Player Matchup

Chernobog
Chernobog
FavorableTester
Chernobog
Level 194
God Stats
8W - 4L
1,397 SR
Queue Stats
189W - 170L
1,506 Elo+
Party 2
Arachne
Arachne
ShiestysKitten
Arachne
Level 69
God Stats
1W - 1L
1,532 SR
Queue Stats
15W - 7L
1,816 Elo+
Party 1
Scylla
Scylla
WilBrrr
Scylla
Level 27
God Stats
1W - 0L
1,912 SR
Queue Stats
25W - 11L
1,658 Elo+
Party 1
Anhur
Anhur
WillyBurnss
Anhur
Level 132
God Stats
11W - 10L
1,844 SR
Queue Stats
215W - 177L
1,581 Elo+
Party 1
Artio
Artio
scopes chillin
Artio
Level 158
God Stats
5W - 3L
1,760 SR
Queue Stats
171W - 151L
1,506 Elo+
Party 2
Team Averages
Level 116
1,689 SR
1,613 Elo+

VS

Team Averages
Level 145
1,683 SR
1,578 Elo+
Ymir
Ymir
Avenger4995
Ymir
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 41L
1,524 Elo+
Solo
Surtr
Surtr
DarkViperVII
Surtr
Level 149
God Stats
2W - 1L
1,899 SR
Queue Stats
101W - 84L
1,604 Elo+
Solo
Baron Samedi
Baron Samedi
Simp4Healz
Baron Samedi
Level 98
God Stats
291W - 191L
1,705 SR
Queue Stats
765W - 668L
1,627 Elo+
Solo
Cliodhna
Cliodhna
Swampellow
Cliodhna
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 81L
1,574 Elo+
Solo
Artemis
Artemis
fabricio-03-02
Artemis
Level 308
God Stats
8W - 2L
1,813 SR
Queue Stats
116W - 98L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
FavorableTester
Chernobog
12
0 / 0 / 3
6,656
555
7,919
8,147
3,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 1 / 4
6,982
582
7,018
11,848
5,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Scylla
WilBrrr
Scylla
12
2 / 2 / 1
6,979
582
6,068
5,816
2,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 0 / 2
7,219
602
4,681
10,789
9,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 1 / 2
5,613
468
4,498
9,750
8,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,979
498
2,577
10,513
7,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 4 / 0
7,170
598
5,128
10,913
6,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
Simp4Healz
Baron Samedi
11
1 / 3 / 0
6,168
514
5,667
8,886
4,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cliodhna
Swampellow
Cliodhna
12
0 / 2 / 1
6,231
519
6,346
10,616
3,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 0 / 0
5,582
465
7,569
8,292
2,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
10
Kills
3
4
Deaths
10
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
1
4
0
0.25
W
Chernobog
FavorableTester
Chernobog
0
0
3
1.5
W
4
1
4
6
L
Baron Samedi
Simp4Healz
Baron Samedi
1
3
0
0.33
L
Cliodhna
Swampellow
Cliodhna
0
2
1
0.25
W
Scylla
WilBrrr
Scylla
2
2
1
1.25
W
3
0
2
4
L
0
0
0
0
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,184
Damage
27,287
46,350
Taken
49,220
28,425
Mitigated
25,219
13,785
Healing
17,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,577
497
79
2,914
10,513
7,194
0
1,724
8,385
11,884
1,306
L
5,128
1,684
0
3,554
10,913
6,435
87
0
10,171
1,145
49,869
W
Chernobog
FavorableTester
Chernobog
7,919
4,481
0
2,691
8,147
3,557
0
1,236
6,911
0
68,883
W
7,018
4,901
0
3,783
11,848
5,354
0
1,560
10,203
0
59,621
L
Baron Samedi
Simp4Healz
Baron Samedi
5,667
396
108
2,202
8,886
4,962
0
5,657
3,169
41,197
463
L
Cliodhna
Swampellow
Cliodhna
6,346
1,521
0
6,132
10,616
3,887
0
967
9,535
0
62,292
W
Scylla
WilBrrr
Scylla
6,068
932
0
669
5,816
2,241
189
3,734
2,082
44,994
2,584
W
4,681
1,643
0
3,543
10,789
9,027
0
260
10,080
0
57,469
L
7,569
1,431
0
2,034
8,292
2,741
0
1,104
7,030
0
52,758
W
4,498
664
295
2,804
9,750
8,246
13
1,661
8,089
17,135
2,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,449
Gold Earned
31,130
409
Minions Killed
360
0
Camps Cleared
0
1,248,987
Distance Traveled
1,154,950
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,979
498
13
1
0
245,355
4
L
Surtr
7,170
598
90
8
0
210,767
2
W
Chernobog
6,656
555
101
8
0
269,002
2
W
Arachne
6,982
582
79
7
0
299,252
0
L
Baron Samedi
6,168
514
78
7
0
226,786
2
L
Cliodhna
6,231
519
98
8
0
274,004
0
W
Scylla
6,979
582
93
8
0
210,809
0
W
Anhur
7,219
602
111
9
0
214,393
0
L
Artemis
5,582
465
81
7
0
198,038
0
W
Artio
5,613
468
25
2
0
255,531
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role