Player Matchup

Kukulkan
Kukulkan
Silver I
BennyPrent
Kukulkan
Silver I
Level 106
God Stats
8W - 6L
1,422 SR
Queue Stats
37W - 39L
1,145 MMR
Solo
Izanami
Izanami
Silver II
LastCloudRhino
Izanami
Silver II
Level 54
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 40L
1,079 MMR
Party 1
Serqet
Serqet
Silver II
Liġi
Serqet
Silver II
Level 144
God Stats
1W - 2L
1,309 SR
Queue Stats
154W - 173L
1,049 MMR
Solo
Vamana
Vamana
Silver I
koafri
Vamana
Silver I
Level 122
God Stats
8W - 8L
1,338 SR
Queue Stats
36W - 40L
1,145 MMR
Party 1
Jormungandr
Jormungandr
Silver IV
shuguaperas
Jormungandr
Silver IV
Level 148
God Stats
6W - 9L
1,334 SR
Queue Stats
173W - 180L
1,066 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,381 SR
1,097 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 92
1,470 SR
1,099 MMR
Chernobog
Chernobog
Bronze IV
Aw Tysm 6555
Chernobog
Bronze IV
Level 64
God Stats
0W - 3L
1,403 SR
Queue Stats
4W - 30L
1,169 MMR
Party 3
Ao Kuang
Ao Kuang
Silver III
DimitrisMazi
Ao Kuang
Silver III
Level 65
God Stats
2W - 4L
1,513 SR
Queue Stats
27W - 47L
1,090 MMR
Solo
Yemoja
Yemoja
Bronze IV
Mappleh
Yemoja
Bronze IV
Level 59
God Stats
0W - 12L
1,426 SR
Queue Stats
2W - 26L
1,169 MMR
Party 3
Chaac
Chaac
Silver III
Primaaprilis27
Chaac
Silver III
Level 127
God Stats
22W - 25L
1,553 SR
Queue Stats
120W - 136L
985 MMR
Party 2
Nu Wa
Nu Wa
Silver I
ZiPeRtt07
Nu Wa
Silver I
Level 146
God Stats
22W - 22L
1,454 SR
Queue Stats
98W - 123L
1,085 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BennyPrent
Kukulkan
13
3 / 1 / 3
7,676
640
6,580
4,546
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
3 / 0 / 2
6,714
560
5,418
6,041
2,408
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Serqet
Liġi
Serqet
11
3 / 1 / 3
6,342
529
4,807
8,115
2,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Vamana
koafri
Vamana
12
5 / 0 / 1
7,756
646
8,183
9,550
11,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
shuguaperas
Jormungandr
11
0 / 0 / 7
6,773
564
6,468
6,932
5,186
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
AwilixThanatosRamaBake Kujira

VS

Bans
AthenaAresThorBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Aw Tysm 6555
Chernobog
10
0 / 4 / 1
5,142
429
2,665
8,944
2,963
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
DimitrisMazi
Ao Kuang
11
0 / 3 / 0
5,426
452
2,219
11,837
4,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Mappleh
Yemoja
9
0 / 3 / 1
5,399
450
2,266
11,056
5,884
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

12
1 / 3 / 0
6,943
579
5,730
11,021
6,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
ZiPeRtt07
Nu Wa
11
1 / 1 / 1
6,231
519
3,606
3,720
1,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
14
Kills
2
2
Deaths
14
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Aw Tysm 6555
Chernobog
0
4
1
0.13
W
Kukulkan
BennyPrent
Kukulkan
3
1
3
4.5
L
Ao Kuang
DimitrisMazi
Ao Kuang
0
3
0
0
W
3
0
2
4
W
Serqet
Liġi
Serqet
3
1
3
4.5
L
Yemoja
Mappleh
Yemoja
0
3
1
0.17
L
1
3
0
0.33
L
Nu Wa
ZiPeRtt07
Nu Wa
1
1
1
1.5
W
Vamana
koafri
Vamana
5
0
1
5.5
W
Jormungandr
shuguaperas
Jormungandr
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,456
Damage
16,486
35,184
Taken
46,578
23,742
Mitigated
21,500
8,431
Healing
12,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Aw Tysm 6555
Chernobog
2,665
1,603
0
2,022
8,944
2,963
0
3,450
5,289
0
34,621
W
Kukulkan
BennyPrent
Kukulkan
6,580
586
0
250
4,546
1,706
0
1,791
2,755
72,166
1,468
L
Ao Kuang
DimitrisMazi
Ao Kuang
2,219
538
0
4,338
11,837
4,578
0
2,556
9,080
35,619
0
W
5,418
3,501
0
1,526
6,041
2,408
645
722
5,319
0
59,710
W
Serqet
Liġi
Serqet
4,807
1,247
0
3,439
8,115
2,949
0
2,393
5,722
0
33,841
L
Yemoja
Mappleh
Yemoja
2,266
429
347
1,787
11,056
5,884
0
4,470
6,206
17,164
0
L
5,730
1,018
0
3,292
11,021
6,866
0
1,221
9,104
0
48,197
L
Nu Wa
ZiPeRtt07
Nu Wa
3,606
371
0
230
3,720
1,209
0
1,090
2,583
38,611
0
W
Vamana
koafri
Vamana
8,183
4,360
0
1,805
9,550
11,493
0
863
8,687
0
50,089
W
Jormungandr
shuguaperas
Jormungandr
6,468
2,040
0
1,411
6,932
5,186
248
2,672
4,260
30,546
1,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,261
Gold Earned
29,141
398
Minions Killed
333
0
Camps Cleared
0
1,189,617
Distance Traveled
1,069,433
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,142
429
56
5
0
227,824
0
W
Kukulkan
7,676
640
114
10
0
236,866
2
L
Ao Kuang
5,426
452
73
6
0
199,848
0
W
Izanami
6,714
560
94
8
0
230,336
0
W
Serqet
6,342
529
60
5
0
273,332
0
L
Yemoja
5,399
450
16
1
0
205,507
2
L
Chaac
6,943
579
108
9
0
223,607
0
L
Nu Wa
6,231
519
80
7
0
212,647
2
W
Vamana
7,756
646
78
7
0
208,031
1
W
Jormungandr
6,773
564
52
4
0
241,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role