Player Matchup

Kuzenbo
Kuzenbo
Gold IV
BenxDliw
Kuzenbo
Gold IV
Level 115
God Stats
12W - 5L
1,571 SR
Queue Stats
84W - 67L
1,319 MMR
Party 1
Xbalanque
Xbalanque
Gold V
MattMeister114
Xbalanque
Gold V
Level 106
God Stats
1W - 3L
1,300 SR
Queue Stats
38W - 33L
1,423 MMR
Party 1
Da Ji
Da Ji
Gold III
xXSKLZdatKILLXx
Da Ji
Gold III
Level 173
God Stats
4W - 4L
1,500 SR
Queue Stats
438W - 464L
1,366 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,457 SR
1,369 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 68
1,500 SR
1,367 MMR
Vamana
Vamana
Bronze III
JTMAC520
Vamana
Bronze III
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,337 MMR
Solo
Sol
Sol
Bronze III
YOHANZE
Sol
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,383 MMR
Party 2
Hel
Hel
Bronze III
nitelowlyclover
Hel
Bronze III
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,383 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BenxDliw
Kuzenbo
14
3 / 0 / 7
8,022
802
6,695
8,136
9,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
MattMeister114
Xbalanque
13
1 / 0 / 9
7,821
782
8,949
4,817
1,991
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
6 / 0 / 4
8,382
838
11,030
6,717
3,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
AchillesThorThothArtemisNe Zha

VS

Bans
Bake KujiraMulanKing ArthurBacchusBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
JTMAC520
Vamana
10
0 / 3 / 0
6,092
609
2,265
8,968
6,234
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sol
11
0 / 4 / 0
6,352
635
4,599
12,266
4,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
0 / 3 / 0
6,072
607
3,455
8,664
3,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
10
Kills
0
0
Deaths
10
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BenxDliw
Kuzenbo
3
0
7
6.5
L
Vamana
JTMAC520
Vamana
0
3
0
0
W
Xbalanque
MattMeister114
Xbalanque
1
0
9
5.5
L
Sol
0
4
0
0
L
0
3
0
0
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,674
Damage
10,319
19,670
Taken
29,898
15,674
Mitigated
13,883
5,800
Healing
11,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BenxDliw
Kuzenbo
6,695
1,991
0
2,435
8,136
9,722
94
4,141
3,798
20,031
1,830
L
Vamana
JTMAC520
Vamana
2,265
431
0
227
8,968
6,234
0
1,072
7,495
0
16,282
W
Xbalanque
MattMeister114
Xbalanque
8,949
2,566
0
1,510
4,817
1,991
1,130
1,396
3,261
0
44,411
L
Sol
4,599
837
0
3,062
12,266
4,106
0
1,971
9,961
26,648
0
L
3,455
413
4,038
3,824
8,664
3,543
0
2,360
5,939
9,938
0
W
11,030
1,634
0
1,855
6,717
3,961
0
2,095
4,488
0
29,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,225
Gold Earned
18,516
147
Minions Killed
98
0
Camps Cleared
0
609,854
Distance Traveled
541,982
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,022
802
21
2
0
213,982
0
L
Vamana
6,092
609
24
2
0
200,142
0
W
Xbalanque
7,821
782
92
9
0
188,467
0
L
Sol
6,352
635
52
5
0
173,793
0
L
Hel
6,072
607
22
2
0
168,047
2
W
Da Ji
8,382
838
34
3
0
207,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role