Player Matchup

Anhur
Anhur
AggroGrind
Anhur
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 27L
1,630 Elo+
Solo
Ganesha
Ganesha
ArsonistZombie
Ganesha
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 43L
1,230 Elo+
Party 3
Horus
Horus
Bradypus__
Horus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,736 Elo+
Solo
Neith
Neith
GreenBaySteve84
Neith
Level 176
God Stats
16W - 16L
1,736 SR
Queue Stats
832W - 846L
1,495 Elo+
Solo
Kali
Kali
KyraKitty
Kali
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 3
Team Averages
Level 68
1,547 SR
1,518 Elo+

VS

Team Averages
Level 104
1,565 SR
1,436 Elo+
Discordia
Discordia
CiskieFriskie
Discordia
Level 47
God Stats
6W - 1L
1,500 SR
Queue Stats
90W - 87L
1,505 Elo+
Party 1
Baba Yaga
Baba Yaga
EddaShredda
Baba Yaga
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 72L
1,435 Elo+
Party 1
Lancelot
Lancelot
NBK Greenwood
Lancelot
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
643W - 655L
1,448 Elo+
Party 2
Xbalanque
Xbalanque
Shadow Trevor
Xbalanque
Level 141
God Stats
10W - 11L
1,823 SR
Queue Stats
295W - 291L
1,414 Elo+
Party 2
Terra
Terra
weggieworrior
Terra
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
15
3 / 6 / 3
8,804
800
9,599
11,695
6,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 4 / 7
8,179
744
9,323
14,696
14,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Magic Focus

Magic Focus

+20
Magical Power

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Horus
14
1 / 4 / 3
8,193
745
4,489
15,173
14,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

16
2 / 2 / 4
8,349
759
8,887
9,895
5,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

Kali
14
3 / 8 / 5
8,767
797
7,059
14,960
8,996
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CiskieFriskie
Discordia
17
3 / 0 / 14
9,347
850
14,784
8,964
3,984
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
EddaShredda
Baba Yaga
15
5 / 3 / 8
9,131
830
10,055
9,756
4,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
NBK Greenwood
Lancelot
16
5 / 2 / 8
9,163
833
6,592
10,655
10,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
Shadow Trevor
Xbalanque
17
11 / 3 / 10
10,172
925
25,086
12,499
6,164
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

14
0 / 1 / 13
8,140
740
5,436
8,455
9,186
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
77
9
Kills
24
24
Deaths
9
22
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Anhur
3
6
3
0.75
L
0
4
7
0.88
L
Horus
1
4
3
0.63
W
Discordia
CiskieFriskie
Discordia
3
0
14
10
W
Baba Yaga
EddaShredda
Baba Yaga
5
3
8
3
L
2
2
4
2
L
Kali
3
8
5
0.69
W
Lancelot
NBK Greenwood
Lancelot
5
2
8
4.5
W
Xbalanque
Shadow Trevor
Xbalanque
11
3
10
5.33
W
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,357
Damage
61,953
66,419
Taken
50,329
49,050
Mitigated
34,381
20,678
Healing
18,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
9,599
6,279
243
132
11,695
6,137
0
6,521
5,174
0
19,982
L
9,323
539
1,580
2,998
14,696
14,273
0
4,978
9,718
11,975
455
L
Horus
4,489
1,398
2,973
5,490
15,173
14,455
0
7,692
7,481
2,894
7,823
W
Discordia
CiskieFriskie
Discordia
14,784
580
1,405
1,668
8,964
3,984
567
2,408
6,556
26,435
0
W
Baba Yaga
EddaShredda
Baba Yaga
10,055
182
158
2,785
9,756
4,558
434
2,663
7,093
23,661
1,123
L
8,887
1,387
1,674
3,648
9,895
5,189
0
5,714
4,181
0
26,258
L
Kali
7,059
3,269
161
1,779
14,960
8,996
0
6,326
8,634
0
15,043
W
Lancelot
NBK Greenwood
Lancelot
6,592
509
1,419
603
10,655
10,489
435
1,968
8,687
2,212
9,438
W
Xbalanque
Shadow Trevor
Xbalanque
25,086
11,339
2,009
4,995
12,499
6,164
1,102
1,603
10,896
25
44,451
W
5,436
219
1,929
1,810
8,455
9,186
175
2,064
6,391
9,882
23

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,292
Gold Earned
45,953
107
Minions Killed
120
0
Camps Cleared
0
985,062
Distance Traveled
1,141,919
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,804
800
34
3
0
172,509
0
L
Ganesha
8,179
744
0
0
0
217,251
0
L
Horus
8,193
745
19
2
0
217,990
0
W
Discordia
9,347
850
25
2
0
256,065
0
W
Baba Yaga
9,131
830
27
2
0
220,915
0
L
Neith
8,349
759
33
3
0
197,299
0
L
Kali
8,767
797
21
2
0
180,013
0
W
Lancelot
9,163
833
10
1
0
246,001
2
W
Xbalanque
10,172
925
47
4
0
191,997
0
W
Terra
8,140
740
11
1
0
226,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role