Player Matchup

Mercury
Mercury
DennisMenace1
Mercury
Level 85
God Stats
2W - 3L
1,643 SR
Queue Stats
7W - 13L
1,458 Elo+
Solo
Sobek
Sobek
ImTygran
Sobek
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 53L
1,611 Elo+
Party 2
Thor
Thor
Kerboink
Thor
Level 88
God Stats
9W - 9L
1,491 SR
Queue Stats
76W - 65L
1,512 Elo+
Party 2
The Morrigan
The Morrigan
TheGamerFuzz
The Morrigan
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 138L
1,534 Elo+
Party 2
Hachiman
Hachiman
lifeisunlimted
Hachiman
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
119W - 112L
1,548 Elo+
Party 2
Team Averages
Level 105
1,527 SR
1,533 Elo+

VS

Team Averages
Level 120
1,647 SR
1,535 Elo+
Kukulkan
Kukulkan
Clap4Nino
Kukulkan
Level 108
God Stats
2W - 0L
1,817 SR
Queue Stats
9W - 3L
1,781 Elo+
Party 1
Charon
Charon
Grimlyn3351
Charon
Level 143
God Stats
9W - 3L
1,487 SR
Queue Stats
315W - 325L
1,474 Elo+
Party 3
Izanami
Izanami
LostSoul115
Izanami
Level 125
God Stats
17W - 13L
1,666 SR
Queue Stats
215W - 217L
1,463 Elo+
Party 3
Tsukuyomi
Tsukuyomi
XkillerRaptor18
Tsukuyomi
Level 108
God Stats
1W - 0L
1,770 SR
Queue Stats
16W - 34L
1,442 Elo+
Party 1
Chaac
Chaac
firehawk-_99
Chaac
Level 114
God Stats
4W - 1L
1,494 SR
Queue Stats
92W - 72L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
1
0 / 0 / 0
5,301
279
0
0
0
Sobek
ImTygran
Sobek
16
0 / 2 / 5
9,211
485
5,620
18,055
22,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thor
17
1 / 4 / 0
10,676
562
7,287
20,074
15,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
TheGamerFuzz
The Morrigan
20
3 / 3 / 1
11,272
593
6,914
9,935
5,582
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
18
6 / 3 / 0
10,104
532
15,574
15,242
7,152
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Clap4Nino
Kukulkan
19
5 / 1 / 2
11,661
614
6,950
7,335
3,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon
15
1 / 4 / 2
8,206
432
6,782
13,738
11,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Izanami
LostSoul115
Izanami
16
0 / 3 / 1
9,426
496
6,509
11,347
4,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
XkillerRaptor18
Tsukuyomi
19
5 / 1 / 5
10,998
579
10,227
16,429
7,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 1 / 4
11,021
580
9,796
16,388
16,690
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
10
Kills
12
12
Deaths
10
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Clap4Nino
Kukulkan
5
1
2
6
L
Mercury
0
0
0
0
W
Charon
1
4
2
0.5
L
Sobek
ImTygran
Sobek
0
2
5
1.25
L
Thor
1
4
0
0.25
W
Izanami
LostSoul115
Izanami
0
3
1
0.17
L
The Morrigan
TheGamerFuzz
The Morrigan
3
3
1
1.17
W
Tsukuyomi
XkillerRaptor18
Tsukuyomi
5
1
5
7.5
W
1
1
4
3
L
Hachiman
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,395
Damage
40,264
63,306
Taken
65,237
50,660
Mitigated
43,823
20,153
Healing
23,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Clap4Nino
Kukulkan
6,950
809
0
1,684
7,335
3,555
1,352
1,749
5,529
99,051
473
L
Mercury
0
0
0
0
0
0
0
0
0
0
0
W
Charon
6,782
1,323
0
1,472
13,738
11,339
324
3,402
10,336
31,927
1,271
L
Sobek
ImTygran
Sobek
5,620
387
0
5,505
18,055
22,276
0
7,614
10,441
27,663
2,556
L
Thor
7,287
1,563
0
4,079
20,074
15,650
0
1,291
18,783
100
93,502
W
Izanami
LostSoul115
Izanami
6,509
3,376
0
3,861
11,347
4,711
0
721
10,626
0
84,974
L
The Morrigan
TheGamerFuzz
The Morrigan
6,914
707
0
3,396
9,935
5,582
0
2,646
7,244
107,017
22,689
W
Tsukuyomi
XkillerRaptor18
Tsukuyomi
10,227
3,516
0
7,292
16,429
7,528
0
1,521
14,653
0
103,049
W
9,796
2,072
0
9,650
16,388
16,690
0
798
14,780
2,935
84,434
L
Hachiman
15,574
9,968
0
7,173
15,242
7,152
669
2,550
12,692
0
114,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,564
Gold Earned
51,312
602
Minions Killed
645
0
Camps Cleared
0
1,435,864
Distance Traveled
1,966,733
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,661
614
166
9
0
379,448
0
L
Mercury
5,301
279
0
0
0
0
0
W
Charon
8,206
432
35
2
0
386,134
1
L
Sobek
9,211
485
41
2
0
382,738
4
L
Thor
10,676
562
172
9
0
345,948
3
W
Izanami
9,426
496
160
8
0
344,613
5
L
The Morrigan
11,272
593
210
11
0
360,616
2
W
Tsukuyomi
10,998
579
131
7
0
473,649
2
W
Chaac
11,021
580
153
8
0
382,889
0
L
Hachiman
10,104
532
179
9
0
346,562
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role