Player Matchup

Charon
Charon
AleChugger
Charon
Level 79
God Stats
2W - 1L
1,741 SR
Queue Stats
130W - 128L
1,441 Elo+
Party 1
Shiva
Shiva
Atlas28
Shiva
Level 106
God Stats
8W - 0L
2,035 SR
Queue Stats
224W - 238L
1,469 Elo+
Party 1
Eset
Eset
sgtjackson
Eset
Level 154
God Stats
7W - 7L
1,844 SR
Queue Stats
411W - 418L
1,527 Elo+
Solo
Thanatos
Thanatos
shaneo830
Thanatos
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
136W - 136L
1,312 Elo+
Party 1
Osiris
Osiris
uzieli77o
Osiris
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 32L
1,552 Elo+
Solo
Team Averages
Level 103
1,724 SR
1,460 Elo+

VS

Team Averages
Level 140
1,465 SR
1,521 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
KING Deb0mb24
Ganesha
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
112W - 105L
1,575 Elo+
Party 2
Eset
Eset
LittleSchlav420
Eset
Level 218
God Stats
6W - 10L
1,525 SR
Queue Stats
581W - 585L
1,505 Elo+
Solo
Xing Tian
Xing Tian
Love 1s life
Xing Tian
Level 107
God Stats
1W - 3L
1,299 SR
Queue Stats
112W - 104L
1,580 Elo+
Party 2
Amaterasu
Amaterasu
xOBVIOUSTROLLx
Amaterasu
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
AleChugger
Charon
16
3 / 2 / 17
8,715
872
9,572
12,198
7,809
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shiva
Atlas28
Shiva
13
3 / 3 / 10
7,810
781
9,325
11,616
7,497
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 2 / 17
9,136
914
16,328
8,015
4,744
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Thanatos
shaneo830
Thanatos
14
8 / 3 / 6
8,581
858
7,459
8,584
4,334
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
uzieli77o
Osiris
15
6 / 3 / 16
8,866
887
9,925
12,456
17,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
14
4 / 4 / 5
7,865
787
6,650
8,214
3,270
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
13
0 / 6 / 10
6,573
657
5,329
13,508
7,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 6 / 4
7,853
785
8,541
9,444
3,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xing Tian
Love 1s life
Xing Tian
15
2 / 4 / 8
8,035
804
5,669
13,954
12,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
xOBVIOUSTROLLx
Amaterasu
12
3 / 4 / 6
6,982
698
3,926
11,932
7,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
45
24
Kills
12
13
Deaths
24
66
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
4
4
5
1.63
W
Charon
AleChugger
Charon
3
2
17
5.75
W
Shiva
Atlas28
Shiva
3
3
10
2.67
L
Ganesha
0
6
10
0.83
L
3
6
4
0.83
L
Xing Tian
Love 1s life
Xing Tian
2
4
8
1.5
W
4
2
17
6.25
W
Thanatos
shaneo830
Thanatos
8
3
6
3.67
W
Osiris
uzieli77o
Osiris
6
3
16
4.67
L
Amaterasu
xOBVIOUSTROLLx
Amaterasu
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,609
Damage
30,115
52,869
Taken
57,052
41,472
Mitigated
34,451
16,487
Healing
10,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
6,650
970
713
243
8,214
3,270
0
5,020
2,776
19,484
0
W
Charon
AleChugger
Charon
9,572
769
474
3,865
12,198
7,809
1,038
5,254
6,944
17,628
2,516
W
Shiva
Atlas28
Shiva
9,325
793
1,255
1,724
11,616
7,497
1,160
4,741
6,875
523
13,203
L
Ganesha
5,329
296
938
1,664
13,508
7,403
0
6,265
6,714
11,616
215
L
8,541
165
1,303
1,140
9,444
3,702
613
4,427
4,561
16,799
0
L
Xing Tian
Love 1s life
Xing Tian
5,669
657
18
2,532
13,954
12,564
132
5,590
7,495
9,067
875
W
16,328
2,148
837
893
8,015
4,744
646
4,508
3,507
34,243
0
W
Thanatos
shaneo830
Thanatos
7,459
1,610
452
4,563
8,584
4,334
882
5,611
2,973
0
10,332
W
Osiris
uzieli77o
Osiris
9,925
2,575
392
2,032
12,456
17,088
31
5,595
6,861
1,664
12,214
L
Amaterasu
xOBVIOUSTROLLx
Amaterasu
3,926
1,893
336
1,910
11,932
7,512
0
4,398
6,902
0
4,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,108
Gold Earned
37,308
91
Minions Killed
73
0
Camps Cleared
0
912,208
Distance Traveled
852,288
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,865
787
27
3
0
167,834
0
W
Charon
8,715
872
15
2
0
192,723
0
W
Shiva
7,810
781
11
1
0
191,094
0
L
Ganesha
6,573
657
1
0
0
153,650
0
L
Eset
7,853
785
27
3
0
171,262
0
L
Xing Tian
8,035
804
14
1
0
175,836
0
W
Eset
9,136
914
41
4
0
177,634
0
W
Thanatos
8,581
858
10
1
0
157,091
0
W
Osiris
8,866
887
14
1
0
193,666
0
L
Amaterasu
6,982
698
4
0
0
183,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role