Player Matchup

Mulan
Mulan
BBA_Bourney
Mulan
Level 49
God Stats
5W - 1L
1,757 SR
Queue Stats
28W - 30L
1,516 Elo+
Solo
Ao Kuang
Ao Kuang
Darkmessage
Ao Kuang
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
279W - 271L
1,454 Elo+
Solo
Medusa
Medusa
VelmaDink
Medusa
Level 145
God Stats
6W - 3L
1,721 SR
Queue Stats
42W - 51L
1,430 Elo+
Party 2
Amaterasu
Amaterasu
kissmemorewowo
Amaterasu
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,293 Elo+
Party 2
Anubis
Anubis
temp-9189684
Anubis
Level 84
God Stats
3W - 1L
1,970 SR
Queue Stats
4W - 3L
1,283 Elo+
Solo
Team Averages
Level 112
1,689 SR
1,395 Elo+

VS

Team Averages
Level 98
1,566 SR
1,474 Elo+
Hou Yi
Hou Yi
DarK x KleTt
Hou Yi
Level 104
God Stats
2W - 2L
1,743 SR
Queue Stats
159W - 152L
1,505 Elo+
Party 1
Charybdis
Charybdis
Defy206
Charybdis
Level 79
God Stats
1W - 1L
1,311 SR
Queue Stats
14W - 13L
1,429 Elo+
Party 1
Osiris
Osiris
Dinonugget235
Osiris
Level 65
God Stats
6W - 7L
1,416 SR
Queue Stats
338W - 321L
1,464 Elo+
Party 1
Yemoja
Yemoja
Edanatos
Yemoja
Level 159
God Stats
2W - 2L
1,859 SR
Queue Stats
255W - 242L
1,488 Elo+
Solo
Zhong Kui
Zhong Kui
joshovi20
Zhong Kui
Level 84
God Stats
0W - 4L
1,500 SR
Queue Stats
360W - 331L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 0
5,691
711
4,939
6,253
3,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ao Kuang
Darkmessage
Ao Kuang
11
3 / 0 / 2
5,437
680
3,484
6,918
2,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
VelmaDink
Medusa
8
0 / 0 / 0
4,503
563
4,139
2,572
868
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
kissmemorewowo
Amaterasu
8
0 / 0 / 1
4,898
612
2,179
4,684
2,598
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
9
2 / 2 / 1
5,258
657
2,179
4,683
2,349
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
8
0 / 1 / 0
4,454
557
1,596
4,918
1,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charybdis
Defy206
Charybdis
6
1 / 2 / 0
3,919
490
1,683
4,853
1,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

8
1 / 2 / 0
4,784
598
3,961
8,339
7,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
Edanatos
Yemoja
6
0 / 0 / 0
4,002
500
1,794
4,687
2,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
joshovi20
Zhong Kui
10
1 / 2 / 1
4,936
617
5,082
7,002
4,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
7
Kills
3
3
Deaths
7
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
L
Hou Yi
0
1
0
0
W
Ao Kuang
Darkmessage
Ao Kuang
3
0
2
4
L
Charybdis
Defy206
Charybdis
1
2
0
0.5
L
1
2
0
0.5
L
Yemoja
Edanatos
Yemoja
0
0
0
0
W
Medusa
VelmaDink
Medusa
0
0
0
0
L
Zhong Kui
joshovi20
Zhong Kui
1
2
1
0.75
W
Amaterasu
kissmemorewowo
Amaterasu
0
0
1
0.5
W
Anubis
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,920
Damage
14,116
25,110
Taken
29,799
12,222
Mitigated
17,740
10,196
Healing
11,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,939
1,915
0
3,408
6,253
3,498
0
0
6,253
0
39,308
L
Hou Yi
1,596
714
0
1,862
4,918
1,606
0
483
4,435
0
33,195
W
Ao Kuang
Darkmessage
Ao Kuang
3,484
311
0
1,869
6,918
2,909
0
1,676
5,242
41,120
722
L
Charybdis
Defy206
Charybdis
1,683
904
0
1,994
4,853
1,338
0
404
4,449
0
13,975
L
3,961
2,367
0
2,289
8,339
7,541
0
0
7,870
0
26,154
L
Yemoja
Edanatos
Yemoja
1,794
899
640
1,651
4,687
2,453
0
428
4,259
7,829
0
W
Medusa
VelmaDink
Medusa
4,139
1,741
0
888
2,572
868
74
652
1,920
0
39,847
L
Zhong Kui
joshovi20
Zhong Kui
5,082
510
0
3,441
7,002
4,802
0
4,086
2,916
33,788
0
W
Amaterasu
kissmemorewowo
Amaterasu
2,179
404
0
1,822
4,684
2,598
0
1,119
3,565
0
15,080
W
Anubis
2,179
268
0
2,209
4,683
2,349
51
3,429
1,254
36,471
355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,787
Gold Earned
22,095
283
Minions Killed
222
0
Camps Cleared
0
866,561
Distance Traveled
736,152
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,691
711
64
8
0
172,047
1
L
Hou Yi
4,454
557
68
9
0
139,630
0
W
Ao Kuang
5,437
680
65
8
0
208,768
0
L
Charybdis
3,919
490
32
4
0
106,992
1
L
Osiris
4,784
598
48
6
0
170,982
0
L
Yemoja
4,002
500
11
1
0
175,661
2
W
Medusa
4,503
563
61
8
0
159,884
0
L
Zhong Kui
4,936
617
63
8
0
142,887
0
W
Amaterasu
4,898
612
26
3
0
172,841
0
W
Anubis
5,258
657
67
8
0
153,021
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role