Player Matchup

Hachiman
Hachiman
Gold II
Anssi_00
Hachiman
Gold II
Level 172
God Stats
5W - 5L
1,730 SR
Queue Stats
229W - 228L
1,559 MMR
Solo
Ra
Ra
Gold III
CaptainSoloFTW
Ra
Gold III
Level 122
God Stats
4W - 4L
1,603 SR
Queue Stats
39W - 40L
1,683 MMR
Party 4
Thanatos
Thanatos
Silver II
Klinqe
Thanatos
Silver II
Level 159
God Stats
0W - 2L
1,530 SR
Queue Stats
5W - 9L
1,407 MMR
Party 4
Aphrodite
Aphrodite
Bronze III
eaco_panda
Aphrodite
Bronze III
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,546 MMR
Party 3
Bellona
Bellona
Bronze III
eaco_rocas
Bellona
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,546 MMR
Party 3
Team Averages
Silver III
Silver III
Average Tier
Level 144
1,573 SR
1,548 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 136
1,669 SR
1,539 MMR
Bacchus
Bacchus
Gold I
 
Bacchus
Gold I
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold III
BLIZARTH
Ne Zha
Gold III
Level 155
God Stats
4W - 4L
1,718 SR
Queue Stats
173W - 172L
1,509 MMR
Party 2
Vamana
Vamana
Gold III
Mosterxz
Vamana
Gold III
Level 152
God Stats
4W - 3L
1,692 SR
Queue Stats
127W - 121L
1,518 MMR
Party 1
Scylla
Scylla
Gold II
Professor_Kuku
Scylla
Gold II
Level 136
God Stats
16W - 19L
1,546 SR
Queue Stats
167W - 162L
1,603 MMR
Party 2
Cupid
Cupid
Gold II
R1NG0w0
Cupid
Gold II
Level 144
God Stats
9W - 3L
1,889 SR
Queue Stats
115W - 108L
1,564 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Anssi_00
Hachiman
11
0 / 1 / 0
5,573
507
4,976
8,703
3,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 2 / 3
6,313
574
2,318
5,228
1,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Klinqe
Thanatos
11
5 / 3 / 0
6,098
554
6,898
11,809
5,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Aphrodite
eaco_panda
Aphrodite
8
0 / 3 / 3
5,328
484
1,717
6,710
3,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
eaco_rocas
Bellona
9
0 / 2 / 0
5,081
462
2,758
9,879
10,338
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Bake KujiraAwilixThorMaman Brigitte

VS

Bans
AresAo KuangArtioThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
1 / 1 / 2
5,717
520
4,628
7,161
6,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
BLIZARTH
Ne Zha
13
6 / 0 / 2
7,087
644
4,759
6,932
3,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Vamana
Mosterxz
Vamana
12
1 / 1 / 1
7,431
676
5,893
6,783
7,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 3 / 3
6,338
576
4,501
5,154
1,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
R1NG0w0
Cupid
10
2 / 1 / 1
6,530
594
6,237
6,246
2,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
5
Kills
10
11
Deaths
6
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
1
2
2
L
Hachiman
Anssi_00
Hachiman
0
1
0
0
W
Ne Zha
BLIZARTH
Ne Zha
6
0
2
7
L
0
2
3
0.75
L
Thanatos
Klinqe
Thanatos
5
3
0
1.67
W
Vamana
Mosterxz
Vamana
1
1
1
1.5
W
0
3
3
0.5
W
Cupid
R1NG0w0
Cupid
2
1
1
2.5
L
Aphrodite
eaco_panda
Aphrodite
0
3
3
0.5
L
Bellona
eaco_rocas
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,667
Damage
26,018
42,329
Taken
32,276
24,333
Mitigated
20,783
16,061
Healing
11,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,628
425
0
3,261
7,161
6,473
23
1,670
5,491
14,921
0
L
Hachiman
Anssi_00
Hachiman
4,976
3,165
0
2,816
8,703
3,148
0
1,230
7,473
0
51,367
W
Ne Zha
BLIZARTH
Ne Zha
4,759
914
0
4,262
6,932
3,537
0
722
6,210
0
48,683
L
2,318
204
601
1,469
5,228
1,852
12
2,162
2,960
58,397
0
L
Thanatos
Klinqe
Thanatos
6,898
1,998
0
5,961
11,809
5,242
0
2,876
8,775
0
45,533
W
Vamana
Mosterxz
Vamana
5,893
2,353
0
886
6,783
7,334
425
0
6,783
304
60,367
W
4,501
661
0
750
5,154
1,252
0
1,337
3,764
49,608
0
W
Cupid
R1NG0w0
Cupid
6,237
3,770
85
2,432
6,246
2,187
68
253
5,993
0
49,205
L
Aphrodite
eaco_panda
Aphrodite
1,717
643
2,281
1,894
6,710
3,753
0
2,251
4,423
12,473
0
L
Bellona
eaco_rocas
Bellona
2,758
840
0
1,039
9,879
10,338
0
358
8,781
0
31,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,393
Gold Earned
33,103
328
Minions Killed
388
0
Camps Cleared
0
1,091,841
Distance Traveled
1,181,396
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,717
520
9
1
0
266,542
1
L
Hachiman
5,573
507
81
7
0
195,701
0
W
Ne Zha
7,087
644
72
7
0
277,485
0
L
Ra
6,313
574
99
9
0
244,232
4
L
Thanatos
6,098
554
74
7
0
232,494
0
W
Vamana
7,431
676
112
10
0
209,890
0
W
Scylla
6,338
576
99
9
0
221,048
0
W
Cupid
6,530
594
96
9
0
206,431
0
L
Aphrodite
5,328
484
17
2
0
217,018
2
L
Bellona
5,081
462
57
5
0
202,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role