Player Matchup

Raijin
Raijin
MercyVeteran
Raijin
Level 3
God Stats
5W - 4L
1,265 SR
Queue Stats
9W - 7L
1,173 Elo+
Party 2
Charybdis
Charybdis
derjojo111
Charybdis
Level 42
God Stats
1W - 1L
1,228 SR
Queue Stats
9W - 7L
1,173 Elo+
Party 2
Ymir
Ymir
gelloti
Ymir
Level 43
God Stats
10W - 2L
1,732 SR
Queue Stats
58W - 61L
1,336 Elo+
Solo
Team Averages
Level 29
1,408 SR
1,228 Elo+

VS

Team Averages
Level 45
1,538 SR
1,457 Elo+
Kuzenbo
Kuzenbo
Liaslasis
Kuzenbo
Level 46
God Stats
0W - 1L
1,655 SR
Queue Stats
1W - 2L
1,483 Elo+
Party 1
Cliodhna
Cliodhna
MaraMurr
Cliodhna
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,483 Elo+
Party 1
Sol
Sol
spyral31
Sol
Level 44
God Stats
65W - 64L
1,458 SR
Queue Stats
65W - 70L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
4 / 1 / 5
8,437
767
8,679
7,586
3,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
derjojo111
Charybdis
14
2 / 0 / 7
8,366
761
7,375
7,123
3,402
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
gelloti
Ymir
13
3 / 0 / 5
8,128
739
5,253
9,750
11,518
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Liaslasis
Kuzenbo
12
0 / 2 / 1
7,224
657
6,798
10,810
13,607
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cliodhna
MaraMurr
Cliodhna
11
0 / 5 / 1
6,787
617
3,085
7,064
3,574
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
1 / 2 / 0
8,006
728
8,774
8,818
3,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
9
Kills
1
1
Deaths
9
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Liaslasis
Kuzenbo
0
2
1
0.25
L
Cliodhna
MaraMurr
Cliodhna
0
5
1
0.1
W
Raijin
4
1
5
6.5
W
Charybdis
derjojo111
Charybdis
2
0
7
5.5
W
Ymir
gelloti
Ymir
3
0
5
5.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,307
Damage
18,657
24,459
Taken
26,692
18,656
Mitigated
20,775
3,004
Healing
3,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Liaslasis
Kuzenbo
6,798
2,280
0
0
10,810
13,607
0
4,671
6,136
12,390
4,483
L
Cliodhna
MaraMurr
Cliodhna
3,085
80
0
318
7,064
3,574
0
3,747
3,305
0
13,418
W
Raijin
8,679
1,176
0
690
7,586
3,736
0
4,022
3,552
25,932
0
W
Charybdis
derjojo111
Charybdis
7,375
3,834
0
1,979
7,123
3,402
0
3,161
3,951
0
52,964
W
Ymir
gelloti
Ymir
5,253
712
0
335
9,750
11,518
0
5,886
3,826
15,092
1,370
L
8,774
2,206
126
3,238
8,818
3,594
0
5,255
3,563
37,403
4,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,931
Gold Earned
22,017
156
Minions Killed
120
0
Camps Cleared
0
598,814
Distance Traveled
585,668
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,224
657
30
3
0
201,249
0
L
Cliodhna
6,787
617
17
2
0
185,173
0
W
Raijin
8,437
767
32
3
0
192,065
0
W
Charybdis
8,366
761
101
9
0
206,447
0
W
Ymir
8,128
739
23
2
0
200,302
0
L
Sol
8,006
728
73
7
0
199,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role