Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
UperFlor
Osiris
Level 123
God Stats
1W - 1L
1,715 SR
Queue Stats
71W - 39L
1,662 Elo+
Solo
Tiamat
Tiamat
Urke7
Tiamat
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 36L
1,515 Elo+
Solo
Ravana
Ravana
WheezingDirtbag
Ravana
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 40L
1,381 Elo+
Solo
Team Averages
Level 133
1,543 SR
1,512 Elo+

VS

Team Averages
Level 161
1,522 SR
1,493 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Androemedaes
Hera
Level 156
God Stats
7W - 1L
1,500 SR
Queue Stats
260W - 289L
1,462 Elo+
Party 1
Jormungandr
Jormungandr
DeathAkiris
Jormungandr
Level 129
God Stats
3W - 1L
1,633 SR
Queue Stats
34W - 34L
1,463 Elo+
Solo
Hachiman
Hachiman
Masquerader69
Hachiman
Level 127
God Stats
6W - 0L
1,500 SR
Queue Stats
461W - 435L
1,531 Elo+
Solo
Shiva
Shiva
knivea
Shiva
Level 206
God Stats
10W - 8L
1,477 SR
Queue Stats
368W - 381L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
10
2 / 1 / 0
5,158
1,032
3,275
5,222
2,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
 
Thoth
1
0 / 0 / 0
1,216
243
0
0
0
Osiris
UperFlor
Osiris
10
1 / 1 / 1
4,759
952
3,592
4,135
3,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
Urke7
Tiamat
9
0 / 1 / 2
4,600
920
2,674
2,866
1,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
0 / 0 / 1
5,103
1,021
2,300
3,802
2,833
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
1 / 1 / 0
5,172
1,034
2,011
4,458
4,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 0 / 2
4,919
984
1,804
1,372
653
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jormungandr
DeathAkiris
Jormungandr
11
1 / 0 / 1
5,856
1,171
2,169
3,666
2,922
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hachiman
Masquerader69
Hachiman
9
1 / 1 / 1
5,163
1,033
3,591
2,687
1,065
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Shiva
knivea
Shiva
9
0 / 1 / 2
4,945
989
3,844
4,627
3,160
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
3
Kills
3
3
Deaths
3
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
2
1
0
2
L
Thoth
 
Thoth
0
0
0
0
W
Ao Kuang
 
Ao Kuang
1
1
0
1
W
0
0
2
1
W
Jormungandr
DeathAkiris
Jormungandr
1
0
1
1.5
W
Hachiman
Masquerader69
Hachiman
1
1
1
1.5
L
Osiris
UperFlor
Osiris
1
1
1
1.5
L
Tiamat
Urke7
Tiamat
0
1
2
1
L
0
0
1
0.5
W
Shiva
knivea
Shiva
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,841
Damage
13,419
16,025
Taken
16,810
11,060
Mitigated
12,017
7,395
Healing
5,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
3,275
449
633
2,436
5,222
2,894
0
1,607
3,336
0
7,229
L
Thoth
 
Thoth
0
0
0
0
0
0
0
0
0
0
0
W
Ao Kuang
 
Ao Kuang
2,011
249
94
760
4,458
4,217
0
771
3,444
1,938
149
W
1,804
619
141
0
1,372
653
0
249
1,123
4,754
158
W
Jormungandr
DeathAkiris
Jormungandr
2,169
160
509
991
3,666
2,922
0
545
2,912
9,190
0
W
Hachiman
Masquerader69
Hachiman
3,591
1,047
94
93
2,687
1,065
0
451
2,115
0
9,755
L
Osiris
UperFlor
Osiris
3,592
214
89
1,788
4,135
3,913
0
1,063
2,910
0
4,575
L
Tiamat
Urke7
Tiamat
2,674
204
271
868
2,866
1,420
0
609
2,122
7,630
264
L
2,300
362
184
1,126
3,802
2,833
0
1,530
1,865
0
8,585
W
Shiva
knivea
Shiva
3,844
301
1,818
1,139
4,627
3,160
0
485
3,853
0
9,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,836
Gold Earned
26,055
27
Minions Killed
62
0
Camps Cleared
0
411,096
Distance Traveled
481,764
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
5,158
1,032
5
1
0
102,487
0
L
Thoth
1,216
243
0
0
0
0
0
W
Ao Kuang
5,172
1,034
0
0
0
91,750
0
W
Hera
4,919
984
5
1
0
92,748
0
W
Jormungandr
5,856
1,171
24
5
0
114,833
0
W
Hachiman
5,163
1,033
18
4
0
84,977
0
L
Osiris
4,759
952
1
0
0
109,002
0
L
Tiamat
4,600
920
5
1
0
90,196
0
L
Ravana
5,103
1,021
16
3
0
109,411
0
W
Shiva
4,945
989
15
3
0
97,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role