Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
BubiDiBup
Bastet
Level 157
God Stats
0W - 2L
1,318 SR
Queue Stats
35W - 16L
1,379 Elo+
Party 2
He Bo
He Bo
CrestedPheasant
He Bo
Level 168
God Stats
3W - 1L
1,500 SR
Queue Stats
237W - 138L
1,673 Elo+
Party 2
Ullr
Ullr
DookieSurfer
Ullr
Level 141
God Stats
13W - 5L
1,814 SR
Queue Stats
245W - 251L
1,570 Elo+
Party 1
Artio
Artio
YouAreMyHero
Artio
Level 146
God Stats
5W - 4L
1,500 SR
Queue Stats
686W - 714L
1,534 Elo+
Party 1
Team Averages
Level 147
1,526 SR
1,531 Elo+

VS

Team Averages
Level 158
1,500 SR
1,547 Elo+
Kuzenbo
Kuzenbo
Bangin Bopp
Kuzenbo
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,494 Elo+
Solo
Eset
Eset
LeaderChief9
Eset
Level 182
God Stats
2W - 1L
1,500 SR
Queue Stats
154W - 121L
1,519 Elo+
Solo
Surtr
Surtr
Onkh
Surtr
Level 184
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 42L
1,595 Elo+
Solo
Kukulkan
Kukulkan
XxAmdirxX
Kukulkan
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 84L
1,594 Elo+
Solo
Bastet
Bastet
alextrm23
Bastet
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
1 / 4 / 6
7,121
712
4,966
10,514
12,992
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bastet
BubiDiBup
Bastet
13
1 / 4 / 5
7,014
701
7,402
11,479
4,964
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
4 / 5 / 2
8,008
801
10,952
9,616
4,513
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
3 / 3 / 4
8,010
801
6,809
9,267
4,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

11
0 / 5 / 4
7,025
703
4,483
13,596
15,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bangin Bopp
Kuzenbo
15
2 / 2 / 12
8,999
900
5,019
11,771
17,024
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
7 / 1 / 9
9,805
981
11,926
6,812
3,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
Onkh
Surtr
15
3 / 3 / 11
8,537
854
12,124
14,701
17,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
XxAmdirxX
Kukulkan
16
7 / 1 / 7
9,563
956
9,301
8,027
4,657
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
alextrm23
Bastet
12
1 / 4 / 8
7,583
758
5,307
8,583
3,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
67
9
Kills
20
21
Deaths
11
21
Assists
47
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
4
6
1
W
Kuzenbo
Bangin Bopp
Kuzenbo
2
2
12
4
L
Bastet
BubiDiBup
Bastet
1
4
5
0.88
L
4
5
2
1
L
3
3
4
1.67
W
7
1
9
11.5
W
Surtr
Onkh
Surtr
3
3
11
2.83
W
Kukulkan
XxAmdirxX
Kukulkan
7
1
7
10.5
L
0
5
4
0.4
W
Bastet
alextrm23
Bastet
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,612
Damage
43,677
54,472
Taken
49,894
42,172
Mitigated
45,882
13,665
Healing
15,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,966
431
713
1,328
10,514
12,992
0
5,300
5,012
0
13,706
W
Kuzenbo
Bangin Bopp
Kuzenbo
5,019
1,541
2,346
2,788
11,771
17,024
593
3,329
8,442
5,693
0
L
Bastet
BubiDiBup
Bastet
7,402
2,030
502
3,113
11,479
4,964
221
5,235
6,144
0
15,999
L
10,952
982
0
1,124
9,616
4,513
0
6,162
3,312
22,531
461
L
6,809
2,552
1,170
1,560
9,267
4,348
153
4,352
4,575
0
29,887
W
11,926
1,442
1,515
1,607
6,812
3,259
1,884
2,918
3,894
25,126
0
W
Surtr
Onkh
Surtr
12,124
2,962
1,357
4,240
14,701
17,201
474
2,863
11,838
2,572
15,836
W
Kukulkan
XxAmdirxX
Kukulkan
9,301
1,143
75
716
8,027
4,657
1,805
3,475
4,552
43,720
0
L
4,483
242
1,605
2,550
13,596
15,355
26
7,294
5,996
7,632
0
W
Bastet
alextrm23
Bastet
5,307
1,616
503
708
8,583
3,741
1,768
2,594
5,989
0
5,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,178
Gold Earned
44,487
137
Minions Killed
121
0
Camps Cleared
0
817,051
Distance Traveled
896,445
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,121
712
10
1
0
161,421
0
W
Kuzenbo
8,999
900
1
0
0
189,710
0
L
Bastet
7,014
701
14
1
0
199,907
0
L
He Bo
8,008
801
45
5
0
160,937
0
L
Ullr
8,010
801
65
7
0
146,028
0
W
Eset
9,805
981
33
3
0
179,251
0
W
Surtr
8,537
854
13
1
0
180,855
0
W
Kukulkan
9,563
956
71
7
0
169,028
0
L
Artio
7,025
703
3
0
0
148,758
0
W
Bastet
7,583
758
3
0
0
177,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role