Player Matchup

Artemis
Artemis
Bronze I
 
Artemis
Bronze I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Silver III
 
Hel
Silver III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver IV
Nozuki19
Scylla
Silver IV
Level 67
God Stats
1W - 6L
1,356 SR
Queue Stats
8W - 19L
1,025 MMR
Solo
Ravana
Ravana
Silver II
Queue Pop
Ravana
Silver II
Level 147
God Stats
4W - 1L
1,795 SR
Queue Stats
144W - 153L
1,034 MMR
Solo
Arachne
Arachne
Silver V
bowshy
Arachne
Silver V
Level 118
God Stats
8W - 7L
1,858 SR
Queue Stats
41W - 55L
1,050 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,602 SR
1,222 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,461 SR
1,022 MMR
Mercury
Mercury
Silver I
BreezeTWR
Mercury
Silver I
Level 108
God Stats
4W - 2L
1,289 SR
Queue Stats
347W - 359L
1,041 MMR
Solo
Yemoja
Yemoja
Silver III
Dark0Magic0929
Yemoja
Silver III
Level 105
God Stats
10W - 12L
1,349 SR
Queue Stats
41W - 56L
887 MMR
Party 1
Bellona
Bellona
Silver II
Quintanilla
Bellona
Silver II
Level 126
God Stats
6W - 1L
1,598 SR
Queue Stats
25W - 29L
1,078 MMR
Solo
Ix Chel
Ix Chel
Silver II
ThaKaiser7
Ix Chel
Silver II
Level 128
God Stats
9W - 6L
1,605 SR
Queue Stats
58W - 66L
1,027 MMR
Party 1
Ishtar
Ishtar
Silver I
bipbip89
Ishtar
Silver I
Level 144
God Stats
3W - 3L
1,463 SR
Queue Stats
79W - 86L
1,076 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
0 / 0 / 0
5,554
505
5,251
6,639
2,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
 
Hel
9
0 / 0 / 0
5,551
505
3,044
5,002
2,375
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
Nozuki19
Scylla
11
0 / 1 / 0
5,577
507
4,724
5,608
2,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Queue Pop
Ravana
8
0 / 1 / 0
4,815
438
1,034
6,243
2,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
bowshy
Arachne
8
0 / 4 / 0
4,936
449
4,613
13,212
8,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
ThanatosRamaLokiAthenaKuzenbo

VS

Bans
AchillesVamanaBake KujiraJanusMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BreezeTWR
Mercury
12
2 / 0 / 0
6,002
546
3,883
8,263
3,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 0 / 1
5,602
509
1,794
6,383
4,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
Quintanilla
Bellona
12
4 / 0 / 0
7,295
663
10,240
8,582
11,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ix Chel
ThaKaiser7
Ix Chel
11
0 / 0 / 1
6,007
546
5,143
6,142
2,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
bipbip89
Ishtar
12
0 / 0 / 0
6,033
548
3,474
6,336
2,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
6
6
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
0
0
0
L
Hel
 
Hel
0
0
0
0
W
Mercury
BreezeTWR
Mercury
2
0
0
2
W
0
0
1
0.5
L
Scylla
Nozuki19
Scylla
0
1
0
0
L
Ravana
Queue Pop
Ravana
0
1
0
0
W
Bellona
Quintanilla
Bellona
4
0
0
4
W
Ix Chel
ThaKaiser7
Ix Chel
0
0
1
0.5
W
Ishtar
bipbip89
Ishtar
0
0
0
0
L
Arachne
bowshy
Arachne
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,666
Damage
24,534
36,704
Taken
35,706
17,540
Mitigated
24,089
18,115
Healing
14,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,251
719
0
2,776
6,639
2,236
0
821
5,818
0
46,149
L
Hel
 
Hel
3,044
193
2,778
3,778
5,002
2,375
0
2,061
2,941
26,702
0
W
Mercury
BreezeTWR
Mercury
3,883
2,444
0
1,445
8,263
3,407
0
463
7,800
0
56,016
W
1,794
511
2,586
2,341
6,383
4,028
0
2,859
3,524
12,234
0
L
Scylla
Nozuki19
Scylla
4,724
561
0
1,401
5,608
2,026
0
3,175
2,433
43,901
0
L
Ravana
Queue Pop
Ravana
1,034
293
0
3,308
6,243
2,178
0
636
5,569
0
29,066
W
Bellona
Quintanilla
Bellona
10,240
4,293
0
3,246
8,582
11,609
70
0
8,582
0
58,409
W
Ix Chel
ThaKaiser7
Ix Chel
5,143
216
112
2,451
6,142
2,368
0
3,682
2,460
49,474
1,813
W
Ishtar
bipbip89
Ishtar
3,474
1,874
0
2,688
6,336
2,677
0
764
5,572
0
59,176
L
Arachne
bowshy
Arachne
4,613
3,724
0
4,074
13,212
8,725
0
0
12,194
0
23,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,433
Gold Earned
30,939
300
Minions Killed
404
0
Camps Cleared
0
1,037,195
Distance Traveled
1,048,870
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,554
505
73
7
0
195,830
0
L
Hel
5,551
505
41
4
0
237,752
7
W
Mercury
6,002
546
87
8
0
241,032
3
W
Yemoja
5,602
509
11
1
0
215,417
4
L
Scylla
5,577
507
94
9
0
214,473
1
L
Ravana
4,815
438
59
5
0
186,012
0
W
Bellona
7,295
663
122
11
0
218,154
1
W
Ix Chel
6,007
546
76
7
0
197,431
0
W
Ishtar
6,033
548
108
10
0
176,836
0
L
Arachne
4,936
449
33
3
0
203,128
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role