Player Matchup

Thor
Thor
AppearedFurball
Thor
Level 122
God Stats
1W - 3L
1,288 SR
Queue Stats
48W - 60L
1,428 Elo+
Party 1
Sun Wukong
Sun Wukong
El isaacG935
Sun Wukong
Level 81
God Stats
23W - 16L
1,776 SR
Queue Stats
178W - 193L
1,435 Elo+
Solo
Maui
Maui
Klaith69
Maui
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 40L
1,179 Elo+
Party 1
Kukulkan
Kukulkan
MULSSS2734
Kukulkan
Level 69
God Stats
4W - 8L
1,325 SR
Queue Stats
9W - 14L
1,469 Elo+
Party 1
Rama
Rama
jrattyboy
Rama
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,384 Elo+
Party 1
Team Averages
Level 86
1,478 SR
1,379 Elo+

VS

Team Averages
Level 122
1,472 SR
1,515 Elo+
Freya
Freya
Heat Zeroks4266
Freya
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 13L
1,623 Elo+
Solo
Achilles
Achilles
Mercedes9mm 371
Achilles
Level 69
God Stats
10W - 29L
1,291 SR
Queue Stats
244W - 407L
1,377 Elo+
Solo
Janus
Janus
Nepatriot024
Janus
Level 123
God Stats
24W - 19L
1,323 SR
Queue Stats
203W - 200L
1,489 Elo+
Solo
Thor
Thor
The Red Beanie
Thor
Level 156
God Stats
5W - 2L
1,722 SR
Queue Stats
226W - 210L
1,515 Elo+
Solo
Xing Tian
Xing Tian
itsZekeTheFreak
Xing Tian
Level 154
God Stats
11W - 10L
1,524 SR
Queue Stats
69W - 64L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 1
6,658
555
5,441
11,144
4,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sun Wukong
El isaacG935
Sun Wukong
8
0 / 1 / 0
5,173
431
1,922
5,280
2,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Maui
9
1 / 2 / 3
5,963
497
3,103
7,783
5,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
MULSSS2734
Kukulkan
11
0 / 1 / 0
6,691
558
2,603
4,464
1,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
11
1 / 0 / 2
6,547
546
6,380
8,165
3,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
5,681
473
3,216
8,622
3,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
12
0 / 0 / 2
7,113
593
5,903
6,905
4,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 1 / 0
7,129
594
3,166
5,999
2,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

11
2 / 1 / 1
6,263
522
7,229
7,340
2,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
itsZekeTheFreak
Xing Tian
10
1 / 0 / 1
6,406
534
5,189
8,090
6,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
5
Kills
4
5
Deaths
5
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
1
1
3.5
L
Sun Wukong
El isaacG935
Sun Wukong
0
1
0
0
W
0
3
1
0.17
L
Maui
1
2
3
1.25
L
Kukulkan
MULSSS2734
Kukulkan
0
1
0
0
W
Achilles
0
0
2
1
W
1
1
0
1
W
2
1
1
2.5
W
Xing Tian
itsZekeTheFreak
Xing Tian
1
0
1
1.5
L
Rama
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,449
Damage
24,703
36,836
Taken
36,956
18,222
Mitigated
18,890
10,239
Healing
13,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,441
1,674
0
1,745
11,144
4,807
0
1,415
9,496
0
51,060
L
Sun Wukong
El isaacG935
Sun Wukong
1,922
586
0
2,130
5,280
2,987
0
0
4,840
0
26,773
W
3,216
829
0
3,712
8,622
3,071
0
1,985
6,637
33,613
0
L
Maui
3,103
871
1,564
1,603
7,783
5,447
0
2,354
5,295
11,925
973
L
Kukulkan
MULSSS2734
Kukulkan
2,603
112
0
467
4,464
1,671
0
2,475
1,841
51,663
42
W
Achilles
5,903
1,449
0
2,992
6,905
4,349
336
377
6,234
0
50,111
W
3,166
105
0
1,080
5,999
2,314
0
1,580
4,419
55,799
1,199
W
7,229
1,755
0
4,458
7,340
2,840
0
455
6,844
0
52,050
W
Xing Tian
itsZekeTheFreak
Xing Tian
5,189
341
0
1,710
8,090
6,316
0
1,232
6,858
30,644
3,912
L
Rama
6,380
4,999
0
2,730
8,165
3,310
0
4,353
3,812
0
59,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,032
Gold Earned
32,592
357
Minions Killed
379
0
Camps Cleared
0
1,069,729
Distance Traveled
1,234,954
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,658
555
82
7
0
259,317
3
L
Sun Wukong
5,173
431
48
4
0
138,401
0
W
Freya
5,681
473
64
5
0
235,309
5
L
Maui
5,963
497
26
2
0
207,572
0
L
Kukulkan
6,691
558
95
8
0
237,165
0
W
Achilles
7,113
593
86
7
0
217,675
0
W
Janus
7,129
594
110
9
0
256,193
0
W
Thor
6,263
522
83
7
0
269,994
1
W
Xing Tian
6,406
534
36
3
0
255,783
0
L
Rama
6,547
546
106
9
0
227,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role