Player Matchup

Kali
Kali
AnamCara
Kali
Level 103
God Stats
0W - 1L
1,800 SR
Queue Stats
17W - 23L
1,206 Elo+
Party 2
Ymir
Ymir
CaligulaCeasar
Ymir
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 14L
1,336 Elo+
Party 2
Ah Puch
Ah Puch
SotoHagakure
Ah Puch
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 22L
1,266 Elo+
Party 2
Team Averages
Level 75
1,600 SR
1,269 Elo+

VS

Team Averages
Level 115
1,533 SR
1,369 Elo+
Hercules
Hercules
DanzaVillan
Hercules
Level 154
God Stats
2W - 1L
1,658 SR
Queue Stats
47W - 65L
1,369 Elo+
Party 1
Vulcan
Vulcan
HuN73rDilroy
Vulcan
Level 63
God Stats
9W - 7L
1,437 SR
Queue Stats
20W - 25L
1,357 Elo+
Party 1
Da Ji
Da Ji
Ignorance3405
Da Ji
Level 127
God Stats
345W - 352L
1,503 SR
Queue Stats
830W - 898L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
11
0 / 9 / 0
7,537
580
7,882
17,068
7,075
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
0 / 7 / 2
8,024
617
4,151
18,703
20,357
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Puch
SotoHagakure
Ah Puch
14
3 / 5 / 0
9,338
718
10,418
11,928
5,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DanzaVillan
Hercules
17
5 / 0 / 14
10,857
835
11,701
16,714
14,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
17
7 / 0 / 13
11,327
871
16,491
5,504
2,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
9 / 3 / 9
11,011
847
12,598
11,172
5,687
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
57
3
Kills
21
21
Deaths
3
2
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Kali
0
9
0
0
L
0
7
2
0.14
W
Hercules
DanzaVillan
Hercules
5
0
14
12
W
Vulcan
7
0
13
13.5
W
9
3
9
4.5
L
Ah Puch
SotoHagakure
Ah Puch
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,451
Damage
40,790
47,699
Taken
33,390
32,836
Mitigated
22,589
2,363
Healing
7,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
7,882
2,731
0
1,282
17,068
7,075
0
6,093
10,338
1,210
19,798
L
4,151
603
0
40
18,703
20,357
0
6,310
11,522
15,485
372
W
Hercules
DanzaVillan
Hercules
11,701
3,131
0
7,448
16,714
14,520
713
6,282
10,432
3,301
31,552
W
Vulcan
16,491
5,504
0
453
5,504
2,382
1,141
2,619
2,885
60,918
1,833
W
12,598
4,091
0
0
11,172
5,687
418
6,430
4,742
0
29,694
L
Ah Puch
SotoHagakure
Ah Puch
10,418
645
0
1,041
11,928
5,404
0
3,740
7,581
38,766
582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,899
Gold Earned
33,195
119
Minions Killed
166
0
Camps Cleared
0
617,109
Distance Traveled
710,214
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,537
580
37
3
0
211,047
0
L
Ymir
8,024
617
16
1
0
207,469
0
W
Hercules
10,857
835
50
4
0
258,357
0
W
Vulcan
11,327
871
92
7
0
238,157
0
W
Da Ji
11,011
847
24
2
0
213,700
0
L
Ah Puch
9,338
718
66
5
0
198,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role