Player Matchup

Arachne
Arachne
Azinothfrank
Arachne
Level 53
God Stats
18W - 13L
1,800 SR
Queue Stats
68W - 66L
1,545 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Gio_Crazy
Kumbhakarna
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,569 Elo+
Solo
Amaterasu
Amaterasu
Shamanx94
Amaterasu
Level 28
God Stats
4W - 7L
1,103 SR
Queue Stats
44W - 53L
1,429 Elo+
Party 1
Izanami
Izanami
kershOn
Izanami
Level 66
God Stats
145W - 106L
1,494 SR
Queue Stats
163W - 143L
1,469 Elo+
Solo
Anubis
Anubis
zzzzCriSzzzz
Anubis
Level 87
God Stats
38W - 30L
1,569 SR
Queue Stats
56W - 50L
1,606 Elo+
Party 1
Team Averages
Level 71
1,493 SR
1,523 Elo+

VS

Team Averages
Level 80
1,580 SR
1,481 Elo+
Merlin
Merlin
MT4BZ
Merlin
Level 126
God Stats
7W - 11L
1,897 SR
Queue Stats
188W - 167L
1,454 Elo+
Solo
Horus
Horus
PeanutEarth
Horus
Level 40
God Stats
3W - 2L
1,500 SR
Queue Stats
24W - 41L
1,418 Elo+
Solo
Ravana
Ravana
Silver4dayZ
Ravana
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 49L
1,633 Elo+
Solo
Yemoja
Yemoja
houss13460
Yemoja
Level 43
God Stats
99W - 80L
1,502 SR
Queue Stats
210W - 201L
1,401 Elo+
Solo
Ymir
Ymir
robertodiver
Ymir
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Azinothfrank
Arachne
15
8 / 1 / 1
8,896
593
10,625
15,902
6,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Gio_Crazy
Kumbhakarna
11
0 / 0 / 10
7,772
518
4,136
14,352
12,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
Shamanx94
Amaterasu
13
0 / 3 / 4
8,038
536
3,567
12,753
10,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
kershOn
Izanami
16
6 / 4 / 1
9,705
647
18,104
11,049
5,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
13
2 / 3 / 5
8,288
553
6,177
10,212
4,441
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MT4BZ
Merlin
16
3 / 2 / 3
8,544
570
12,625
7,382
2,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 3 / 5
7,510
501
10,729
14,817
8,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
12
2 / 3 / 3
7,587
506
6,687
9,654
8,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
houss13460
Yemoja
12
2 / 5 / 3
7,433
496
3,716
15,624
9,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 3 / 3
6,678
445
6,000
15,165
11,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
28
16
Kills
11
11
Deaths
16
21
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Arachne
Azinothfrank
Arachne
8
1
1
8.5
W
Kumbhakarna
Gio_Crazy
Kumbhakarna
0
0
10
5
L
Merlin
MT4BZ
Merlin
3
2
3
2.25
L
3
3
5
1.83
W
Amaterasu
Shamanx94
Amaterasu
0
3
4
0.67
L
Ravana
2
3
3
1.17
L
Yemoja
houss13460
Yemoja
2
5
3
0.7
W
Izanami
kershOn
Izanami
6
4
1
1.63
L
1
3
3
0.83
W
Anubis
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,609
Damage
39,757
64,268
Taken
62,642
39,649
Mitigated
41,357
19,220
Healing
11,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Azinothfrank
Arachne
10,625
6,439
0
8,565
15,902
6,227
17
4,443
11,457
0
68,774
W
Kumbhakarna
Gio_Crazy
Kumbhakarna
4,136
792
0
1,800
14,352
12,877
0
4,983
9,340
17,744
0
L
Merlin
MT4BZ
Merlin
12,625
1,437
0
902
7,382
2,903
0
2,060
5,322
80,406
1,400
L
10,729
5,877
326
3,519
14,817
8,615
0
1,287
13,530
0
52,295
W
Amaterasu
Shamanx94
Amaterasu
3,567
1,436
0
4,461
12,753
10,598
380
1,902
10,832
0
46,970
L
Ravana
6,687
2,302
0
1,436
9,654
8,525
0
2,070
7,584
210
42,089
L
Yemoja
houss13460
Yemoja
3,716
919
2,333
3,020
15,624
9,792
0
1,691
13,933
33,110
0
W
Izanami
kershOn
Izanami
18,104
12,448
0
1,106
11,049
5,506
984
6,480
4,536
0
99,140
L
6,000
1,386
0
275
15,165
11,522
0
3,609
11,556
31,189
0
W
Anubis
6,177
386
0
3,288
10,212
4,441
0
4,640
5,552
55,105
1,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,699
Gold Earned
37,752
428
Minions Killed
344
0
Camps Cleared
0
1,438,668
Distance Traveled
1,376,028
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,896
593
93
6
0
347,805
2
W
Kumbhakarna
7,772
518
14
1
0
341,793
4
L
Merlin
8,544
570
132
9
0
295,522
4
L
Horus
7,510
501
64
4
0
329,924
0
W
Amaterasu
8,038
536
79
5
0
261,691
0
L
Ravana
7,587
506
62
4
0
195,406
0
L
Yemoja
7,433
496
23
2
0
275,217
0
W
Izanami
9,705
647
152
10
0
233,431
0
L
Ymir
6,678
445
63
4
0
279,959
2
W
Anubis
8,288
553
90
6
0
253,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role