Player Matchup

Shiva
Shiva
HelloImarca
Shiva
Level 162
God Stats
0W - 2L
1,198 SR
Queue Stats
2W - 6L
1,390 Elo+
Party 3
Atlas
Atlas
IISlyKillerII
Atlas
Level 129
God Stats
1W - 2L
1,695 SR
Queue Stats
21W - 23L
1,453 Elo+
Party 2
Sol
Sol
Jentsen
Sol
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,614 Elo+
Party 3
Tiamat
Tiamat
ading312
Tiamat
Level 126
God Stats
1W - 6L
1,388 SR
Queue Stats
33W - 36L
1,428 Elo+
Party 2
Heimdallr
Heimdallr
auqafina
Heimdallr
Level 152
God Stats
20W - 11L
1,196 SR
Queue Stats
312W - 175L
1,626 Elo+
Solo
Team Averages
Level 142
1,396 SR
1,502 Elo+

VS

Team Averages
Level 117
1,486 SR
1,558 Elo+
Nu Wa
Nu Wa
Corrupt xChris
Nu Wa
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,859 Elo+
Solo
Ishtar
Ishtar
HAQXS
Ishtar
Level 122
God Stats
1W - 1L
1,258 SR
Queue Stats
107W - 103L
1,450 Elo+
Solo
Set
Set
LifelessPhoenix
Set
Level 64
God Stats
1W - 1L
1,715 SR
Queue Stats
42W - 32L
1,457 Elo+
Party 1
Charon
Charon
Monkeyslay
Charon
Level 109
God Stats
13W - 6L
1,458 SR
Queue Stats
50W - 41L
1,475 Elo+
Party 1
Gilgamesh
Gilgamesh
Naetaunomous
Gilgamesh
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 51L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 4
5,997
1,199
5,539
9,734
7,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

11
0 / 3 / 4
6,005
1,201
2,147
7,554
3,088
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
11
0 / 1 / 4
6,152
1,230
7,202
6,047
1,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
ading312
Tiamat
10
0 / 1 / 1
5,463
1,093
117
1,972
682
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
auqafina
Heimdallr
11
5 / 2 / 0
7,362
1,472
7,875
5,566
2,088
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

339

VS

Team 2 Tickets

362

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 6
6,353
1,271
5,978
5,016
2,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
HAQXS
Ishtar
12
1 / 1 / 2
6,235
1,247
3,995
4,288
1,945
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 1 / 3
6,906
1,381
3,192
3,228
2,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charon
Monkeyslay
Charon
12
1 / 0 / 5
6,799
1,360
7,610
5,120
4,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Naetaunomous
Gilgamesh
11
4 / 1 / 3
7,120
1,424
8,394
8,454
6,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
5
Kills
8
8
Deaths
5
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
2
6
1.5
W
Ishtar
HAQXS
Ishtar
1
1
2
2
L
0
1
4
2
L
0
3
4
0.67
L
Sol
0
1
4
2
W
2
1
3
3.5
W
Charon
Monkeyslay
Charon
1
0
5
3.5
W
Gilgamesh
Naetaunomous
Gilgamesh
4
1
3
5.5
L
Tiamat
ading312
Tiamat
0
1
1
0.5
L
Heimdallr
auqafina
Heimdallr
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,880
Damage
29,169
30,873
Taken
26,106
15,402
Mitigated
16,356
3,324
Healing
1,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,978
2,600
0
0
5,016
2,089
0
1,872
3,100
18,326
0
W
Ishtar
HAQXS
Ishtar
3,995
2,309
0
120
4,288
1,945
0
871
3,248
0
8,172
L
5,539
838
105
1,430
9,734
7,563
0
3,467
5,719
0
9,727
L
2,147
993
0
0
7,554
3,088
0
3,008
4,114
8,127
0
L
Sol
7,202
1,773
0
1,161
6,047
1,981
0
2,852
2,764
27,299
2,220
W
3,192
1,100
0
1
3,228
2,135
0
1,090
2,059
0
14,405
W
Charon
Monkeyslay
Charon
7,610
935
0
498
5,120
4,155
0
2,795
2,293
15,441
0
W
Gilgamesh
Naetaunomous
Gilgamesh
8,394
2,793
0
1,216
8,454
6,032
0
2,423
5,790
0
16,965
L
Tiamat
ading312
Tiamat
117
0
0
65
1,972
682
0
670
1,132
1,366
78
L
Heimdallr
auqafina
Heimdallr
7,875
4,312
0
563
5,566
2,088
0
2,187
2,889
0
24,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,979
Gold Earned
33,413
112
Minions Killed
120
3
Camps Cleared
9
417,333
Distance Traveled
579,655
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,353
1,271
41
8
1
125,284
0
W
Ishtar
6,235
1,247
14
3
0
96,826
0
L
Shiva
5,997
1,199
10
2
1
131,052
0
L
Atlas
6,005
1,201
15
3
0
79,374
0
L
Sol
6,152
1,230
53
11
2
97,615
0
W
Set
6,906
1,381
21
4
6
109,952
0
W
Charon
6,799
1,360
29
6
2
118,233
0
W
Gilgamesh
7,120
1,424
15
3
0
129,360
0
L
Tiamat
5,463
1,093
2
0
0
30,447
0
L
Heimdallr
7,362
1,472
32
6
0
78,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role