Player Matchup

Cerberus
Cerberus
Masters
ILoveGuardians
Cerberus
Masters
Level 39
God Stats
2W - 0L
1,789 SR
Queue Stats
42W - 0L
2,568 MMR
Party 2
Baron Samedi
Baron Samedi
Grandmaster
Ukurac
Baron Samedi
Grandmaster
Level 206
God Stats
29W - 0L
2,174 SR
Queue Stats
139W - 11L
2,911 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Masters
mmrOverdose
Ah Muzen Cab
Masters
Level 39
God Stats
14W - 0L
2,217 SR
Queue Stats
42W - 0L
2,568 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 95
2,060 SR
2,682 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 162
1,707 SR
2,392 MMR
Anhur
Anhur
Diamond V
BiggestBlaiksFan
Anhur
Diamond V
Level 117
God Stats
4W - 12L
1,317 SR
Queue Stats
60W - 35L
2,176 MMR
Party 1
Raijin
Raijin
Masters
Blaiksou
Raijin
Masters
Level 191
God Stats
5W - 2L
1,882 SR
Queue Stats
123W - 33L
2,505 MMR
Party 1
Terra
Terra
Masters
Piatre
Terra
Masters
Level 178
God Stats
3W - 2L
1,921 SR
Queue Stats
79W - 22L
2,496 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
2 / 1 / 9
9,942
765
10,438
14,343
12,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Ukurac
Baron Samedi
16
2 / 2 / 9
9,999
769
12,775
11,349
9,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
mmrOverdose
Ah Muzen Cab
18
8 / 0 / 4
11,477
883
19,534
14,379
5,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
Ne ZhaThothPersephoneKuzenboAchilles

VS

Bans
SobekAresXing TianCabrakanBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 2
8,717
671
11,248
14,564
7,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
Blaiksou
Raijin
14
2 / 3 / 1
9,125
702
12,514
14,736
6,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Terra
Piatre
Terra
13
0 / 4 / 3
8,035
618
6,427
18,491
20,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
12
Kills
3
3
Deaths
12
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
Raijin
Blaiksou
Raijin
2
3
1
0.83
W
Cerberus
2
1
9
6.5
L
Terra
Piatre
Terra
0
4
3
0.38
W
Baron Samedi
Ukurac
Baron Samedi
2
2
9
3.25
W
Ah Muzen Cab
mmrOverdose
Ah Muzen Cab
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,747
Damage
30,189
40,071
Taken
47,791
27,800
Mitigated
34,912
13,151
Healing
10,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,248
5,861
0
3,404
14,564
7,743
0
7,395
7,038
0
35,150
L
Raijin
Blaiksou
Raijin
12,514
730
0
2,711
14,736
6,789
0
7,357
7,287
55,141
0
W
Cerberus
10,438
595
0
3,342
14,343
12,604
0
5,418
7,916
32,568
492
L
Terra
Piatre
Terra
6,427
373
353
4,142
18,491
20,380
0
7,611
10,733
13,418
0
W
Baron Samedi
Ukurac
Baron Samedi
12,775
373
2,288
3,995
11,349
9,290
143
4,937
5,436
36,475
1,115
W
Ah Muzen Cab
mmrOverdose
Ah Muzen Cab
19,534
7,472
0
3,526
14,379
5,906
2,892
6,550
6,931
0
82,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,418
Gold Earned
25,877
234
Minions Killed
177
0
Camps Cleared
0
808,758
Distance Traveled
717,001
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,717
671
64
5
0
224,524
0
L
Raijin
9,125
702
99
8
0
233,299
0
W
Cerberus
9,942
765
48
4
0
273,148
0
L
Terra
8,035
618
14
1
0
259,178
0
W
Baron Samedi
9,999
769
53
4
0
255,580
0
W
Ah Muzen Cab
11,477
883
133
10
0
280,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role