Player Matchup

Artemis
Artemis
ArtuherHelios
Artemis
Level 88
God Stats
0W - 4L
1,306 SR
Queue Stats
2W - 6L
1,404 Elo+
Party 2
Aphrodite
Aphrodite
Bierbauchchief
Aphrodite
Level 68
God Stats
2W - 4L
1,466 SR
Queue Stats
2W - 6L
1,404 Elo+
Party 2
Thanatos
Thanatos
Minoa64
Thanatos
Level 106
God Stats
4W - 9L
1,148 SR
Queue Stats
422W - 407L
1,514 Elo+
Solo
Agni
Agni
PeppyDuck
Agni
Level 138
God Stats
0W - 3L
1,500 SR
Queue Stats
291W - 270L
1,596 Elo+
Solo
Geb
Geb
samirrl
Geb
Level 125
God Stats
5W - 3L
1,722 SR
Queue Stats
56W - 48L
1,540 Elo+
Solo
Team Averages
Level 105
1,428 SR
1,491 Elo+

VS

Team Averages
Level 100
1,630 SR
1,485 Elo+
Nu Wa
Nu Wa
DJBlicky
Nu Wa
Level 146
God Stats
7W - 7L
1,498 SR
Queue Stats
113W - 116L
1,444 Elo+
Party 1
Anhur
Anhur
K3RB3RO
Anhur
Level 126
God Stats
2W - 0L
1,700 SR
Queue Stats
83W - 80L
1,540 Elo+
Solo
Ymir
Ymir
KilianosMaximus_
Ymir
Level 64
God Stats
2W - 2L
1,377 SR
Queue Stats
39W - 36L
1,454 Elo+
Party 1
Fenrir
Fenrir
TryptaMin3
Fenrir
Level 62
God Stats
4W - 3L
1,908 SR
Queue Stats
206W - 202L
1,529 Elo+
Solo
Chaac
Chaac
iTz-PuffoShow
Chaac
Level 103
God Stats
5W - 1L
1,668 SR
Queue Stats
36W - 28L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
5
0 / 0 / 0
2,976
595
1,233
2,854
664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Bierbauchchief
Aphrodite
5
0 / 0 / 0
3,290
658
449
2,087
1,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Minoa64
Thanatos
6
2 / 1 / 1
3,635
727
1,048
5,219
1,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Agni
6
1 / 2 / 2
3,755
751
2,143
2,817
802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Geb
1
0 / 0 / 0
2,458
492
0
98
32

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DJBlicky
Nu Wa
6
1 / 2 / 2
3,702
740
2,107
2,730
630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anhur
K3RB3RO
Anhur
6
0 / 0 / 0
3,462
692
2,016
2,568
842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
0 / 0 / 0
3,648
730
1,014
2,373
1,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
TryptaMin3
Fenrir
6
1 / 1 / 2
3,418
684
941
4,004
1,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 0 / 1
4,370
874
415
2,203
1,188
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
3
Kills
3
3
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artemis
0
0
0
0
L
Aphrodite
Bierbauchchief
Aphrodite
0
0
0
0
W
Nu Wa
DJBlicky
Nu Wa
1
2
2
1
W
Anhur
K3RB3RO
Anhur
0
0
0
0
W
0
0
0
0
L
Thanatos
Minoa64
Thanatos
2
1
1
2.5
L
Agni
1
2
2
1
W
Fenrir
TryptaMin3
Fenrir
1
1
2
2
W
1
0
1
1.5
L
Geb
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,873
Damage
6,493
13,075
Taken
13,878
4,369
Mitigated
5,229
6,610
Healing
5,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
1,233
443
0
490
2,854
664
0
563
2,279
0
9,597
L
Aphrodite
Bierbauchchief
Aphrodite
449
104
1,243
1,147
2,087
1,052
0
608
1,467
8,012
0
W
Nu Wa
DJBlicky
Nu Wa
2,107
875
0
750
2,730
630
0
855
1,875
15,153
0
W
Anhur
K3RB3RO
Anhur
2,016
1,437
0
874
2,568
842
0
256
2,312
0
23,868
W
1,014
73
0
787
2,373
1,260
0
193
2,180
10,715
0
L
Thanatos
Minoa64
Thanatos
1,048
119
0
3,086
5,219
1,819
0
621
4,482
0
17,319
L
Agni
2,143
41
0
644
2,817
802
0
1,003
1,726
17,988
952
W
Fenrir
TryptaMin3
Fenrir
941
50
0
1,648
4,004
1,309
9
982
3,022
0
10,298
W
415
146
0
1,165
2,203
1,188
0
300
1,903
0
22,039
L
Geb
0
0
0
0
98
32
0
86
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,114
Gold Earned
18,600
92
Minions Killed
164
0
Camps Cleared
0
404,112
Distance Traveled
512,419
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
2,976
595
26
5
0
94,448
0
L
Aphrodite
3,290
658
4
1
0
95,103
2
W
Nu Wa
3,702
740
29
6
0
114,150
0
W
Anhur
3,462
692
42
8
0
91,820
0
W
Ymir
3,648
730
26
5
0
100,566
0
L
Thanatos
3,635
727
34
7
0
118,162
0
L
Agni
3,755
751
28
6
0
96,399
0
W
Fenrir
3,418
684
19
4
0
98,717
1
W
Chaac
4,370
874
48
10
0
107,166
0
L
Geb
2,458
492
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role