 7L
1,209 SR
Queue Stats
28W - 38L
1,409 MMR
Solo
Hera
Hera
Silver I
RODLEDG3
Hera
Silver I
Level 129
God Stats
1W - 0L
1,285 SR
Queue Stats
28W - 29L
1,551 MMR
Party 2
Chang'e
Chang'e
Silver I
Sebas240
Chang'e
Silver I
Level 140
God Stats
1W - 0L
1,333 SR
Queue Stats
33W - 31L
1,406 MMR
Solo
Ullr
Ullr
Gold V
SenpaiRajiku
Ullr
Gold V
Level 129
God Stats
1W - 1L
1,336 SR
Queue Stats
16W - 19L
1,406 MMR
Solo
Hercules
Hercules
Silver III
sercho
Hercules
Silver III
Level 147
God Stats
3W - 1L
1,626 SR
Queue Stats
55W - 59L
1,278 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 131
1,358 SR
1,410 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 130
1,628 SR
1,410 MMR
Shiva
Shiva
Silver I
Calculussparrow
Shiva
Silver I
Level 141
God Stats
1W - 2L
1,696 SR
Queue Stats
49W - 51L
1,412 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver III
RTR_BaMa10023
Tsukuyomi
Silver III
Level 113
God Stats
0W - 1L
1,477 SR
Queue Stats
3W - 10L
1,499 MMR
Party 1
Olorun
Olorun
Bronze III
bobgog123
Olorun
Bronze III
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,416 MMR
Solo
Ares
Ares
Silver V
bricktop908
Ares
Silver V
Level 154
God Stats
2W - 1L
1,966 SR
Queue Stats
18W - 28L
1,318 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver I
minnie_mike30
Cu Chulainn
Silver I
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 147L
1,405 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
NoSaints
Sobek
13
1 / 0 / 10
8,790
517
6,520
13,261
12,972
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hera
13
0 / 3 / 3
8,317
489
6,699
7,130
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
Sebas240
Chang'e
17
6 / 0 / 3
9,582
564
10,072
14,871
6,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
5 / 0 / 3
10,130
596
6,420
5,733
2,468
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
sercho
Hercules
16
2 / 1 / 3
9,943
585
10,019
17,726
17,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
ThanatosBake KujiraArachneMercury

VS

Bans
BellonaJormungandrNikeThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
7,471
439
7,546
15,595
7,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tsukuyomi
RTR_BaMa10023
Tsukuyomi
15
0 / 3 / 3
8,013
471
5,663
13,416
6,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
bobgog123
Olorun
16
0 / 2 / 0
9,023
531
5,390
8,232
3,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
3 / 3 / 1
8,225
484
6,184
13,134
14,541
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
minnie_mike30
Cu Chulainn
14
0 / 3 / 0
8,199
482
8,469
14,667
11,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
14
Kills
4
4
Deaths
14
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Sobek
NoSaints
Sobek
1
0
10
6
W
Hera
0
3
3
0.5
L
Tsukuyomi
RTR_BaMa10023
Tsukuyomi
0
3
3
0.5
W
Chang'e
Sebas240
Chang'e
6
0
3
7.5
W
5
0
3
6.5
L
Olorun
bobgog123
Olorun
0
2
0
0
L
3
3
1
1.17
L
Cu Chulainn
minnie_mike30
Cu Chulainn
0
3
0
0
W
Hercules
sercho
Hercules
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,730
Damage
33,252
58,721
Taken
65,044
41,796
Mitigated
43,906
30,170
Healing
16,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,546
1,917
242
6,981
15,595
7,573
0
6,673
8,922
0
70,037
W
Sobek
NoSaints
Sobek
6,520
888
0
5,100
13,261
12,972
118
3,816
9,445
27,319
0
W
Hera
6,699
1,027
0
443
7,130
2,578
63
1,843
5,287
60,244
735
L
Tsukuyomi
RTR_BaMa10023
Tsukuyomi
5,663
869
0
2,689
13,416
6,834
18
8,127
5,289
0
79,231
W
Chang'e
Sebas240
Chang'e
10,072
1,186
3,212
11,715
14,871
6,494
184
1,387
13,484
93,258
0
W
6,420
3,291
0
3,401
5,733
2,468
1,849
2,560
3,173
0
86,257
L
Olorun
bobgog123
Olorun
5,390
2,040
44
1,480
8,232
3,514
1,085
1,266
6,966
80,432
1,692
L
6,184
226
91
2,031
13,134
14,541
14
5,170
7,905
27,751
0
L
Cu Chulainn
minnie_mike30
Cu Chulainn
8,469
1,768
0
2,648
14,667
11,444
0
1,864
11,850
790
63,272
W
Hercules
sercho
Hercules
10,019
4,132
0
6,299
17,726
17,284
45
2,060
15,666
0
74,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,762
Gold Earned
40,931
543
Minions Killed
523
0
Camps Cleared
0
1,747,667
Distance Traveled
1,683,254
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,471
439
105
6
0
367,967
6
W
Sobek
8,790
517
32
2
0
384,683
6
W
Hera
8,317
489
109
6
0
339,111
3
L
Tsukuyomi
8,013
471
117
7
0
348,988
3
W
Chang'e
9,582
564
135
8
0
372,973
0
W
Ullr
10,130
596
138
8
0
329,271
4
L
Olorun
9,023
531
144
8
0
327,622
6
L
Ares
8,225
484
42
2
0
338,223
3
L
Cu Chulainn
8,199
482
115
7
0
300,454
0
W
Hercules
9,943
585
129
8
0
321,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role