Player Matchup

Ares
Ares
Gold V
andreiqkd99
Ares
Gold V
Level 147
God Stats
2W - 1L
1,916 SR
Queue Stats
16W - 18L
1,587 MMR
Solo
Hou Yi
Hou Yi
Silver I
l4zer
Hou Yi
Silver I
Level 167
God Stats
31W - 18L
1,733 SR
Queue Stats
60W - 44L
1,649 MMR
Party 2
Chang'e
Chang'e
Silver II
sadsnout
Chang'e
Silver II
Level 145
God Stats
6W - 4L
1,590 SR
Queue Stats
33W - 28L
1,577 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 153
1,746 SR
1,604 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 78
1,656 SR
1,569 MMR
Merlin
Merlin
Gold I
DomexismoCZE
Merlin
Gold I
Level 67
God Stats
24W - 18L
1,613 SR
Queue Stats
76W - 81L
1,599 MMR
Party 1
Sun Wukong
Sun Wukong
Gold II
MaroslavCZE
Sun Wukong
Gold II
Level 106
God Stats
5W - 2L
1,682 SR
Queue Stats
80W - 82L
1,490 MMR
Party 1
Anhur
Anhur
Gold V
Älskling
Anhur
Gold V
Level 61
God Stats
2W - 0L
1,673 SR
Queue Stats
3W - 0L
1,617 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 4
12,012
667
15,002
28,336
36,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Hou Yi
l4zer
Hou Yi
17
0 / 2 / 6
11,265
626
12,513
18,710
10,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Chang'e
sadsnout
Chang'e
20
4 / 1 / 3
12,797
711
11,326
21,726
10,568
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bans
AchillesThothNe ZhaPersephone

VS

Bans
KuzenboCharonDiscordiaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
2 / 1 / 4
13,082
727
18,263
8,744
4,370
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
MaroslavCZE
Sun Wukong
19
3 / 2 / 5
12,560
698
18,203
19,879
26,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
Älskling
Anhur
18
3 / 4 / 3
12,694
705
21,635
15,805
7,501
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
20
7
Kills
8
8
Deaths
7
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Merlin
2
1
4
4
W
Sun Wukong
MaroslavCZE
Sun Wukong
3
2
5
2.75
L
3
5
4
1
L
Hou Yi
l4zer
Hou Yi
0
2
6
1.5
L
Chang'e
sadsnout
Chang'e
4
1
3
5.5
W
Anhur
Älskling
Anhur
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,841
Damage
58,101
68,772
Taken
44,428
56,830
Mitigated
38,366
33,034
Healing
6,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
18,263
727
0
1,012
8,744
4,370
648
5,261
2,995
75,718
953
W
Sun Wukong
MaroslavCZE
Sun Wukong
18,203
3,163
0
4,713
19,879
26,495
478
8,634
9,144
0
41,723
L
15,002
744
0
1,781
28,336
36,180
0
6,085
19,699
39,030
2,003
L
Hou Yi
l4zer
Hou Yi
12,513
6,540
0
5,836
18,710
10,082
187
2,331
15,143
0
60,966
L
Chang'e
sadsnout
Chang'e
11,326
204
10,482
14,935
21,726
10,568
236
5,755
14,138
61,389
2,393
W
Anhur
Älskling
Anhur
21,635
12,068
0
843
15,805
7,501
649
9,461
5,284
0
78,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,074
Gold Earned
38,336
247
Minions Killed
257
0
Camps Cleared
0
992,880
Distance Traveled
1,024,392
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,082
727
114
6
0
349,050
0
W
Sun Wukong
12,560
698
23
1
0
375,480
0
L
Ares
12,012
667
44
2
0
287,049
2
L
Hou Yi
11,265
626
89
5
0
329,068
0
L
Chang'e
12,797
711
114
6
0
376,763
0
W
Anhur
12,694
705
120
7
0
299,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role