Player Matchup

Nu Wa
Nu Wa
Bronze III
Midnyhts
Nu Wa
Bronze III
Level 88
God Stats
0W - 1L
1,650 SR
Queue Stats
12W - 14L
1,523 MMR
Solo
Cthulhu
Cthulhu
Gold III
Pringles4878
Cthulhu
Gold III
Level 156
God Stats
51W - 27L
1,633 SR
Queue Stats
378W - 396L
1,506 MMR
Solo
Chernobog
Chernobog
Gold IV
TMANLOUKY699
Chernobog
Gold IV
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 211L
1,503 MMR
Solo
Ratatoskr
Ratatoskr
Bronze III
Wavy Soo Saucy
Ratatoskr
Bronze III
Level 126
God Stats
0W - 1L
1,309 SR
Queue Stats
9W - 21L
1,454 MMR
Party 1
Odin
Odin
Silver I
gman0128
Odin
Silver I
Level 146
God Stats
8W - 11L
1,673 SR
Queue Stats
81W - 76L
1,593 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 135
1,553 SR
1,516 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 101
1,500 SR
1,517 MMR
Loki
Loki
Bronze III
BearLover54
Loki
Bronze III
Level 64
God Stats
12W - 5L
1,500 SR
Queue Stats
28W - 11L
1,500 MMR
Solo
Bacchus
Bacchus
Silver I
GlazeHerFace
Bacchus
Silver I
Level 128
God Stats
6W - 10L
1,500 SR
Queue Stats
117W - 115L
1,569 MMR
Party 2
Janus
Janus
Gold V
Sagittarius64
Janus
Gold V
Level 141
God Stats
12W - 10L
1,268 SR
Queue Stats
166W - 158L
1,522 MMR
Solo
Hou Yi
Hou Yi
Bronze III
Sоckman
Hou Yi
Bronze III
Level 64
God Stats
3W - 3L
1,500 SR
Queue Stats
52W - 31L
1,477 MMR
Party 2
Hades
Hades
Gold III
T4CO_Dudesde
Hades
Gold III
Level 109
God Stats
2W - 0L
1,734 SR
Queue Stats
80W - 89L
1,519 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Midnyhts
Nu Wa
15
0 / 3 / 0
8,736
437
10,844
9,177
3,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Pringles4878
Cthulhu
11
0 / 4 / 0
7,626
381
5,214
11,256
7,378
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
TMANLOUKY699
Chernobog
14
0 / 3 / 0
9,117
456
1,610
8,376
2,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
Wavy Soo Saucy
Ratatoskr
15
0 / 6 / 0
8,369
418
6,035
20,858
10,088
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Odin
16
3 / 2 / 0
10,163
508
9,721
20,130
20,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
ThanatosSusanoBake KujiraRavana

VS

Bans
KaliKukulkanAchillesAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 4
12,217
611
13,132
17,746
8,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
GlazeHerFace
Bacchus
16
2 / 0 / 10
11,310
566
6,497
12,890
17,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 0 / 5
11,530
577
8,908
7,810
3,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
Sоckman
Hou Yi
19
6 / 0 / 5
13,167
658
12,779
12,085
5,862
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
0 / 3 / 6
11,689
584
9,722
19,408
9,609
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
48
3
Kills
18
18
Deaths
3
0
Assists
30
Player
Kills
Deaths
Assists
KDA
W
7
0
4
9
W
Bacchus
GlazeHerFace
Bacchus
2
0
10
7
L
Nu Wa
Midnyhts
Nu Wa
0
3
0
0
L
Cthulhu
Pringles4878
Cthulhu
0
4
0
0
W
3
0
5
5.5
W
Hou Yi
Sоckman
Hou Yi
6
0
5
8.5
W
0
3
6
1
L
Chernobog
TMANLOUKY699
Chernobog
0
3
0
0
L
Ratatoskr
Wavy Soo Saucy
Ratatoskr
0
6
0
0
L
Odin
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,424
Damage
51,038
69,797
Taken
69,939
44,780
Mitigated
45,019
14,414
Healing
36,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,132
4,205
0
9,366
17,746
8,853
0
2,686
14,783
0
123,112
W
Bacchus
GlazeHerFace
Bacchus
6,497
498
0
4,055
12,890
17,359
84
5,914
6,571
30,308
2,477
L
Nu Wa
Midnyhts
Nu Wa
10,844
1,323
0
1,115
9,177
3,601
0
3,438
5,669
77,904
629
L
Cthulhu
Pringles4878
Cthulhu
5,214
389
1,676
1,189
11,256
7,378
0
5,585
5,519
21,159
889
W
8,908
556
0
1,831
7,810
3,336
730
3,178
4,312
91,559
0
W
Hou Yi
Sоckman
Hou Yi
12,779
8,047
0
7,375
12,085
5,862
5,124
3,578
8,257
0
118,742
W
9,722
1,004
1,439
12,831
19,408
9,609
1,991
2,022
16,086
95,822
4,094
L
Chernobog
TMANLOUKY699
Chernobog
1,610
1,383
0
934
8,376
2,877
0
125
8,251
0
70,256
L
Ratatoskr
Wavy Soo Saucy
Ratatoskr
6,035
1,281
0
4,810
20,858
10,088
0
5,124
15,568
0
82,653
L
Odin
9,721
2,353
0
4,690
20,130
20,836
0
9,143
10,891
0
85,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,011
Gold Earned
59,913
565
Minions Killed
692
0
Camps Cleared
0
1,763,631
Distance Traveled
2,078,463
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,217
611
135
7
0
486,968
2
W
Bacchus
11,310
566
40
2
0
414,844
2
L
Nu Wa
8,736
437
159
8
0
363,977
0
L
Cthulhu
7,626
381
24
1
0
306,463
0
W
Janus
11,530
577
163
8
0
432,421
2
W
Hou Yi
13,167
658
186
9
0
389,169
2
W
Hades
11,689
584
168
8
0
355,061
4
L
Chernobog
9,117
456
147
7
0
268,766
6
L
Ratatoskr
8,369
418
115
6
0
456,103
0
L
Odin
10,163
508
120
6
0
368,322
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role