Player Matchup

Kukulkan
Kukulkan
Platinum III
Gnappe
Kukulkan
Platinum III
Level 69
God Stats
18W - 9L
1,795 SR
Queue Stats
117W - 115L
1,908 MMR
Party 2
Ao Kuang
Ao Kuang
Platinum V
StormyQ
Ao Kuang
Platinum V
Level 233
God Stats
14W - 8L
1,500 SR
Queue Stats
170W - 136L
1,810 MMR
Party 3
Gilgamesh
Gilgamesh
Platinum III
Zhiku
Gilgamesh
Platinum III
Level 84
God Stats
8W - 3L
1,839 SR
Queue Stats
59W - 61L
1,885 MMR
Party 2
Hachiman
Hachiman
Platinum II
s6yqz
Hachiman
Platinum II
Level 55
God Stats
15W - 11L
1,530 SR
Queue Stats
348W - 329L
1,893 MMR
Solo
Charon
Charon
Platinum II
ΞMissingLeGeNΔ
Charon
Platinum II
Level 252
God Stats
26W - 22L
1,699 SR
Queue Stats
130W - 116L
1,964 MMR
Party 3
Team Averages
Platinum III
Platinum III
Average Tier
Level 139
1,672 SR
1,892 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 144
1,678 SR
1,892 MMR
Arachne
Arachne
Platinum IV
BaamV
Arachne
Platinum IV
Level 125
God Stats
4W - 4L
1,907 SR
Queue Stats
193W - 186L
1,949 MMR
Party 1
Sobek
Sobek
Platinum V
BlacksouOnlyfans
Sobek
Platinum V
Level 58
God Stats
2W - 2L
1,724 SR
Queue Stats
74W - 74L
1,815 MMR
Party 1
Apollo
Apollo
Platinum I
Secc
Apollo
Platinum I
Level 167
God Stats
4W - 5L
1,524 SR
Queue Stats
201W - 179L
1,874 MMR
Solo
Thor
Thor
Platinum V
Yangler
Thor
Platinum V
Level 210
God Stats
1W - 1L
1,735 SR
Queue Stats
38W - 16L
1,911 MMR
Party 4
Tiamat
Tiamat
Platinum V
kinshii
Tiamat
Platinum V
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 12L
1,911 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gnappe
Kukulkan
15
0 / 0 / 2
8,599
661
3,740
4,600
2,588
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ao Kuang
StormyQ
Ao Kuang
15
6 / 2 / 3
8,380
645
10,199
12,568
5,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gilgamesh
Zhiku
Gilgamesh
13
2 / 1 / 1
8,146
627
7,945
15,492
16,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
s6yqz
Hachiman
15
3 / 1 / 1
8,669
667
6,598
5,891
2,293
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 0 / 6
7,439
572
6,258
10,546
10,436
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
VamanaThothThanatosSusano

VS

Bans
LokiUllrOsirisBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BaamV
Arachne
12
2 / 3 / 0
6,565
505
3,357
12,136
5,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 2
6,222
479
2,961
11,254
9,885
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
Secc
Apollo
12
1 / 3 / 0
6,858
528
3,921
9,710
3,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
Yangler
Thor
11
0 / 3 / 3
6,611
509
6,780
14,163
9,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiamat
kinshii
Tiamat
14
0 / 0 / 1
7,527
579
3,997
4,885
3,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
11
Kills
3
4
Deaths
11
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Arachne
BaamV
Arachne
2
3
0
0.67
L
0
2
2
0.5
W
Kukulkan
Gnappe
Kukulkan
0
0
2
1
L
Apollo
Secc
Apollo
1
3
0
0.33
W
Ao Kuang
StormyQ
Ao Kuang
6
2
3
3.75
L
Thor
Yangler
Thor
0
3
3
0.5
W
Gilgamesh
Zhiku
Gilgamesh
2
1
1
2.5
L
Tiamat
kinshii
Tiamat
0
0
1
0.5
W
Hachiman
s6yqz
Hachiman
3
1
1
3.5
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,740
Damage
21,016
49,097
Taken
52,148
37,096
Mitigated
31,582
14,439
Healing
16,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BaamV
Arachne
3,357
2,521
0
4,295
12,136
5,034
0
4,186
7,797
0
51,836
L
2,961
459
0
4,183
11,254
9,885
0
6,273
4,963
16,601
0
W
Kukulkan
Gnappe
Kukulkan
3,740
285
0
890
4,600
2,588
106
2,034
2,416
88,532
820
L
Apollo
Secc
Apollo
3,921
2,524
0
2,017
9,710
3,650
0
3,417
6,259
0
53,773
W
Ao Kuang
StormyQ
Ao Kuang
10,199
1,607
0
4,435
12,568
5,675
0
2,624
9,724
67,559
2,897
L
Thor
Yangler
Thor
6,780
2,106
0
3,768
14,163
9,894
0
3,779
9,594
0
47,225
W
Gilgamesh
Zhiku
Gilgamesh
7,945
2,390
0
3,267
15,492
16,104
0
1,756
12,777
0
58,820
L
Tiamat
kinshii
Tiamat
3,997
429
0
2,208
4,885
3,119
0
2,471
2,329
73,114
1,819
W
Hachiman
s6yqz
Hachiman
6,598
3,305
0
3,483
5,891
2,293
1,388
628
5,263
0
89,010
W
6,258
1,907
0
2,364
10,546
10,436
56
2,094
8,378
20,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,233
Gold Earned
33,783
533
Minions Killed
456
0
Camps Cleared
0
1,401,048
Distance Traveled
1,349,070
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,565
505
82
6
0
300,487
0
L
Sobek
6,222
479
17
1
0
280,955
3
W
Kukulkan
8,599
661
165
13
0
267,237
1
L
Apollo
6,858
528
116
9
0
243,940
0
W
Ao Kuang
8,380
645
110
8
0
301,468
0
L
Thor
6,611
509
78
6
0
248,641
0
W
Gilgamesh
8,146
627
97
7
0
260,336
2
L
Tiamat
7,527
579
163
13
0
275,047
1
W
Hachiman
8,669
667
140
11
0
269,133
0
W
Charon
7,439
572
21
2
0
302,874
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role