Player Matchup

Achilles
Achilles
Silver I
Arrove
Achilles
Silver I
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 52L
1,591 MMR
Party 4
Heimdallr
Heimdallr
Gold III
Jtobarr29
Heimdallr
Gold III
Level 107
God Stats
7W - 5L
1,500 SR
Queue Stats
200W - 196L
1,602 MMR
Party 2
Thanatos
Thanatos
Gold V
Nxke
Thanatos
Gold V
Level 100
God Stats
0W - 2L
1,270 SR
Queue Stats
63W - 57L
1,615 MMR
Party 4
Bacchus
Bacchus
Gold III
doctortobar
Bacchus
Gold III
Level 157
God Stats
5W - 3L
1,500 SR
Queue Stats
195W - 179L
1,602 MMR
Party 2
Ix Chel
Ix Chel
Gold II
thewaffmaster
Ix Chel
Gold II
Level 141
God Stats
4W - 6L
1,372 SR
Queue Stats
57W - 53L
1,606 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,428 SR
1,603 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 146
1,655 SR
1,606 MMR
Susano
Susano
Platinum III
Alucard4510
Susano
Platinum III
Level 139
God Stats
2W - 1L
1,486 SR
Queue Stats
52W - 52L
1,679 MMR
Party 3
Neith
Neith
Platinum V
Dennyosia
Neith
Platinum V
Level 159
God Stats
35W - 26L
1,693 SR
Queue Stats
56W - 50L
1,736 MMR
Party 1
Kuzenbo
Kuzenbo
Gold I
EatMyAxxe
Kuzenbo
Gold I
Level 153
God Stats
18W - 10L
1,698 SR
Queue Stats
54W - 59L
1,545 MMR
Party 3
Apollo
Apollo
Gold IV
Huntezuma
Apollo
Gold IV
Level 159
God Stats
4W - 2L
1,908 SR
Queue Stats
58W - 55L
1,468 MMR
Party 1
Odin
Odin
Gold II
blasfern
Odin
Gold II
Level 119
God Stats
18W - 12L
1,488 SR
Queue Stats
531W - 495L
1,603 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Arrove
Achilles
15
1 / 4 / 2
9,087
478
8,000
20,059
19,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
Jtobarr29
Heimdallr
16
0 / 6 / 0
9,304
490
7,315
16,291
9,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
Nxke
Thanatos
14
1 / 5 / 2
8,408
443
8,569
18,166
8,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
doctortobar
Bacchus
12
1 / 4 / 0
8,053
424
5,066
18,041
23,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Ix Chel
17
1 / 2 / 0
10,356
545
9,967
10,001
4,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AthenaAo KuangAwilix

VS

Bans
ThorBake KujiraMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
17
7 / 0 / 5
10,220
538
6,688
16,333
7,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Dennyosia
Neith
18
3 / 0 / 3
10,611
558
6,305
8,011
3,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kuzenbo
EatMyAxxe
Kuzenbo
15
1 / 0 / 8
9,477
499
11,757
13,882
18,959
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
Huntezuma
Apollo
19
7 / 1 / 5
11,654
613
12,936
12,663
6,148
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
18
3 / 3 / 6
10,980
578
16,617
17,905
20,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
4
Kills
21
21
Deaths
4
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Susano
7
0
5
9.5
L
Achilles
Arrove
Achilles
1
4
2
0.5
W
Neith
Dennyosia
Neith
3
0
3
4.5
W
Kuzenbo
EatMyAxxe
Kuzenbo
1
0
8
5
W
Apollo
Huntezuma
Apollo
7
1
5
9.5
L
Heimdallr
Jtobarr29
Heimdallr
0
6
0
0
L
Thanatos
Nxke
Thanatos
1
5
2
0.4
W
Odin
3
3
6
2
L
Bacchus
doctortobar
Bacchus
1
4
0
0.25
L
Ix Chel
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,917
Damage
54,303
82,558
Taken
68,794
65,042
Mitigated
55,620
32,469
Healing
21,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
6,688
628
0
6,464
16,333
7,095
557
2,156
14,177
0
70,298
L
Achilles
Arrove
Achilles
8,000
2,278
0
7,567
20,059
19,284
0
36
18,410
6,658
55,120
W
Neith
Dennyosia
Neith
6,305
2,057
0
2,656
8,011
3,260
1,850
3,607
4,357
0
105,835
W
Kuzenbo
EatMyAxxe
Kuzenbo
11,757
4,400
0
1,978
13,882
18,959
0
5,838
8,044
40,143
0
W
Apollo
Huntezuma
Apollo
12,936
8,896
0
4,431
12,663
6,148
2,824
1,903
10,760
0
106,367
L
Heimdallr
Jtobarr29
Heimdallr
7,315
4,126
0
3,745
16,291
9,277
657
1,893
14,342
0
93,692
L
Thanatos
Nxke
Thanatos
8,569
1,343
0
13,683
18,166
8,085
0
1,619
16,323
0
67,891
W
Odin
16,617
2,901
0
5,714
17,905
20,158
260
3,023
13,950
0
83,596
L
Bacchus
doctortobar
Bacchus
5,066
508
0
3,236
18,041
23,450
0
3,927
14,064
21,820
0
L
Ix Chel
9,967
528
1,526
2,712
10,001
4,946
0
4,282
5,719
108,176
1,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,208
Gold Earned
52,942
582
Minions Killed
605
0
Camps Cleared
0
1,831,478
Distance Traveled
2,009,334
14
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,220
538
101
5
0
455,502
0
L
Achilles
9,087
478
91
5
0
356,720
2
W
Neith
10,611
558
191
10
0
381,805
11
W
Kuzenbo
9,477
499
31
2
0
406,928
6
W
Apollo
11,654
613
164
9
0
398,199
7
L
Heimdallr
9,304
490
159
8
0
319,347
2
L
Thanatos
8,408
443
101
5
0
368,024
0
W
Odin
10,980
578
118
6
0
366,900
4
L
Bacchus
8,053
424
30
2
0
408,585
6
L
Ix Chel
10,356
545
201
11
0
378,802
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role