Player Matchup

Cthulhu
Cthulhu
Hozpul
Cthulhu
Level 129
God Stats
4W - 7L
1,500 SR
Queue Stats
766W - 777L
1,499 Elo+
Party 1
Ratatoskr
Ratatoskr
LesboAngel
Ratatoskr
Level 88
God Stats
10W - 12L
1,647 SR
Queue Stats
64W - 52L
1,508 Elo+
Party 1
Mulan
Mulan
SteelRex24
Mulan
Level 97
God Stats
8W - 21L
1,515 SR
Queue Stats
205W - 258L
1,548 Elo+
Party 1
Hachiman
Hachiman
daddymogi
Hachiman
Level 80
God Stats
6W - 7L
1,251 SR
Queue Stats
482W - 512L
1,535 Elo+
Party 1
Ra
Ra
spitfirelouis56
Ra
Level 144
God Stats
3W - 4L
1,696 SR
Queue Stats
343W - 457L
1,561 Elo+
Party 1
Team Averages
Level 108
1,522 SR
1,530 Elo+

VS

Team Averages
Level 121
1,530 SR
1,482 Elo+
Bellona
Bellona
Deadkillerpro00
Bellona
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 39L
1,521 Elo+
Party 2
Ares
Ares
EliteSG112
Ares
Level 60
God Stats
9W - 6L
1,648 SR
Queue Stats
15W - 23L
1,398 Elo+
Party 2
Gilgamesh
Gilgamesh
InfernalCobra06
Gilgamesh
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 50L
1,504 Elo+
Party 2
Thoth
Thoth
darkcrittercub
Thoth
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
493W - 475L
1,507 Elo+
Solo
Danzaburou
Danzaburou
pro player53
Danzaburou
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 41L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hozpul
Cthulhu
10
0 / 2 / 1
6,384
426
7,655
10,729
9,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ratatoskr
LesboAngel
Ratatoskr
12
0 / 2 / 2
6,599
440
2,900
12,728
5,012
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
11
1 / 6 / 0
6,441
429
9,411
19,163
15,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hachiman
daddymogi
Hachiman
12
1 / 3 / 0
6,933
462
4,128
10,370
3,635
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

13
1 / 3 / 2
7,971
531
9,186
10,287
4,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 3
9,009
601
11,797
14,821
17,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 0 / 8
7,944
530
6,991
11,399
11,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
InfernalCobra06
Gilgamesh
14
4 / 1 / 1
7,772
518
6,221
14,374
6,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

14
3 / 1 / 2
8,165
544
7,246
5,895
2,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
pro player53
Danzaburou
14
5 / 0 / 4
8,137
542
10,528
13,606
6,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
3
Kills
16
16
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
W
1
0
8
5
L
Cthulhu
Hozpul
Cthulhu
0
2
1
0.25
W
Gilgamesh
InfernalCobra06
Gilgamesh
4
1
1
4.5
L
Ratatoskr
LesboAngel
Ratatoskr
0
2
2
0.5
L
Mulan
1
6
0
0.17
L
Hachiman
daddymogi
Hachiman
1
3
0
0.33
W
3
1
2
4
W
Danzaburou
pro player53
Danzaburou
5
0
4
7
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,280
Damage
42,783
63,277
Taken
60,095
37,205
Mitigated
45,247
12,328
Healing
18,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,797
5,011
0
6,730
14,821
17,937
0
877
13,853
0
69,080
W
6,991
634
0
3,405
11,399
11,923
0
5,252
5,932
19,775
1,370
L
Cthulhu
Hozpul
Cthulhu
7,655
564
68
2,123
10,729
9,152
0
2,440
8,241
27,352
0
W
Gilgamesh
InfernalCobra06
Gilgamesh
6,221
2,140
0
3,760
14,374
6,775
57
3,294
11,080
0
64,825
L
Ratatoskr
LesboAngel
Ratatoskr
2,900
598
0
2,403
12,728
5,012
0
1,665
10,977
0
64,501
L
Mulan
9,411
1,530
0
3,296
19,163
15,343
0
1,630
16,567
0
39,903
L
Hachiman
daddymogi
Hachiman
4,128
1,766
0
1,968
10,370
3,635
0
3,212
7,158
0
49,011
W
7,246
197
0
494
5,895
2,035
0
2,818
3,077
67,702
919
W
Danzaburou
pro player53
Danzaburou
10,528
5,822
0
3,770
13,606
6,577
364
4,077
9,453
0
74,073
L
9,186
453
240
2,230
10,287
4,063
0
5,149
5,089
73,640
721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,328
Gold Earned
41,027
403
Minions Killed
441
0
Camps Cleared
0
1,484,640
Distance Traveled
1,520,011
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,009
601
99
7
0
256,081
0
W
Ares
7,944
530
28
2
0
300,421
0
L
Cthulhu
6,384
426
23
2
0
301,459
5
W
Gilgamesh
7,772
518
91
6
0
349,801
0
L
Ratatoskr
6,599
440
86
6
0
316,862
2
L
Mulan
6,441
429
66
4
0
263,945
0
L
Hachiman
6,933
462
99
7
0
287,629
2
W
Thoth
8,165
544
119
8
0
300,372
2
W
Danzaburou
8,137
542
104
7
0
313,336
0
L
Ra
7,971
531
129
9
0
314,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role