Player Matchup

Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Lightdamage
Sylvanus
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,343 Elo+
Solo
Aphrodite
Aphrodite
Quicksus
Aphrodite
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,243 Elo+
Party 1
Discordia
Discordia
Theviralvenom
Discordia
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,243 Elo+
Party 1
Charybdis
Charybdis
rovn
Charybdis
Level 59
God Stats
2W - 2L
1,353 SR
Queue Stats
2W - 3L
1,243 Elo+
Party 1
Team Averages
Level 122
1,471 SR
1,314 Elo+

VS

Team Averages
Level 121
1,431 SR
1,410 Elo+
Bacchus
Bacchus
 
Bacchus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
FreakinEpic9
King Arthur
Level 142
God Stats
21W - 30L
1,318 SR
Queue Stats
284W - 283L
1,380 Elo+
Solo
Cernunnos
Cernunnos
Yuri4007
Cernunnos
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,563 Elo+
Party 2
Loki
Loki
gustavo0401
Loki
Level 117
God Stats
1W - 0L
1,255 SR
Queue Stats
8W - 17L
1,141 Elo+
Party 2
Aphrodite
Aphrodite
mcbeehive
Aphrodite
Level 105
God Stats
23W - 20L
1,582 SR
Queue Stats
49W - 58L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
1 / 4 / 0
5,532
461
2,554
10,964
4,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Lightdamage
Sylvanus
11
0 / 3 / 1
6,189
516
6,750
10,478
5,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
Quicksus
Aphrodite
9
0 / 5 / 0
5,313
443
3,510
8,659
4,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Discordia
Theviralvenom
Discordia
9
0 / 3 / 0
5,089
424
2,593
4,621
1,345
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
rovn
Charybdis
9
0 / 2 / 1
5,162
430
4,014
8,003
2,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
4 / 0 / 7
7,813
651
5,662
7,230
6,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
FreakinEpic9
King Arthur
14
3 / 0 / 1
8,441
703
8,609
12,102
7,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Yuri4007
Cernunnos
12
5 / 1 / 5
7,113
593
7,069
7,900
3,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 1 / 2
6,359
530
3,201
7,932
2,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
mcbeehive
Aphrodite
13
3 / 0 / 0
7,474
623
3,966
8,967
3,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
1
Kills
17
17
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
4
0
0.25
W
Bacchus
 
Bacchus
4
0
7
7.5
W
King Arthur
FreakinEpic9
King Arthur
3
0
1
3.5
L
Sylvanus
Lightdamage
Sylvanus
0
3
1
0.17
L
Aphrodite
Quicksus
Aphrodite
0
5
0
0
L
Discordia
Theviralvenom
Discordia
0
3
0
0
W
Cernunnos
Yuri4007
Cernunnos
5
1
5
7.5
W
2
1
2
3
W
Aphrodite
mcbeehive
Aphrodite
3
0
0
3
L
Charybdis
rovn
Charybdis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,421
Damage
28,507
42,725
Taken
44,131
18,501
Mitigated
22,307
14,706
Healing
20,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,554
1,756
0
3,921
10,964
4,307
18
749
10,215
0
31,755
W
Bacchus
 
Bacchus
5,662
759
0
2,567
7,230
6,012
274
1,416
5,814
16,484
2,189
W
King Arthur
FreakinEpic9
King Arthur
8,609
287
0
2,500
12,102
7,511
0
5,690
6,412
0
69,605
L
Sylvanus
Lightdamage
Sylvanus
6,750
2,907
0
2,934
10,478
5,873
0
0
10,478
33,436
13,490
L
Aphrodite
Quicksus
Aphrodite
3,510
349
1,928
3,082
8,659
4,407
0
3,089
5,570
26,156
0
L
Discordia
Theviralvenom
Discordia
2,593
201
0
281
4,621
1,345
0
3,082
1,539
25,959
0
W
Cernunnos
Yuri4007
Cernunnos
7,069
2,955
0
4,837
7,900
3,027
592
1,903
5,997
0
51,112
W
3,201
333
0
4,091
7,932
2,650
0
515
7,417
0
44,803
W
Aphrodite
mcbeehive
Aphrodite
3,966
52
116
6,057
8,967
3,107
212
2,413
6,554
58,448
2,526
L
Charybdis
rovn
Charybdis
4,014
2,362
0
2,560
8,003
2,569
0
2,370
5,633
0
24,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,285
Gold Earned
37,200
261
Minions Killed
416
0
Camps Cleared
0
1,109,234
Distance Traveled
1,218,309
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,532
461
61
5
0
278,719
2
W
Bacchus
7,813
651
17
1
0
237,815
0
W
King Arthur
8,441
703
126
11
0
233,466
1
L
Sylvanus
6,189
516
79
7
0
177,606
1
L
Aphrodite
5,313
443
32
3
0
240,944
2
L
Discordia
5,089
424
38
3
0
176,491
0
W
Cernunnos
7,113
593
86
7
0
237,504
0
W
Loki
6,359
530
82
7
0
279,516
0
W
Aphrodite
7,474
623
105
9
0
230,008
2
L
Charybdis
5,162
430
51
4
0
235,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role