Player Matchup

Ne Zha
Ne Zha
Bronze IV
BUNNY_KILLER002
Ne Zha
Bronze IV
Level 71
God Stats
0W - 1L
1,563 SR
Queue Stats
1W - 4L
1,385 MMR
Party 2
Charon
Charon
Silver V
RSC0BRA
Charon
Silver V
Level 120
God Stats
2W - 8L
1,525 SR
Queue Stats
17W - 28L
1,323 MMR
Party 1
Achilles
Achilles
Silver III
RSCaptain
Achilles
Silver III
Level 89
God Stats
0W - 2L
1,493 SR
Queue Stats
5W - 17L
1,500 MMR
Party 1
Persephone
Persephone
Bronze IV
Samirx09
Persephone
Bronze IV
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,339 MMR
Party 2
Hachiman
Hachiman
Bronze III
vyxzr
Hachiman
Bronze III
Level 144
God Stats
0W - 2L
1,712 SR
Queue Stats
22W - 12L
1,361 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 100
1,559 SR
1,381 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 135
1,533 SR
1,380 MMR
Sol
Sol
Silver I
Goose
Sol
Silver I
Level 127
God Stats
36W - 28L
1,506 SR
Queue Stats
74W - 74L
1,406 MMR
Solo
Medusa
Medusa
Silver III
Noxa1599
Medusa
Silver III
Level 106
God Stats
3W - 1L
1,455 SR
Queue Stats
10W - 10L
1,345 MMR
Solo
Mercury
Mercury
Gold V
SlipAndCounter
Mercury
Gold V
Level 186
God Stats
30W - 26L
1,527 SR
Queue Stats
165W - 167L
1,418 MMR
Solo
Hercules
Hercules
Silver I
Valenicus
Hercules
Silver I
Level 148
God Stats
7W - 8L
1,551 SR
Queue Stats
37W - 43L
1,388 MMR
Solo
Ymir
Ymir
Silver I
WhiteBelt4Lf
Ymir
Silver I
Level 108
God Stats
2W - 2L
1,624 SR
Queue Stats
27W - 32L
1,342 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
4,717
472
2,971
8,138
3,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
RSC0BRA
Charon
8
0 / 2 / 1
5,345
535
3,077
8,382
6,608
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
RSCaptain
Achilles
10
0 / 4 / 0
5,125
513
4,863
9,954
5,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
Samirx09
Persephone
9
0 / 2 / 0
5,120
512
4,276
7,052
2,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
vyxzr
Hachiman
12
1 / 0 / 0
6,099
610
3,536
4,175
1,483
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
KuzenboThothArachneBake Kujira

VS

Bans
MulanAo KuangAresThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Goose
Sol
10
4 / 0 / 2
6,439
644
7,966
4,992
1,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Noxa1599
Medusa
12
1 / 1 / 0
6,042
604
2,252
4,657
1,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 0 / 3
6,927
693
3,965
9,233
4,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Valenicus
Hercules
12
4 / 0 / 0
7,326
733
5,812
8,408
7,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 0 / 3
5,853
585
1,409
6,899
4,857
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
12
11
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Sol
Goose
Sol
4
0
2
5
W
Medusa
Noxa1599
Medusa
1
1
0
1
L
Charon
RSC0BRA
Charon
0
2
1
0.25
L
Achilles
RSCaptain
Achilles
0
4
0
0
L
Persephone
Samirx09
Persephone
0
2
0
0
W
3
0
3
4.5
W
Hercules
Valenicus
Hercules
4
0
0
4
W
0
0
3
1.5
L
Hachiman
vyxzr
Hachiman
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,723
Damage
21,404
37,701
Taken
34,189
19,257
Mitigated
19,758
9,561
Healing
10,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,971
951
0
1,782
8,138
3,282
0
2,867
5,271
0
26,321
W
Sol
Goose
Sol
7,966
3,632
0
2,134
4,992
1,553
961
2,062
2,930
44,067
785
W
Medusa
Noxa1599
Medusa
2,252
1,040
0
1,226
4,657
1,708
0
779
3,878
0
46,246
L
Charon
RSC0BRA
Charon
3,077
487
0
1,620
8,382
6,608
0
2,018
6,364
17,558
0
L
Achilles
RSCaptain
Achilles
4,863
1,526
0
1,888
9,954
5,407
0
0
9,414
0
33,344
L
Persephone
Samirx09
Persephone
4,276
537
0
2,170
7,052
2,477
0
3,894
3,147
36,583
0
W
3,965
3,148
0
804
9,233
4,003
39
2,057
7,176
0
67,238
W
Hercules
Valenicus
Hercules
5,812
2,408
0
4,177
8,408
7,637
0
0
7,639
0
47,226
W
1,409
240
0
1,696
6,899
4,857
0
2,455
4,444
13,679
830
L
Hachiman
vyxzr
Hachiman
3,536
2,495
0
2,101
4,175
1,483
0
328
3,847
0
64,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,406
Gold Earned
32,587
292
Minions Killed
358
0
Camps Cleared
0
1,079,521
Distance Traveled
1,132,575
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,717
472
44
4
0
258,496
0
W
Sol
6,439
644
56
6
0
213,524
0
W
Medusa
6,042
604
82
8
0
228,658
4
L
Charon
5,345
535
35
4
0
213,865
3
L
Achilles
5,125
513
48
5
0
212,217
4
L
Persephone
5,120
512
60
6
0
200,549
0
W
Mercury
6,927
693
112
11
0
270,351
0
W
Hercules
7,326
733
86
9
0
202,937
2
W
Ymir
5,853
585
22
2
0
217,105
2
L
Hachiman
6,099
610
105
11
0
194,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role