Player Matchup

Danzaburou
Danzaburou
EclipseMidnight
Danzaburou
Level 125
God Stats
1W - 1L
1,715 SR
Queue Stats
45W - 44L
1,608 Elo+
Party 2
Hera
Hera
Morrisomnia
Hera
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 43L
1,592 Elo+
Party 2
Merlin
Merlin
Whoyougonnacal
Merlin
Level 128
God Stats
1W - 2L
1,861 SR
Queue Stats
142W - 119L
1,524 Elo+
Solo
Xbalanque
Xbalanque
mindless slave7
Xbalanque
Level 155
God Stats
7W - 8L
1,755 SR
Queue Stats
425W - 438L
1,525 Elo+
Solo
Tyr
Tyr
schirulu
Tyr
Level 130
God Stats
0W - 2L
1,247 SR
Queue Stats
13W - 20L
1,292 Elo+
Solo
Team Averages
Level 128
1,616 SR
1,508 Elo+

VS

Team Averages
Level 145
1,500 SR
1,536 Elo+
Morgan Le Fay
Morgan Le Fay
ArticMayoMan
Morgan Le Fay
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
70W - 72L
1,635 Elo+
Party 1
Cerberus
Cerberus
LuciLator
Cerberus
Level 137
God Stats
4W - 1L
1,500 SR
Queue Stats
59W - 61L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Wybrand
Zhong Kui
Level 144
God Stats
11W - 1L
1,500 SR
Queue Stats
293W - 276L
1,563 Elo+
Party 1
Bacchus
Bacchus
anecto
Bacchus
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 105L
1,481 Elo+
Party 1
Mercury
Mercury
hotdog dab
Mercury
Level 204
God Stats
1W - 0L
1,500 SR
Queue Stats
588W - 607L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EclipseMidnight
Danzaburou
17
2 / 4 / 6
10,474
655
11,591
14,083
6,471
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 7 / 9
9,730
608
12,309
12,384
5,689
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 1 / 8
9,048
566
7,421
4,350
1,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
mindless slave7
Xbalanque
20
9 / 1 / 8
11,564
723
23,944
23,456
13,501
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
5 / 5 / 10
11,032
690
11,502
20,894
21,266
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ArticMayoMan
Morgan Le Fay
17
3 / 5 / 7
10,923
683
14,977
13,930
9,565
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
LuciLator
Cerberus
18
2 / 4 / 13
11,296
706
7,903
21,543
28,002
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
Wybrand
Zhong Kui
20
8 / 3 / 8
12,481
780
20,458
18,479
17,696
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bacchus
anecto
Bacchus
18
2 / 2 / 9
11,437
715
9,155
19,896
32,397
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
hotdog dab
Mercury
18
3 / 6 / 5
11,424
714
11,171
16,683
10,395
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
60
19
Kills
18
18
Deaths
20
41
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
ArticMayoMan
Morgan Le Fay
3
5
7
1.3
L
Danzaburou
EclipseMidnight
Danzaburou
2
4
6
1.25
W
Cerberus
LuciLator
Cerberus
2
4
13
2.13
L
2
7
9
0.93
L
1
1
8
5
W
Zhong Kui
Wybrand
Zhong Kui
8
3
8
4
W
Bacchus
anecto
Bacchus
2
2
9
3.25
W
Mercury
hotdog dab
Mercury
3
6
5
0.92
L
Xbalanque
mindless slave7
Xbalanque
9
1
8
13
L
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,767
Damage
63,664
75,167
Taken
90,531
48,688
Mitigated
98,055
31,320
Healing
27,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
ArticMayoMan
Morgan Le Fay
14,977
535
1,723
2,370
13,930
9,565
1,677
2,100
11,449
38,575
0
L
Danzaburou
EclipseMidnight
Danzaburou
11,591
3,436
3,327
3,333
14,083
6,471
438
9,611
4,472
0
26,844
W
Cerberus
LuciLator
Cerberus
7,903
580
609
4,163
21,543
28,002
512
4,057
17,036
18,257
0
L
12,309
3,534
1,712
517
12,384
5,689
0
9,878
2,506
20,994
0
L
7,421
974
1,327
819
4,350
1,761
0
3,813
537
22,332
475
W
Zhong Kui
Wybrand
Zhong Kui
20,458
895
713
5,624
18,479
17,696
3,958
4,707
13,158
41,136
0
W
Bacchus
anecto
Bacchus
9,155
433
2,857
4,500
19,896
32,397
301
6,006
13,324
19,429
531
W
Mercury
hotdog dab
Mercury
11,171
4,868
1,235
3,510
16,683
10,395
3,084
2,553
13,787
0
34,913
L
Xbalanque
mindless slave7
Xbalanque
23,944
4,168
795
10,838
23,456
13,501
88
13,027
10,429
0
36,846
L
11,502
1,143
2,199
6,453
20,894
21,266
25
15,633
5,261
0
27,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,848
Gold Earned
57,561
151
Minions Killed
178
0
Camps Cleared
0
1,320,520
Distance Traveled
1,536,780
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,923
683
38
2
0
295,050
0
L
Danzaburou
10,474
655
31
2
0
285,543
0
W
Cerberus
11,296
706
30
2
0
281,838
0
L
Hera
9,730
608
20
1
0
235,303
0
L
Merlin
9,048
566
27
2
0
182,696
0
W
Zhong Kui
12,481
780
45
3
0
307,405
0
W
Bacchus
11,437
715
8
1
0
335,307
0
W
Mercury
11,424
714
57
4
0
317,180
0
L
Xbalanque
11,564
723
28
2
0
345,009
0
L
Tyr
11,032
690
45
3
0
271,969
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role