Player Matchup

Freya
Freya
Promotedfir5
Freya
Level 105
God Stats
3W - 4L
1,782 SR
Queue Stats
139W - 116L
1,640 Elo+
Solo
Awilix
Awilix
Squatternutboshz
Awilix
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,504 Elo+
Party 1
Scylla
Scylla
ThicestWolfy
Scylla
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 95L
1,454 Elo+
Solo
Gilgamesh
Gilgamesh
Uhai98789
Gilgamesh
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 79L
1,364 Elo+
Solo
Vamana
Vamana
dognus888
Vamana
Level 109
God Stats
1W - 1L
1,799 SR
Queue Stats
13W - 13L
1,532 Elo+
Party 1
Team Averages
Level 111
1,616 SR
1,499 Elo+

VS

Team Averages
Level 110
1,583 SR
1,533 Elo+
Fenrir
Fenrir
LiTlehULk
Fenrir
Level 145
God Stats
2W - 2L
1,592 SR
Queue Stats
28W - 24L
1,548 Elo+
Solo
Sylvanus
Sylvanus
ManaBuffMommy69
Sylvanus
Level 131
God Stats
1W - 0L
1,730 SR
Queue Stats
11W - 14L
1,486 Elo+
Party 2
Cernunnos
Cernunnos
OSOGRyt
Cernunnos
Level 48
God Stats
4W - 4L
1,836 SR
Queue Stats
7W - 9L
1,525 Elo+
Party 2
Vamana
Vamana
Salty Yoda9737
Vamana
Level 142
God Stats
2W - 0L
1,211 SR
Queue Stats
32W - 31L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
SneezyMuff1n
Baron Samedi
Level 86
God Stats
6W - 6L
1,544 SR
Queue Stats
142W - 130L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 1
8,205
631
4,686
7,955
3,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
2 / 3 / 0
6,444
496
3,787
10,696
4,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
12
0 / 5 / 2
6,383
491
3,183
8,178
2,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Uhai98789
Gilgamesh
9
1 / 2 / 1
5,535
426
7,824
13,052
8,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Vamana
dognus888
Vamana
14
1 / 1 / 0
7,970
613
10,737
12,271
12,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LiTlehULk
Fenrir
13
4 / 2 / 2
7,217
555
4,284
11,064
5,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
11
0 / 0 / 6
6,598
508
4,077
10,143
6,396
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Cernunnos
OSOGRyt
Cernunnos
12
0 / 1 / 3
6,899
531
3,991
6,395
2,430
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
1 / 1 / 0
6,682
514
7,252
14,150
11,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
SneezyMuff1n
Baron Samedi
14
7 / 1 / 2
8,544
657
13,201
9,651
5,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
5
Kills
12
12
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
LiTlehULk
Fenrir
4
2
2
2.5
W
Sylvanus
0
0
6
3
W
Cernunnos
OSOGRyt
Cernunnos
0
1
3
1.5
L
1
1
1
1.5
W
1
1
0
1
W
Baron Samedi
SneezyMuff1n
Baron Samedi
7
1
2
8
L
2
3
0
0.67
L
Scylla
0
5
2
0.2
L
Gilgamesh
Uhai98789
Gilgamesh
1
2
1
0.75
L
Vamana
dognus888
Vamana
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,217
Damage
32,805
52,152
Taken
51,403
31,546
Mitigated
31,074
12,232
Healing
21,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
LiTlehULk
Fenrir
4,284
1,291
0
2,507
11,064
5,167
0
1,973
8,947
0
57,660
W
Sylvanus
4,077
694
3,212
4,373
10,143
6,396
0
1,924
7,838
15,228
1,403
W
Cernunnos
OSOGRyt
Cernunnos
3,991
2,237
0
2,728
6,395
2,430
0
1,395
4,823
0
57,251
L
4,686
1,398
0
4,760
7,955
3,628
0
310
7,645
69,157
9,169
W
7,252
2,650
0
4,104
14,150
11,986
0
584
12,338
0
53,006
W
Baron Samedi
SneezyMuff1n
Baron Samedi
13,201
1,476
318
4,353
9,651
5,095
0
2,329
6,950
64,177
1,771
L
3,787
1,224
0
760
10,696
4,350
0
3,826
6,658
0
45,481
L
Scylla
3,183
435
0
960
8,178
2,867
0
4,679
3,137
44,779
871
L
Gilgamesh
Uhai98789
Gilgamesh
7,824
2,157
0
1,313
13,052
8,324
0
7,336
5,458
0
26,379
L
Vamana
dognus888
Vamana
10,737
3,847
0
4,439
12,271
12,377
0
0
11,365
3,505
63,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,537
Gold Earned
35,940
449
Minions Killed
413
0
Camps Cleared
0
1,330,252
Distance Traveled
1,338,749
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,217
555
95
7
0
298,341
0
W
Sylvanus
6,598
508
16
1
0
273,877
2
W
Cernunnos
6,899
531
109
8
0
251,979
0
L
Freya
8,205
631
145
11
0
278,485
2
W
Vamana
6,682
514
81
6
0
253,626
2
W
Baron Samedi
8,544
657
112
9
0
260,926
0
L
Awilix
6,444
496
66
5
0
305,858
0
L
Scylla
6,383
491
90
7
0
239,136
0
L
Gilgamesh
5,535
426
39
3
0
272,591
0
L
Vamana
7,970
613
109
8
0
234,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role