Player Matchup

Sobek
Sobek
Gold IV
 
Sobek
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Anhur
Anhur
Bronze III
Sc00b
Anhur
Bronze III
Level 158
God Stats
1W - 1L
1,497 SR
Queue Stats
5W - 4L
1,546 MMR
Party 4
Thoth
Thoth
Gold I
TheGoku554
Thoth
Gold I
Level 165
God Stats
31W - 30L
1,735 SR
Queue Stats
271W - 253L
1,561 MMR
Party 3
Bellona
Bellona
Silver II
Ðuckie
Bellona
Silver II
Level 128
God Stats
1W - 0L
1,532 SR
Queue Stats
12W - 9L
1,563 MMR
Party 4
Loki
Loki
Gold I
Ôokami
Loki
Gold I
Level 159
God Stats
59W - 47L
1,619 SR
Queue Stats
459W - 461L
1,569 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 154
1,577 SR
1,548 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 94
1,497 SR
1,555 MMR
Merlin
Merlin
Gold II
 
Merlin
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Bronze III
GetusVI
Osiris
Bronze III
Level 117
God Stats
0W - 1L
1,578 SR
Queue Stats
4W - 2L
1,592 MMR
Party 2
Nu Wa
Nu Wa
Bronze III
Lucvdu
Nu Wa
Bronze III
Level 48
God Stats
2W - 4L
1,402 SR
Queue Stats
51W - 64L
1,592 MMR
Party 1
Artemis
Artemis
Bronze III
SmiteLocke
Artemis
Bronze III
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,546 MMR
Party 2
Awilix
Awilix
Silver II
vvposeidon
Awilix
Silver II
Level 109
God Stats
4W - 4L
1,506 SR
Queue Stats
61W - 81L
1,546 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
0 / 1 / 7
5,703
570
3,184
8,585
6,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
Sc00b
Anhur
10
3 / 0 / 2
6,344
634
3,385
4,727
1,744
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
11
3 / 1 / 0
5,910
591
4,019
3,615
1,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Ðuckie
Bellona
11
3 / 0 / 1
6,438
644
6,728
7,916
8,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
Ôokami
Loki
11
2 / 0 / 3
5,814
581
4,580
7,373
2,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
ThanatosBake KujiraVamanaAthena

VS

Bans
Maman BrigitteCamazotzSusanoAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
1 / 2 / 0
6,361
636
2,783
4,839
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Osiris
GetusVI
Osiris
8
0 / 3 / 0
5,173
517
5,900
9,413
10,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Lucvdu
Nu Wa
4
0 / 2 / 0
3,782
378
1,467
3,438
894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
SmiteLocke
Artemis
9
1 / 2 / 0
5,305
531
4,945
6,333
1,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
vvposeidon
Awilix
9
0 / 3 / 1
4,857
486
2,594
9,876
3,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
11
Kills
2
2
Deaths
12
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
1
7
3.5
L
Merlin
 
Merlin
1
2
0
0.5
L
Osiris
GetusVI
Osiris
0
3
0
0
L
Nu Wa
Lucvdu
Nu Wa
0
2
0
0
W
Anhur
Sc00b
Anhur
3
0
2
4
L
Artemis
SmiteLocke
Artemis
1
2
0
0.5
W
Thoth
3
1
0
3
L
Awilix
vvposeidon
Awilix
0
3
1
0.17
W
Bellona
Ðuckie
Bellona
3
0
1
3.5
W
Loki
Ôokami
Loki
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,896
Damage
17,689
32,216
Taken
33,899
21,058
Mitigated
18,117
13,963
Healing
9,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,184
402
0
3,593
8,585
6,955
40
1,538
6,823
13,953
0
L
Merlin
 
Merlin
2,783
133
0
190
4,839
1,699
0
2,551
2,288
47,922
705
L
Osiris
GetusVI
Osiris
5,900
2,264
0
2,778
9,413
10,790
0
0
8,720
657
31,091
L
Nu Wa
Lucvdu
Nu Wa
1,467
604
8
257
3,438
894
0
1,259
2,179
7,114
0
W
Anhur
Sc00b
Anhur
3,385
2,535
0
2,670
4,727
1,744
416
459
4,260
0
46,328
L
Artemis
SmiteLocke
Artemis
4,945
2,023
0
2,498
6,333
1,694
0
1,730
4,603
0
34,040
W
Thoth
4,019
38
0
500
3,615
1,210
0
1,452
2,163
51,004
0
L
Awilix
vvposeidon
Awilix
2,594
940
0
3,794
9,876
3,040
0
1,663
8,135
0
30,411
W
Bellona
Ðuckie
Bellona
6,728
2,722
0
2,686
7,916
8,794
0
383
6,740
0
41,333
W
Loki
Ôokami
Loki
4,580
1,615
0
4,514
7,373
2,355
0
556
6,746
0
46,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,209
Gold Earned
25,478
355
Minions Killed
295
0
Camps Cleared
0
1,035,897
Distance Traveled
927,321
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,703
570
15
2
0
217,800
3
L
Merlin
6,361
636
103
10
0
195,984
2
L
Osiris
5,173
517
61
6
0
186,445
1
L
Nu Wa
3,782
378
12
1
0
135,390
0
W
Anhur
6,344
634
86
9
0
180,964
2
L
Artemis
5,305
531
57
6
0
175,547
0
W
Thoth
5,910
591
97
10
0
203,404
2
L
Awilix
4,857
486
62
6
0
233,955
0
W
Bellona
6,438
644
80
8
0
193,189
3
W
Loki
5,814
581
77
8
0
240,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role